1 <!-- spring thread pool executor --> 2 <bean id="taskExecutor" class="org.springframework.scheduling.concurrent.ThreadPoolTaskExecutor"> 3 <!-- 線程池維護線程的最少數量 --> 4 <property name="corePoolSize" value="5" /> 5 <!-- 容許的空閒時間 --> 6 <property name="keepAliveSeconds" value="200" /> 7 <!-- 線程池維護線程的最大數量 --> 8 <property name="maxPoolSize" value="10" /> 9 <!-- 緩存隊列 --> 10 <property name="queueCapacity" value="20" /> 11 <!-- 對拒絕task的處理策略 --> 12 <property name="rejectedExecutionHandler"> 13 <bean class="java.util.concurrent.ThreadPoolExecutor$CallerRunsPolicy" /> 14 </property> 15 </bean>
屬性字段說明java
corePoolSize:線程池維護線程的最少數量spring
keepAliveSeconds:容許的空閒時間緩存
maxPoolSize:線程池維護線程的最大數量多線程
queueCapacity:緩存隊列併發
rejectedExecutionHandler:對拒絕task的處理策略app
若是此時線程池中的數量小於corePoolSize,即便線程池中的線程都處於空閒狀態,也要建立新的線程來處理被添加的任務。ide
若是此時線程池中的數量等於 corePoolSize,可是緩衝隊列 workQueue未滿,那麼任務被放入緩衝隊列。this
若是此時線程池中的數量大於corePoolSize,緩衝隊列workQueue滿,而且線程池中的數量小於maxPoolSize,建新的線程來處理被添加的任務。spa
若是此時線程池中的數量大於corePoolSize,緩衝隊列workQueue滿,而且線程池中的數量等於maxPoolSize,那麼經過handler所指定的策略來處理此任務。也就是:處理任務的優先級爲:核心線程corePoolSize、任務隊列workQueue、最大線程 maximumPoolSize,若是三者都滿了,使用handler處理被拒絕的任務。線程
當線程池中的線程數量大於corePoolSize時,若是某線程空閒時間超過keepAliveTime,線程將被終止。這樣,線程池能夠動態的調整池中的線程數。
Junit Test
1 @RunWith(SpringJUnit4ClassRunner.class) 2 @ContextConfiguration(classes = { MultiThreadConfig.class }) 3 public class MultiThreadTest { 4 5 @Autowired 6 private ThreadPoolTaskExecutor taskExecutor; 7 8 @Autowired 9 private MultiThreadProcessService multiThreadProcessService; 10 11 @Test 12 public void test() { 13 14 int n = 20; 15 for (int i = 0; i < n; i++) { 16 taskExecutor.execute(new MultiThreadDemo(multiThreadProcessService)); 17 System.out.println("int i is " + i + ", now threadpool active threads totalnum is " + taskExecutor.getActiveCount()); 18 } 19 20 try { 21 System.in.read(); 22 } catch (IOException e) { 23 throw new RuntimeException(e); 24 } 25 } 26 }
MultiThreadDemo
1 /** 2 * 多線程併發處理demo 3 * @author daniel.zhao 4 * 5 */ 6 public class MultiThreadDemo implements Runnable { 7 8 private MultiThreadProcessService multiThreadProcessService; 9 10 public MultiThreadDemo() { 11 } 12 13 public MultiThreadDemo(MultiThreadProcessService multiThreadProcessService) { 14 this.multiThreadProcessService = multiThreadProcessService; 15 } 16 17 @Override 18 public void run() { 19 multiThreadProcessService.processSomething(); 20 } 21 22 }
MultiThreadProcessService
1 @Service 2 public class MultiThreadProcessService { 3 4 public static final Logger logger = Logger.getLogger(MultiThreadProcessService.class); 5 6 /** 7 * 默認處理流程耗時1000ms 8 */ 9 public void processSomething() { 10 logger.debug("MultiThreadProcessService-processSomething" + Thread.currentThread() + "......start"); 11 try { 12 Thread.sleep(1000); 13 } catch (InterruptedException e) { 14 throw new RuntimeException(e); 15 } 16 logger.debug("MultiThreadProcessService-processSomething" + Thread.currentThread() + "......end"); 17 } 18 }
MultiThreadConfig
1 @Configuration 2 @ComponentScan(basePackages = { "com.xxx.multithread" }) 3 @ImportResource(value = { "classpath:config/application-task.xml" }) 4 @EnableScheduling 5 public class MultiThreadConfig { 6 }