- 設置控制檯標題
- 禁用關閉按鈕
- 關閉快速編輯模式
- 關閉插入模式
#region 設置控制檯標題 禁用關閉按鈕 [DllImport("user32.dll", EntryPoint = "FindWindow")] extern static IntPtr FindWindow(string lpClassName, string lpWindowName); [DllImport("user32.dll", EntryPoint = "GetSystemMenu")] extern static IntPtr GetSystemMenu(IntPtr hWnd, IntPtr bRevert); [DllImport("user32.dll", EntryPoint = "RemoveMenu")] extern static IntPtr RemoveMenu(IntPtr hMenu, uint uPosition, uint uFlags); static void DisbleClosebtn() { IntPtr windowHandle = FindWindow(null, "控制檯標題"); IntPtr closeMenu = GetSystemMenu(windowHandle, IntPtr.Zero); uint SC_CLOSE = 0xF060; RemoveMenu(closeMenu, SC_CLOSE, 0x0); } protected static void CloseConsole(object sender, ConsoleCancelEventArgs e) { Environment.Exit(0); } #endregion
#region 關閉控制檯 快速編輯模式、插入模式 const int STD_INPUT_HANDLE = -10; const uint ENABLE_QUICK_EDIT_MODE = 0x0040; const uint ENABLE_INSERT_MODE = 0x0020; [DllImport("kernel32.dll", SetLastError = true)] internal static extern IntPtr GetStdHandle(int hConsoleHandle); [DllImport("kernel32.dll", SetLastError = true)] internal static extern bool GetConsoleMode(IntPtr hConsoleHandle, out uint mode); [DllImport("kernel32.dll", SetLastError = true)] internal static extern bool SetConsoleMode(IntPtr hConsoleHandle, uint mode); public static void DisbleQuickEditMode() { IntPtr hStdin = GetStdHandle(STD_INPUT_HANDLE); uint mode; GetConsoleMode(hStdin, out mode); mode &= ~ENABLE_QUICK_EDIT_MODE;//移除快速編輯模式 mode &= ~ENABLE_INSERT_MODE; //移除插入模式 SetConsoleMode(hStdin, mode); } #endregion
static void Main(string[] args) { Console.Title = "控制檯標題"; DisbleQuickEditMode(); DisbleClosebtn(); Console.CancelKeyPress += new ConsoleCancelEventHandler(CloseConsole); }
部份內容 參考文章以下:c#
https://blog.csdn.net/blizzardlyk/article/details/44810015app