3、將ribbonPage1的Text屬性設置爲:皮膚node
ribbonPageGroup1的Text屬性設置爲:更換皮膚spa
在ribbonPageGroup1下新建個ribbonGalleryBarItem1,將其Caption的屬性設置爲:請選擇您喜歡的皮膚,並添GalleryItemClick 事件:ribbonGalleryBarItem1_GalleryItemClick3d
4、在應用程序的主入口裏添加:code
static void Main() { //皮膚 DevExpress.UserSkins.OfficeSkins.Register(); DevExpress.UserSkins.BonusSkins.Register(); DevExpress.Skins.SkinManager.EnableFormSkins(); Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new Exercises.useSkin()); }
5、添加命名空間using System.Xml;orm
在事件ribbonGalleryBarItem1_Click裏添加代碼:xml
private void ribbonGalleryBarItem1_Click(object sender, DevExpress.XtraBars.Ribbon.GalleryItemClickEventArgs e) { string name = string.Empty; string caption = string.Empty; if (ribbonGalleryBarItem1.Gallery == null) return; caption = ribbonGalleryBarItem1.Gallery.GetCheckedItems()[0].Caption;//主題的描述 caption = caption.Replace("主題:", ""); //name = bsiPaintStyle.Manager.PressedLink.Item.Tag.ToString();//主題的名稱 ribbonGalleryBarItem1.Caption = "主題:" + caption; XmlDocument doc = new XmlDocument(); doc.Load("SkinInfo.xml"); XmlNodeList nodelist = doc.SelectSingleNode("SetSkin").ChildNodes; foreach (XmlNode node in nodelist) { XmlElement xe = (XmlElement)node;//將子節點類型轉換爲XmlElement類型 if (xe.Name == "Skinstring") { xe.InnerText = caption; } } doc.Save("SkinInfo.xml"); //XtraMessageBox.Show("您選擇了主題:" + caption); }
添加命名空間blog
using DevExpress.XtraBars.Helpers;
using DevExpress.LookAndFeel;事件
6、添加命名空間using DevExpress.XtraEditors;utf-8
在Load下添加代碼:ci
public string defaultSkinName;//皮膚 private void useSkin_Load(object sender, EventArgs e) { SkinHelper.InitSkinGallery(ribbonGalleryBarItem1); CheckFile();//檢查文件 GetXmlSkin();//獲取xml主題 UserLookAndFeel.Default.SetSkinStyle(defaultSkinName);//設置主題樣式 ribbonGalleryBarItem1.Caption = "主題:" + defaultSkinName; } #region 檢查XML文件是否存在 public void CheckFile() { try { if (System.IO.File.Exists("SkinInfo.xml") == false) { //XtraMessageBox.Show("不存在XML"); CreateXml(); } } catch (Exception ex) { XtraMessageBox.Show(ex.ToString(), "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); } } #region 建立XML文件 public void CreateXml() { XmlDocument doc = new XmlDocument(); //創建xml定義聲明 XmlDeclaration dec = doc.CreateXmlDeclaration("1.0", "utf-8", null); doc.AppendChild(dec); //建立根節點 XmlElement root = doc.CreateElement("SetSkin"); XmlElement rootone = doc.CreateElement("Skinstring");//皮膚 //將one,two,插入到root節點下 doc.AppendChild(root); root.AppendChild(rootone); doc.Save("SkinInfo.xml"); } #endregion #region 讀取Xml節點內容 public void GetXmlSkin() { try { XmlDocument mydoc = new XmlDocument(); mydoc.Load("SkinInfo.xml"); XmlNode ressNode = mydoc.SelectSingleNode("SetSkin"); defaultSkinName = ressNode.SelectSingleNode("Skinstring").InnerText; } catch (Exception ex) { XtraMessageBox.Show(ex.ToString(), "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); } } #endregion #endregion
好了,如今就能夠爲本身的窗體選擇喜歡的皮膚了。
看一下效果吧。。。。