原文來自:git
http://tympanus.net/codrops/2015/05/28/image-tilt-effect/github
所謂的傾斜效果,我也不知如何用語言描述,那就直接看Demo啦,下面咱們會對這個效果的實現原理逐步分析:
http://codepen.io/CodingMonkeyzh/pen/jPYNyrweb
對一個圖片添加該效果,首先,咱們須要一個具備寬高的容器。DOM 結構很是簡單。app
<div class="container"> <img class="tilt-effect" src="http://placehold.it/500x300" alt="" /> </div>
上面這段結構通過腳本處理以後,會被替換成下面的結構:函數
<div class="container"> <div class="tilt"> <div class="tilt__back" style="background-image: url(http://placehold.it/500x300);"></div> <div class="tilt__front" style="opacity: 0.7; -webkit-transform: perspective(1000px) translate3d(0px, 0px, 0px) rotate3d(1, 1, 1, 0deg); transform: perspective(1000px) translate3d(0px, 0px, 0px) rotate3d(1, 1, 1, 0deg); background-image: url(http://placehold.it/500x300);"></div> <div class="tilt__front" style="opacity: 0.7; -webkit-transform: perspective(1000px) translate3d(0px, 0px, 0px) rotate3d(1, 1, 1, 0deg); transform: perspective(1000px) translate3d(0px, 0px, 0px) rotate3d(1, 1, 1, 0deg); background-image: url(http://placehold.it/500x300);"></div> </div> </div>
咱們利用了filtfx.js這個插件對上面的圖片進行處理, 來實現傾斜效果。我在原來的代碼中加入了一些註釋,來幫助咱們理解。下面咱們對該插件的核心代碼進行分析。this
function TiltFx(el, options) { this.el = el; this.options = extend({}, this.options); extend(this.options, options); this._init(); this._initEvents(); }
這是構造函數,若是咱們的文檔中,加入了上面的插件,那麼插件會遍歷文檔中具備tilt-effet
的img
元素,來調用構造函數TiltFx()
:url
function init() { // 遍歷全部擁有‘title-effect’類的img元素 [].slice.call(document.querySelectorAll('img.tilt-effect')).forEach(function(img) { new TiltFx(img, JSON.parse(img.getAttribute('data-tilt-options'))); }); }
TiltFx()
具備一個原型屬性,兩個原型方法。原型屬性配置了一些默認的參數用於調用:.net
/** * 默認參數 */ TiltFx.prototype.options = { extraImgs: 2, // 額外的輔助圖片數量 opacity: 0.7, bgfixed: true, // 底圖是否固定 movement: { // 這是一些用於移動的參數 perspective: 1000, translateX: -10, translateY: -10, translateZ: 20, rotateX: 2, rotateY: 2, rotateZ: 0 } }
第一個原型方法是_init()
,用於初始化DOM結點,生成咱們的目標DOM結點:prototype
TiltFx.prototype._init = function() { this.tiltWrapper = document.createElement('div'); this.tiltWrapper.className = 'tilt'; // main image element. this.tiltImgBack = document.createElement('div'); this.tiltImgBack.className = 'tilt__back'; this.tiltImgBack.style.backgroundImage = 'url(' + this.el.src + ')'; this.tiltWrapper.appendChild(this.tiltImgBack); // image elements limit. if (this.options.extraImgs < 1) { this.options.extraImgs = 1; } else if (this.options.extraImgs > 5) { this.options.extraImgs = 5; } if (!this.options.movement.perspective) { this.options.movement.perspective = 0; } // add the extra image elements. this.imgElems = []; for (var i = 0; i < this.options.extraImgs; ++i) { var el = document.createElement('div'); el.className = 'tilt__front'; el.style.backgroundImage = 'url(' + this.el.src + ')'; el.style.opacity = this.options.opacity; this.tiltWrapper.appendChild(el); this.imgElems.push(el); } if (!this.options.bgfixed) { this.imgElems.push(this.tiltImgBack); ++this.options.extraImgs; } // add it to the DOM and remove original img element. this.el.parentNode.insertBefore(this.tiltWrapper, this.el); this.el.parentNode.removeChild(this.el); // tiltWrapper properties: width/height/left/top this.view = { width: this.tiltWrapper.offsetWidth, height: this.tiltWrapper.offsetHeight }; };
另一個原型方式是用於監聽鼠標事件之類的:插件
TiltFx.prototype._initEvents = function() { var self = this, moveOpts = self.options.movement; // mousemove event.. this.tiltWrapper.addEventListener('mousemove', function(ev) { requestAnimationFrame(function() { // mouse position relative to the document. var mousepos = getMousePos(ev), // document scrolls. docScrolls = { left: document.body.scrollLeft + document.documentElement.scrollLeft, top: document.body.scrollTop + document.documentElement.scrollTop }, bounds = self.tiltWrapper.getBoundingClientRect(), // mouse position relative to the main element (tiltWrapper). relmousepos = { x: mousepos.x - bounds.left - docScrolls.left, y: mousepos.y - bounds.top - docScrolls.top }; // configure the movement for each image element. for (var i = 0, len = self.imgElems.length; i < len; ++i) { var el = self.imgElems[i], rotX = moveOpts.rotateX ? 2 * ((i + 1) * moveOpts.rotateX / self.options.extraImgs) / self.view.height * relmousepos.y - ((i + 1) * moveOpts.rotateX / self.options.extraImgs) : 0, rotY = moveOpts.rotateY ? 2 * ((i + 1) * moveOpts.rotateY / self.options.extraImgs) / self.view.width * relmousepos.x - ((i + 1) * moveOpts.rotateY / self.options.extraImgs) : 0, rotZ = moveOpts.rotateZ ? 2 * ((i + 1) * moveOpts.rotateZ / self.options.extraImgs) / self.view.width * relmousepos.x - ((i + 1) * moveOpts.rotateZ / self.options.extraImgs) : 0, transX = moveOpts.translateX ? 2 * ((i + 1) * moveOpts.translateX / self.options.extraImgs) / self.view.width * relmousepos.x - ((i + 1) * moveOpts.translateX / self.options.extraImgs) : 0, transY = moveOpts.translateY ? 2 * ((i + 1) * moveOpts.translateY / self.options.extraImgs) / self.view.height * relmousepos.y - ((i + 1) * moveOpts.translateY / self.options.extraImgs) : 0, transZ = moveOpts.translateZ ? 2 * ((i + 1) * moveOpts.translateZ / self.options.extraImgs) / self.view.height * relmousepos.y - ((i + 1) * moveOpts.translateZ / self.options.extraImgs) : 0; el.style.WebkitTransform = 'perspective(' + moveOpts.perspective + 'px) translate3d(' + transX + 'px,' + transY + 'px,' + transZ + 'px) rotate3d(1,0,0,' + rotX + 'deg) rotate3d(0,1,0,' + rotY + 'deg) rotate3d(0,0,1,' + rotZ + 'deg)'; el.style.transform = 'perspective(' + moveOpts.perspective + 'px) translate3d(' + transX + 'px,' + transY + 'px,' + transZ + 'px) rotate3d(1,0,0,' + rotX + 'deg) rotate3d(0,1,0,' + rotY + 'deg) rotate3d(0,0,1,' + rotZ + 'deg)'; } }); }); // reset all when mouse leaves the main wrapper. this.tiltWrapper.addEventListener('mouseleave', function(ev) { setTimeout(function() { for (var i = 0, len = self.imgElems.length; i < len; ++i) { var el = self.imgElems[i]; el.style.WebkitTransform = 'perspective(' + moveOpts.perspective + 'px) translate3d(0,0,0) rotate3d(1,1,1,0deg)'; el.style.transform = 'perspective(' + moveOpts.perspective + 'px) translate3d(0,0,0) rotate3d(1,1,1,0deg)'; } }, 60); }); // window resize window.addEventListener('resize', throttle(function(ev) { // recalculate tiltWrapper properties: width/height/left/top self.view = { width: self.tiltWrapper.offsetWidth, height: self.tiltWrapper.offsetHeight }; }, 50)); };
咱們能夠看到,監聽mousemove
的事件處理函數中的計算比較複雜,關鍵的部分就是在這裏:
var el = self.imgElems[i], rotX = moveOpts.rotateX ? 2 * ((i + 1) * moveOpts.rotateX / self.options.extraImgs) / self.view.height * relmousepos.y - ((i + 1) * moveOpts.rotateX / self.options.extraImgs) : 0, rotY = moveOpts.rotateY ? 2 * ((i + 1) * moveOpts.rotateY / self.options.extraImgs) / self.view.width * relmousepos.x - ((i + 1) * moveOpts.rotateY / self.options.extraImgs) : 0, rotZ = moveOpts.rotateZ ? 2 * ((i + 1) * moveOpts.rotateZ / self.options.extraImgs) / self.view.width * relmousepos.x - ((i + 1) * moveOpts.rotateZ / self.options.extraImgs) : 0, transX = moveOpts.translateX ? 2 * ((i + 1) * moveOpts.translateX / self.options.extraImgs) / self.view.width * relmousepos.x - ((i + 1) * moveOpts.translateX / self.options.extraImgs) : 0, transY = moveOpts.translateY ? 2 * ((i + 1) * moveOpts.translateY / self.options.extraImgs) / self.view.height * relmousepos.y - ((i + 1) * moveOpts.translateY / self.options.extraImgs) : 0, transZ = moveOpts.translateZ ? 2 * ((i + 1) * moveOpts.translateZ / self.options.extraImgs) / self.view.height * relmousepos.y - ((i + 1) * moveOpts.translateZ / self.options.extraImgs) : 0; el.style.WebkitTransform = 'perspective(' + moveOpts.perspective + 'px) translate3d(' + transX + 'px,' + transY + 'px,' + transZ + 'px) rotate3d(1,0,0,' + rotX + 'deg) rotate3d(0,1,0,' + rotY + 'deg) rotate3d(0,0,1,' + rotZ + 'deg)'; el.style.transform = 'perspective(' + moveOpts.perspective + 'px) translate3d(' + transX + 'px,' + transY + 'px,' + transZ + 'px) rotate3d(1,0,0,' + rotX + 'deg) rotate3d(0,1,0,' + rotY + 'deg) rotate3d(0,0,1,' + rotZ + 'deg)';
這裏咱們根據鼠標的位置,計算出了各個圖層對應的偏移量和旋轉角度,而後對它們進行變換便可。
最後mouseleave
以後,咱們再把個個圖層恢復到初始位置就好了。