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閱讀本文約 「4分鐘」java
適讀人羣:Java-Netty 初級git
版本:netty 4.1.*github
申明:本文旨在從新分享討論Netty官方相關案例,添加部分我的理解與要點解析。api
這個是InChat的案例地址,裏面補充了詳細的註釋,比起官方會容易看一點。服務器
官方案例地址:netty.io/4.1/xref/io…app
一個對Channel還沒有執行讀、寫或兩次操做的觸發器socket
屬性 | 含義 |
---|---|
readerIdleTime | 在IdleStateEvent其狀態IdleState.READER_IDLE 時的指定時間段沒有執行讀操做將被觸發。指定0禁用。 |
writerIdleTime | 在IdleStateEvent其狀態IdleState.WRITER_IDLE 時的指定時間段沒有執行寫操做將被觸發。指定0禁用。 |
allIdleTime | 一個IdleStateEvent其狀態IdleState.ALL_IDLE 時的時間在規定的時間進行讀取和寫入都將被觸發。指定0禁用。 |
以下一個在沒有信息時發送ping消息,且30秒沒有入站信息則關閉鏈接ide
public class MyChannelInitializer extends ChannelInitializer<Channel> {
@Override
public void initChannel(Channel channel) {
channel.pipeline().addLast("idleStateHandler", new IdleStateHandler(60, 30, 0));
channel.pipeline().addLast("myHandler", new MyHandler());
}
}
// Handler should handle the IdleStateEvent triggered by IdleStateHandler.
public class MyHandler extends ChannelDuplexHandler {
@Override
public void userEventTriggered(ChannelHandlerContext ctx, Object evt) throws Exception {
if (evt instanceof IdleStateEvent) {
IdleStateEvent e = (IdleStateEvent) evt;
if (e.state() == IdleState.READER_IDLE) {
ctx.close();
} else if (e.state() == IdleState.WRITER_IDLE) {
ctx.writeAndFlush(new PingMessage());
}
}
}
}
複製代碼
/** * Created by MySelf on 2019/8/27. */
public final class UptimeClient {
static final String HOST = System.getProperty("host", "127.0.0.1");
static final int PORT = Integer.parseInt(System.getProperty("port", "8080"));
// 從新鏈接前睡眠5秒
static final int RECONNECT_DELAY = Integer.parseInt(System.getProperty("reconnectDelay", "5"));
// 當服務器在 10 秒內不發送任何內容時從新鏈接。
private static final int READ_TIMEOUT = Integer.parseInt(System.getProperty("readTimeout", "10"));
private static final UptimeClientHandler handler = new UptimeClientHandler();
private static final Bootstrap bs = new Bootstrap();
public static void main(String[] args) throws Exception {
EventLoopGroup group = new NioEventLoopGroup();
bs.group(group)
.channel(NioSocketChannel.class)
.remoteAddress(HOST,PORT)
.handler(new ChannelInitializer<SocketChannel>() {
@Override
protected void initChannel(SocketChannel ch) throws Exception {
ch.pipeline().addLast(new IdleStateHandler(READ_TIMEOUT,0,0),handler);
}
});
bs.connect();
}
static void connect(){
bs.connect().addListener(new ChannelFutureListener() {
@Override
public void operationComplete(ChannelFuture future) throws Exception {
if (future.cause() != null){
handler.startTime = -1;
handler.println("Failed to connect:" + future.cause());
}
}
});
}
}
複製代碼
/** * Created by MySelf on 2019/8/27. */
@ChannelHandler.Sharable
public class UptimeClientHandler extends SimpleChannelInboundHandler<Object> {
long startTime = -1;
@Override
protected void channelRead0(ChannelHandlerContext ctx, Object msg) throws Exception {
//Discard received data
}
@Override
public void channelActive(ChannelHandlerContext ctx) throws Exception {
if (startTime < 0){
startTime = System.currentTimeMillis();
}
println("Connected to:" + ctx.channel().remoteAddress());
}
@Override
public void channelInactive(ChannelHandlerContext ctx) throws Exception {
println("Disconnected from: " + ctx.channel().remoteAddress());
}
@Override
public void userEventTriggered(ChannelHandlerContext ctx, Object evt) throws Exception {
if (!(evt instanceof IdleStateEvent)){
return;
}
IdleStateEvent e = (IdleStateEvent)evt;
if (e.state() == IdleState.READER_IDLE){
// 鏈接正常,可是沒有讀信息,關閉鏈接
println("Disconnecting due to no inbound traffic");
ctx.close();
}
}
@Override
public void channelUnregistered(ChannelHandlerContext ctx) throws Exception {
// 睡眠5秒
println("Sleeping for:" + UptimeClient.RECONNECT_DELAY + 's');
// 啓動線程從新鏈接
ctx.channel().eventLoop().schedule(new Runnable() {
@Override
public void run() {
println("Reconnecting to:" + UptimeClient.HOST + ":" + UptimeClient.PORT);
UptimeClient.connect();
}
},UptimeClient.RECONNECT_DELAY, TimeUnit.SECONDS);
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
cause.printStackTrace();
ctx.close();
}
void println(String msg){
if (startTime < 0){
System.err.format("[SERVER IS DOWN] %s%n",msg);
} else {
System.err.format("[UPTIME: %5ds] %s%n",(System.currentTimeMillis() - startTime)/1000,msg);
}
}
}
複製代碼
/** * Created by MySelf on 2019/8/27. */
public final class UptimeServer {
private static final int PORT = Integer.parseInt(System.getProperty("port", "8080"));
private static final UptimeServerHandler handler = new UptimeServerHandler();
private UptimeServer(){}
public static void main(String[] args) throws Exception {
EventLoopGroup bossGroup = new NioEventLoopGroup();
EventLoopGroup workerGroup = new NioEventLoopGroup();
try {
ServerBootstrap b = new ServerBootstrap();
b.group(bossGroup,workerGroup)
.channel(NioServerSocketChannel.class)
.handler(new LoggingHandler(LogLevel.INFO))
.childHandler(new ChannelInitializer<SocketChannel>() {
@Override
protected void initChannel(SocketChannel ch) throws Exception {
ch.pipeline().addLast(handler);
}
});
// Bind and start to accept incoming connections.
ChannelFuture f = b.bind(PORT).sync();
// Wait until the server socket is closed.
// In this example, this does not happen, but you can do that to gracefully
// shut down your server.
f.channel().closeFuture().sync();
}finally {
workerGroup.shutdownGracefully();
bossGroup.shutdownGracefully();
}
}
}
複製代碼
/** * Created by MySelf on 2019/8/27. */
@ChannelHandler.Sharable
public class UptimeServerHandler extends SimpleChannelInboundHandler<Object> {
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
// Close the connection when an exception is raised.
cause.printStackTrace();
ctx.close();
}
@Override
protected void channelRead0(ChannelHandlerContext ctx, Object msg) throws Exception {
// discard
}
}
複製代碼