js設計模式--命令模式

前言

本系列文章主要根據《JavaScript設計模式與開發實踐》整理而來,其中會加入了一些本身的思考。但願對你們有所幫助。html

文章系列

js設計模式--單例模式segmentfault

js設計模式--策略模式設計模式

js設計模式--代理模式函數

js設計模式--迭代器模式ui

js設計模式--發佈訂閱模式this

概念

命令模式中的命令(command)指的是一個執行某些特定事情的指令。prototype

場景

有時候須要向某些對象發送請求,可是並不知道請求的接收 者是誰,也不知道被請求的操做是什麼。
如快餐店點餐,咱們不須要知道廚師是誰,咱們只須要把訂單交給服務員設計

優缺點

請求發送者和請求接收者可以消除彼此之間的耦合關係代理

例子

按鈕點擊

簡單的實現

<!DOCTYPE html>
<html lang="en">

<head>
  <meta charset="UTF-8">
  <meta name="viewport" content="width=device-width, initial-scale=1.0">
  <meta http-equiv="X-UA-Compatible" content="ie=edge">
  <title>Document</title>
</head>

<body>
  <button id="button1">點擊按鈕1</button>

  <script>
    var button1 = document.getElementById('button1')

    button1.onclick = function () {
      console.log('刷新菜單目錄');
    }
  </script>
</body>

</html>

若是這個點擊事件實現很複雜,須要多人合做完成,那咱們不得不深刻到button1.onclick內部去修改代碼,違背了開放封閉原則code

命令模式實現

<!DOCTYPE html>
<html lang="en">

<head>
  <meta charset="UTF-8">
  <meta name="viewport" content="width=device-width, initial-scale=1.0">
  <meta http-equiv="X-UA-Compatible" content="ie=edge">
  <title>Document</title>
</head>

<body>
  <button id="button1">點擊按鈕1</button>

  <script>
    var button1 = document.getElementById('button1')


    var setCommand = function (button, command) {
      button.onclick = function () {
        command.execute();
      }
    };

    var MenuBar = {
      refresh: function () {
        console.log('刷新菜單目錄');
      }
    };

    var RefreshMenuBarCommand = function (receiver) {
      this.receiver = receiver;
    };
    RefreshMenuBarCommand.prototype.execute = function () {
      this.receiver.refresh();
    };

    var refreshMenuBarCommand = new RefreshMenuBarCommand(MenuBar);
    setCommand(button1, refreshMenuBarCommand);
  </script>
</body>

</html>

JavaScript 做爲將函數做爲一等對象的語言,跟策略模式同樣,命令模式也早已融入到了 JavaScript 語言之中。

js中的命令模式

<!DOCTYPE html>
<html lang="en">

<head>
  <meta charset="UTF-8">
  <meta name="viewport" content="width=device-width, initial-scale=1.0">
  <meta http-equiv="X-UA-Compatible" content="ie=edge">
  <title>Document</title>
</head>

<body>
  <button id="button1">點擊按鈕1</button>

  <script>
    var button1 = document.getElementById('button1')

    var setCommand = function (button, fn) {
      button.onclick = fn
    };

    var MenuBar = {
      refresh: function () {
        console.log('刷新菜單目錄');
      }
    };

    setCommand(button1, MenuBar.refresh)
  </script>
</body>

</html>

設置背景色的例子

撤銷命令

咱們如今來實現一個撤銷操做的例子:
界面上有四個按鈕,三個能夠設置不一樣的背景色,undo按鈕能夠撤銷上一次的操做

<!DOCTYPE html>
<html lang="en">

<head>
  <meta charset="UTF-8">
  <meta name="viewport" content="width=device-width, initial-scale=1.0">
  <meta http-equiv="X-UA-Compatible" content="ie=edge">
  <title>Document</title>
</head>

<body>
  <div id="div" style="height: 100px;width: 100px;background-color: blue"></div>
  <button id="button1">red</button>
  <button id="button2">black</button>
  <button id="button3">yellow</button>
  <button id="undo">undo</button>

  <script>
    var button1 = document.getElementById('button1')
    var button2 = document.getElementById('button2')
    var button3 = document.getElementById('button3')
    var undo = document.getElementById('undo')
    var div = document.getElementById('div')

    var cacheColor = []
    var setCommand = function (button, fn) {
      button.onclick = fn
    };

    var commond = {
      cache: [],
      receiver: null,
      execute(newBgColor) {
        this.cache.push(this.receiver.style.backgroundColor)
        this.receiver.style.backgroundColor = newBgColor
      },
      undo() {
        var oldBgColor = this.cache.pop()
        this.receiver.style.backgroundColor = oldBgColor
      },
      setReceiver(target) {
        this.receiver = target
      }
    }

    commond.setReceiver(div)
    button1.onclick = function () {
      commond.execute('red')
    }
    button2.onclick = function () {
      commond.execute('black')
    }
    button3.onclick = function () {
      commond.execute('yellow')
    }
    undo.onclick = function () {
      commond.undo()
    }
  </script>
</body>

</html>

重作操做

這裏咱們增長一個redo按鈕,以恢復以前的操做,須要一個currentIndex來記錄當前的索引

<!DOCTYPE html>
<html lang="en">

<head>
  <meta charset="UTF-8">
  <meta name="viewport" content="width=device-width, initial-scale=1.0">
  <meta http-equiv="X-UA-Compatible" content="ie=edge">
  <title>Document</title>
</head>

<body>
  <div id="div" style="height: 100px;width: 100px;background-color: blue"></div>
  <button id="button1">red</button>
  <button id="button2">black</button>
  <button id="button3">yellow</button>
  <button id="undo">undo</button>
  <button id="redo">redo</button>

  <script>
    var button1 = document.getElementById('button1')
    var button2 = document.getElementById('button2')
    var button3 = document.getElementById('button3')
    var undo = document.getElementById('undo')
    var div = document.getElementById('div')

    var commond = {
      cache: [],
      currentIndex: 0,
      receiver: null,
      execute(newBgColor) {
        this.receiver.style.backgroundColor = newBgColor
        this.currentIndex++
        this.cache.push(newBgColor)
        console.log('execute:', this.cache, this.currentIndex)
      },
      undo() {
        if (this.currentIndex <= 0) return
        var oldBgColor = this.cache[--this.currentIndex]
        this.receiver.style.backgroundColor = oldBgColor
        console.log('undo:', this.cache, this.currentIndex)
      },
      redo() {
        if (this.currentIndex >= this.cache.length - 1) return
        var preBgColor = this.cache[this.currentIndex + 1]
        this.currentIndex++
        this.receiver.style.backgroundColor = preBgColor
        console.log('redo:', this.cache, this.currentIndex)
      },
      setReceiver(target) {
        this.receiver = target
        this.cache.push(this.receiver.style.backgroundColor)
        console.log('setReceiver:', this.cache, this.currentIndex)
      }
    }

    commond.setReceiver(div)
    button1.onclick = function () {
      commond.execute('red')
    }
    button2.onclick = function () {
      commond.execute('black')
    }
    button3.onclick = function () {
      commond.execute('yellow')
    }
    undo.onclick = function () {
      commond.undo()
    }
    redo.onclick = function () {
      commond.redo()
    }
  </script>
</body>

</html>
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