效果圖javascript
(function(){ window.H5lock = function(obj){ this.version=function(){console.log('1.0.0')}; this.author='chason'; var w = document.documentElement.clientWidth || document.body.clientWidth; var h = document.documentElement.clientHeight || document.body.clientHeight; this.height = obj.height?obj.height:h; this.width = obj.width?obj.width:w; this.bg=obj.bg?obj.bg:"#000"; this.notice=obj.noticeEl; this.pswEl=obj.pswEl; this.type=obj.type; this.position=obj.position?obj.position:{left:0,top:0}; this.savePws=obj.savePws?obj.savePws:function(psw){}; this.lockSuccess=obj.lockSuccess?obj.lockSuccess:function(){}; this.resetPswText=obj.resetPswText?obj.resetPswText:'重置密碼'; this.initialNoticel=obj.initialNoticel?obj.initialNoticel:'請繪製解鎖圖案'; this.chooseType = Number(window.localStorage.getItem('chooseType')) || obj.chooseType; this.devicePixelRatio = window.devicePixelRatio || 1; document.querySelector(this.notice).innerHTML=this.initialNoticel; document.querySelector(this.pswEl).innerHTML=this.resetPswText; (this.type=='unlock') && (document.querySelector(this.pswEl).style.display='none'); }; H5lock.prototype.drawCle = function(x, y) { // 初始化解鎖密碼面板 小圓圈 this.ctx.strokeStyle = '#87888a';//密碼的點點默認的顏色 this.ctx.lineWidth = 2; this.ctx.beginPath(); this.ctx.arc(x, y, this.r, 0, Math.PI * 2, true); this.ctx.closePath(); this.ctx.stroke(); } H5lock.prototype.drawPoint = function(style) { // 初始化圓心 for (var i = 0 ; i < this.lastPoint.length ; i++) { this.ctx.fillStyle = style; this.ctx.beginPath(); this.ctx.arc(this.lastPoint[i].x, this.lastPoint[i].y, this.r / 2.5, 0, Math.PI * 2, true); this.ctx.closePath(); this.ctx.fill(); } } H5lock.prototype.drawStatusPoint = function(type) { // 初始化狀態線條 for (var i = 0 ; i < this.lastPoint.length ; i++) { this.ctx.strokeStyle = type; this.ctx.beginPath(); this.ctx.arc(this.lastPoint[i].x, this.lastPoint[i].y, this.r, 0, Math.PI * 2, true); this.ctx.closePath(); this.ctx.stroke(); } } H5lock.prototype.drawLine = function(style, po, lastPoint) {//style:顏色 解鎖軌跡 this.ctx.beginPath(); this.ctx.strokeStyle = style; this.ctx.lineWidth = 3; (this.lastPoint[0]) && (this.ctx.moveTo(this.lastPoint[0].x, this.lastPoint[0].y)); for (var i = 1 ; i < this.lastPoint.length ; i++) { this.ctx.lineTo(this.lastPoint[i].x, this.lastPoint[i].y); } this.ctx.lineTo(po.x, po.y); this.ctx.stroke(); this.ctx.closePath(); } H5lock.prototype.createCircle = function() {// 建立解鎖點的座標,根據canvas的大小來平均分配半徑 var n = this.chooseType; var count = 0; this.r = this.ctx.canvas.width / (1 + 4 * n);// 公式計算 this.lastPoint = []; this.arr = []; this.restPoint = []; var r = this.r; for (var i = 0 ; i < n ; i++) { for (var j = 0 ; j < n ; j++) { count++; var obj = { x: j * 4 * r + 2.5 * r, y: i * 4 * r + 3 * r+5*r, index: count }; this.arr.push(obj); this.restPoint.push(obj); } } this.ctx.clearRect(0, 0, this.ctx.canvas.width, this.ctx.canvas.height); for (var i = 0 ; i < this.arr.length ; i++) { this.drawCle(this.arr[i].x, this.arr[i].y); } //return arr; } H5lock.prototype.getPosition = function(e) {// 獲取touch點相對於canvas的座標 var rect = e.currentTarget.getBoundingClientRect(); var po = { x: (e.touches[0].clientX - rect.left)*this.devicePixelRatio, y: (e.touches[0].clientY - rect.top)*this.devicePixelRatio }; return po; } H5lock.prototype.update = function(po) {// 核心變換方法在touchmove時候調用 this.ctx.clearRect(0, 0, this.ctx.canvas.width, this.ctx.canvas.height); for (var i = 0 ; i < this.arr.length ; i++) { // 每幀先把面板畫出來 this.drawCle(this.arr[i].x, this.arr[i].y); } this.drawPoint('#27AED5');// 每幀花軌跡 this.drawStatusPoint('#27AED5');// 每幀花軌跡 this.drawLine('#27AED5',po , this.lastPoint);// 每幀畫圓心 for (var i = 0 ; i < this.restPoint.length ; i++) { if (Math.abs(po.x - this.restPoint[i].x) < this.r && Math.abs(po.y - this.restPoint[i].y) < this.r) { this.drawPoint(this.restPoint[i].x, this.restPoint[i].y); this.lastPoint.push(this.restPoint[i]); this.restPoint.splice(i, 1); break; } } } H5lock.prototype.checkPass = function(psw1, psw2) {// 檢測密碼 var p1 = '', p2 = ''; for (var i = 0 ; i < psw1.length ; i++) { p1 += psw1[i].index + psw1[i].index; } for (var i = 0 ; i < psw2.length ; i++) { p2 += psw2[i].index + psw2[i].index; } return p1 === p2; } H5lock.prototype.storePass = function(psw) {// touchend結束以後對密碼和狀態的處理 if (this.pswObj.step == 1) { if (this.checkPass(this.pswObj.fpassword, psw)) { this.pswObj.step = 2; this.pswObj.spassword = psw; document.querySelector(this.notice).innerHTML = '密碼保存成功'; this.drawStatusPoint('#2CFF26'); this.drawPoint('#2CFF26'); window.localStorage.setItem('passwordxx', JSON.stringify(this.pswObj.spassword)); window.localStorage.setItem('chooseType', this.chooseType); this.savePws(this.pswObj.spassword) } else { document.querySelector(this.notice).innerHTML='兩次不一致,從新輸入'; this.drawStatusPoint('red'); this.drawPoint('red'); delete this.pswObj.step; } } else if (this.pswObj.step == 2) { if (this.checkPass(this.pswObj.spassword, psw)) { var title = document.querySelector(this.notice); title.style.color = "#2CFF26"; title.innerHTML = '解鎖成功'; this.drawStatusPoint('#2CFF26');//小點點外圈高亮 this.drawPoint('#2CFF26'); this.drawLine('#2CFF26',this.lastPoint[this.lastPoint.length-1] , this.lastPoint);// 每幀畫圓心 this.lockSuccess(); } else if (psw.length < 4) { this.drawStatusPoint('red'); this.drawPoint('red'); this.drawLine('red',this.lastPoint[this.lastPoint.length-1] , this.lastPoint);// 每幀畫圓心 var title = document.querySelector(this.notice); title.style.color = "red"; title.innerHTML = '請至少鏈接4個點'; } else { this.drawStatusPoint('red'); this.drawPoint('red'); this.drawLine('red',this.lastPoint[this.lastPoint.length-1] , this.lastPoint);// 每幀畫圓心 var title = document.querySelector(this.notice); title.style.color = "red"; title.innerHTML = '密碼錯誤,您還能夠輸入N次'; } } else { if(psw.length<4){ document.querySelector(this.notice).innerHTML = '請至少鏈接4個點'; return; } this.pswObj.step = 1; this.pswObj.fpassword = psw; document.querySelector(this.notice).innerHTML = '再次輸入'; } } H5lock.prototype.makeState = function() { if (this.pswObj.step == 2) { (this.type=='reset') && (document.querySelector(this.pswEl).style.display = 'block'); var title = document.querySelector(this.notice); title.style.color = "#87888a"; title.innerHTML = '請解鎖'; } else if (this.pswObj.step == 1) { (this.type=='reset') && (document.querySelector(this.pswEl).style.display = 'none'); } else { (this.type=='reset') && (document.querySelector(this.pswEl).style.display = 'none'); } } H5lock.prototype.setChooseType = function(type){ chooseType = type; init(); } H5lock.prototype.updatePassword = function(){ window.localStorage.removeItem('passwordxx'); window.localStorage.removeItem('chooseType'); this.pswObj = {}; document.querySelector(this.notice).innerHTML =this.initialNoticel; this.reset(); } H5lock.prototype.initDom = function(){ var wrap = document.createElement('div'); wrap.setAttribute('style','position: absolute;top:0;left:0;right:0;bottom:0;'); var canvas = document.createElement('canvas'); canvas.setAttribute('id','canvas'); canvas.style.cssText = 'background-color:'+this.bg+';position:absolute;top:'+this.position.top+'px;left:'+this.position.left+'px;z-index:1;'; wrap.appendChild(canvas); var width = this.width; var height = this.height; document.body.appendChild(wrap); // 高清屏鎖放 canvas.style.width = width + "px"; canvas.style.height = height + "px"; canvas.height = height * this.devicePixelRatio; canvas.width = width * this.devicePixelRatio; } H5lock.prototype.init = function() { this.initDom(); this.pswObj = window.localStorage.getItem('passwordxx') ? { step: 2, spassword: JSON.parse(window.localStorage.getItem('passwordxx')) } : {}; this.lastPoint = []; this.makeState(); this.touchFlag = false; this.canvas = document.getElementById('canvas'); this.ctx = this.canvas.getContext('2d'); this.createCircle(); this.bindEvent(); //判斷是type是reset仍是unlock if(this.type=='reset'){ this.updatePassword(); } } H5lock.prototype.reset = function() { this.makeState(); this.createCircle(); } H5lock.prototype.bindEvent = function() { var self = this; this.canvas.addEventListener("touchstart", function (e) { e.preventDefault();// 某些android 的 touchmove不宜觸發 因此增長此行代碼 var po = self.getPosition(e); for (var i = 0 ; i < self.arr.length ; i++) { if (Math.abs(po.x - self.arr[i].x) < self.r && Math.abs(po.y - self.arr[i].y) < self.r) { self.touchFlag = true; self.drawPoint(self.arr[i].x,self.arr[i].y); self.lastPoint.push(self.arr[i]); self.restPoint.splice(i,1); break; } } }, false); this.canvas.addEventListener("touchmove", function (e) { if (self.touchFlag) { self.update(self.getPosition(e)); } }, false); this.canvas.addEventListener("touchend", function (e) { if (self.touchFlag) { self.touchFlag = false; self.storePass(self.lastPoint); setTimeout(function(){ self.reset(); }, 1000); } }, false); document.querySelector(this.pswEl).addEventListener('click', function(){ self.updatePassword(); }); } })();
<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <meta name="viewport" content="maximum-scale=1.0,minimum-scale=1.0,user-scalable=0,width=device-width,initial-scale=1.0" /> <title>title</title> <!-- --> <style> #notice{ position: absolute; top:20vh; left:0; width:100%; z-index: 5; text-align: center; color: rgb(135, 136, 138); } #reset{ position: absolute; bottom:15vh; right:0; width:100%; z-index: 5; text-align: center; color: rgb(135, 136, 138); } </style> <div id="gesture"> <p id="notice"></p> <p id="reset"></p> </div> </head> <body> </body> <script src="../../../plugin/h5lock/H5lock.js"></script> <script type="text/javascript"> var opt={ chooseType:3,//必須字段,幾排幾列 width:414,//canvas寬度,默認100% height:736,//canvaas高度,默認100% //canvas位置,默認left:0,top:0,若是你的canvas寬高默認100%,此值可不填 position:{ left:0, top:0 }, bg:"#000",//canvas背景,默認#000 noticeEl:"#notice",//必須字段:提示的容器,因canvas absolute定位,因此注意層疊關係 pswEl:"#reset",//必須字段:重置密碼的容器,因canvas absolute定位,因此注意層疊關係 initialNoticel:"請繪製解鎖圖案",//提示解鎖的文本,默認"請繪製解鎖圖案" resetPswText:"重置密碼",//重置密碼的文本,默認'重置密碼', type:"reset",//必須字段,當前是設置手勢仍是解鎖,reset和unlock //type='reset'的保存密碼後執行,返回密碼obj savePws:function(psw){ alert(JSON.stringify(psw)); }, //解鎖成功 lockSuccess:function(){ alert('解鎖成功'); } } var lock=new H5lock(opt); lock.init(); </script> </html>