在不少菜單導航界面中,當單擊了二級菜單或者三級菜單之後,頂部會顯示帶箭頭或者其餘標識的導航標籤,能夠單擊該標籤快速切換到對應的界面,也做爲指示當前處於哪一級菜單下的界面,主要在WEB中大肆流行,在CS架構的項目中也逐漸應用開來,發現如今愈來愈多的CS開發的程序,都學習和模仿並應用BS架構的程序中好的方面,尤爲是UI方面,取長補短,挺好,專業UI設計師的美感比絕大多數程序員的美感要好不少,他們設計出來的效果都是很是棒的,我我的喜歡去UI中國參看學習各類各樣的UI設計,看到好的會下載下來,直接搞個拾色器查看顏色,看下人家的顏色配色搭配的多好。linux
#ifndef NAVLABEL_H #define NAVLABEL_H /** * 導航標籤控件 做者:feiyangqingyun(QQ:517216493) 2016-11-28 * 1:可設置前景色和背景色 * 2:可設置箭頭位置方向 左右上下 * 3:可設置箭頭大小 * 4:可設置顯示倒三角 * 5:可設置倒三角長度/位置/顏色 */ #include <QLabel> #ifdef quc #if (QT_VERSION < QT_VERSION_CHECK(5,7,0)) #include <QtDesigner/QDesignerExportWidget> #else #include <QtUiPlugin/QDesignerExportWidget> #endif class QDESIGNER_WIDGET_EXPORT NavLabel : public QLabel #else class NavLabel : public QLabel #endif { Q_OBJECT Q_ENUMS(ArrowPosition) Q_ENUMS(TrianglePosition) Q_PROPERTY(int borderRadius READ getBorderRadius WRITE setBorderRadius) Q_PROPERTY(QColor background READ getBackground WRITE setBackground) Q_PROPERTY(QColor foreground READ getForeground WRITE setForeground) Q_PROPERTY(bool showArrow READ getShowArrow WRITE setShowArrow) Q_PROPERTY(int arrowSize READ getArrowSize WRITE setArrowSize) Q_PROPERTY(ArrowPosition arrowPosition READ getArrowPosition WRITE setArrowPosition) Q_PROPERTY(bool showTriangle READ getShowTriangle WRITE setShowTriangle) Q_PROPERTY(int triangleLen READ getTriangleLen WRITE setTriangleLen) Q_PROPERTY(TrianglePosition trianglePosition READ getTrianglePosition WRITE setTrianglePosition) Q_PROPERTY(QColor triangleColor READ getTriangleColor WRITE setTriangleColor) public: enum ArrowPosition { ArrowPosition_Left = 0, //向左箭頭 ArrowPosition_Right = 1, //向右箭頭 ArrowPosition_Top = 2, //向上箭頭 ArrowPosition_Bottom = 3 //向下箭頭 }; enum TrianglePosition { TrianglePosition_Left = 0, //左側 TrianglePosition_Right = 1, //右側 TrianglePosition_Top = 2, //頂部 TrianglePosition_Bottom = 3 //底部 }; explicit NavLabel(QWidget *parent = 0); protected: void mousePressEvent(QMouseEvent *); void paintEvent(QPaintEvent *); void drawBg(QPainter *painter); void drawText(QPainter *painter); void drawTriangle(QPainter *painter); private: int borderRadius; //邊框圓角角度 QColor background; //背景色 QColor foreground; //前景色 bool showArrow; //顯示箭頭 int arrowSize; //箭頭大小 ArrowPosition arrowPosition; //箭頭位置 bool showTriangle; //顯示倒三角 int triangleLen; //倒三角邊長 TrianglePosition trianglePosition; //倒三角位置 QColor triangleColor; //倒三角顏色 QRect bgRect; //繪製區域 public: int getBorderRadius() const; QColor getBackground() const; QColor getForeground() const; bool getShowArrow() const; int getArrowSize() const; ArrowPosition getArrowPosition() const; bool getShowTriangle() const; int getTriangleLen() const; TrianglePosition getTrianglePosition()const; QColor getTriangleColor() const; QSize sizeHint() const; QSize minimumSizeHint() const; public Q_SLOTS: //設置邊框圓角角度 void setBorderRadius(int borderRadius); //設置前景色 void setBackground(const QColor &background); //設置前景色 void setForeground(const QColor &foreground); //設置顯示箭頭 void setShowArrow(bool showArrow); //設置箭頭大小 void setArrowSize(int arrowSize); //設置箭頭位置 void setArrowPosition(const ArrowPosition &arrowPosition); //設置顯示倒三角 void setShowTriangle(bool showTriangle); //設置倒三角邊長 void setTriangleLen(int triangleLen); //設置倒三角位置 void setTrianglePosition(const TrianglePosition &trianglePosition); //設置倒三角顏色 void setTriangleColor(const QColor &triangleColor); Q_SIGNALS: void clicked(); }; #endif // NAVLABEL_H
void NavLabel::paintEvent(QPaintEvent *) { //繪製準備工做,啓用反鋸齒 QPainter painter(this); painter.setRenderHints(QPainter::Antialiasing | QPainter::TextAntialiasing); //繪製背景 drawBg(&painter); //繪製文字 drawText(&painter); //繪製倒三角 drawTriangle(&painter); } void NavLabel::drawBg(QPainter *painter) { int width = this->width(); int height = this->height(); int endX = width - arrowSize; int endY = height - arrowSize; painter->save(); painter->setPen(Qt::NoPen); painter->setBrush(background); QPolygon pts; if (arrowPosition == ArrowPosition_Right) { bgRect = QRect(0, 0, endX, height); pts.setPoints(3, endX, height / 2 - arrowSize, endX, height / 2 + arrowSize, width, height / 2); } else if (arrowPosition == ArrowPosition_Left) { bgRect = QRect(arrowSize, 0, width - arrowSize, height); pts.setPoints(3, arrowSize, height / 2 - arrowSize, arrowSize, height / 2 + arrowSize, 0, height / 2); } else if (arrowPosition == ArrowPosition_Bottom) { bgRect = QRect(0, 0, width, endY); pts.setPoints(3, width / 2 - arrowSize, endY, width / 2 + arrowSize, endY, width / 2, height); } else if (arrowPosition == ArrowPosition_Top) { bgRect = QRect(0, arrowSize, width, height - arrowSize); pts.setPoints(3, width / 2 - arrowSize, arrowSize, width / 2 + arrowSize, arrowSize, width / 2, 0); } //繪製圓角矩形和三角箭頭 if (!showArrow) { bgRect = this->rect(); painter->drawRoundedRect(bgRect, borderRadius, borderRadius); } else { painter->drawRoundedRect(bgRect, borderRadius, borderRadius); painter->drawPolygon(pts); } painter->restore(); } void NavLabel::drawText(QPainter *painter) { painter->save(); painter->setPen(foreground); painter->setBrush(Qt::NoBrush); painter->drawText(bgRect, Qt::AlignCenter, this->text()); painter->restore(); } void NavLabel::drawTriangle(QPainter *painter) { if (!showTriangle) { return; } painter->save(); painter->setPen(Qt::NoPen); painter->setBrush(triangleColor); //繪製在右側中間,根據設定的倒三角的邊長設定三個點位置 int width = this->width(); int height = this->height(); int midWidth = width / 2; int midHeight = height / 2; QPolygon pts; if (trianglePosition == TrianglePosition_Left) { pts.setPoints(3, triangleLen, midHeight, 0, midHeight - triangleLen, 0, midHeight + triangleLen); } else if (trianglePosition == TrianglePosition_Right) { pts.setPoints(3, width - triangleLen, midHeight, width, midHeight - triangleLen, width, midHeight + triangleLen); } else if (trianglePosition == TrianglePosition_Top) { pts.setPoints(3, midWidth, triangleLen, midWidth - triangleLen, 0, midWidth + triangleLen, 0); } else if (trianglePosition == TrianglePosition_Bottom) { pts.setPoints(3, midWidth, height - triangleLen, midWidth - triangleLen, height, midWidth + triangleLen, height); } painter->drawPolygon(pts); painter->restore(); }