LayaAir 自旋轉的小球 橫向移動

先建立一個自旋轉的小球oop

class Ball extends Laya.Sprite{

    private static cached:boolean = false;
    private body:Laya.Sprite;

    constructor(){
        super();
        this.init();
    }

    public init():void{
        if(!Ball.cached){
            Ball.cached = true;
            this.body = new Laya.Sprite();
            this.body.loadImage("war/ball.png");
            this.body.pivot(12,12);
        }
        this.addChild(this.body);
        Laya.timer.frameLoop(1,this,this.animate);    
    }

    private animate(e):void{
		this.body.rotation += 10; 
	}
}

而後控制小球橫向移動,X座標超過900時 復位!this

class Main{

    private ball:Ball;

    constructor()
    {
			Laya.init(1100, 619, Laya.WebGL);
            Laya.loader.load("res/atlas/war.atlas",Laya.Handler.create(this,this.onLoaded),null,Laya.Loader.ATLAS);
    }

    private onLoaded():void{
            this.ball = new Ball();
            Laya.stage.addChild(this.ball);
		    this.ball.x = Laya.stage.width / 2;
		    this.ball.y = Laya.stage.height / 2;
            
            Laya.timer.frameLoop(1,this,this.onEnterFrame);
    }

    private onEnterFrame():void{
        this.ball.x+=3;
        if(this.ball.x>900){
            this.ball.x = Laya.stage.width / 2;
        }
    }
}
new Main();
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