iOS開發-UIScrollView原理

UIScrollView在開發中是不可避免,關於UIScrollView都有本身必定的理解。滾動視圖有兩個須要理解的屬性,frame和bounds,frame是定義了視圖在窗口的大小和位置,bounds表示視圖在其自身座標系中的位置和大小,frame影響視圖在窗口位置,bounds會影響子視圖的位置。atom

先來看一張圖片:spa

咱們用一個父View將整個窗口鋪滿,而後添加子視圖:代理

    UIView *redView = [[UIView alloc] initWithFrame:CGRectMake(20, 20, 100, 100)];
    redView.backgroundColor = [UIColor redColor];
    
    UIView *greenView = [[UIView alloc] initWithFrame:CGRectMake(160, 150, 150, 180)];
    greenView.backgroundColor = [UIColor greenColor];
    
    UIView *blueView = [[UIView alloc] initWithFrame:CGRectMake(60, 400, 200, 150)];
    blueView.backgroundColor = [UIColor blueColor];
    
    UIView *yellowView = [[UIView alloc] initWithFrame:CGRectMake(180, 600, 180, 200)];
    yellowView.backgroundColor = [UIColor yellowColor];
    
    [self.container addSubview:redView];
    [self.container addSubview:greenView];
    [self.container addSubview:blueView];
    [self.container addSubview:yellowView];
    UILabel *desc=[[UILabel alloc]initWithFrame:CGRectMake(150, 20, 200, 20)];
    [desc setText:@"博客園-FlyElephant"];
    [desc setFont:[UIFont systemFontOfSize:14]];
    [desc setTextAlignment:NSTextAlignmentCenter];
    [self.container addSubview:desc];
     [self.view addSubview:self.container];

從新設置Bounds:blog

    CGRect bounds=self.container.bounds;
    bounds.origin=CGPointMake(0, 200);
    self.container.bounds=bounds;

效果以下:繼承

經過設置Bounds能夠讓視圖向上移動,那麼我能夠經過手勢簡單的定義UIScrollView:圖片

@interface  FEScrollView()

@property (assign,nonatomic) CGSize contentSize;

@end

@implementation FEScrollView

-(instancetype)initWithFrame:(CGRect)frame{
    self=[super initWithFrame:frame];
    if (self) {
        UIPanGestureRecognizer *panGesture=[[UIPanGestureRecognizer alloc]initWithTarget:self action:@selector(handlePanGesture:)];
        [self addGestureRecognizer:panGesture];
    }
    return self;
}

-(void)handlePanGesture:(UIPanGestureRecognizer *)panGestureRecongnizer{
    CGPoint translation = [panGestureRecongnizer translationInView:self];
    CGRect bounds = self.bounds;
    
    CGFloat newBoundsOriginY = bounds.origin.y - translation.y;
    bounds.origin.y=newBoundsOriginY;
    self.bounds = bounds;
  
    [panGestureRecongnizer setTranslation:CGPointZero inView:self];
}
@end

效果以下:開發

UIScrollView是能夠設置ConteSize的,咱們也能夠設置,並控制滑動的範圍:get

-(void)handlePanGesture:(UIPanGestureRecognizer *)panGestureRecongnizer{
    CGPoint translation = [panGestureRecongnizer translationInView:self];
    CGRect bounds = self.bounds;
    
    //須要設置contentsize
    CGFloat newBoundsOriginX = bounds.origin.x - translation.x;
    CGFloat minBoundsOriginX = 0.0;
    CGFloat maxBoundsOriginX = self.contentSize.width - bounds.size.width;
    bounds.origin.x = fmax(minBoundsOriginX, fmin(newBoundsOriginX, maxBoundsOriginX));
    
    CGFloat newBoundsOriginY = bounds.origin.y - translation.y;
    CGFloat minBoundsOriginY = 0.0;
    CGFloat maxBoundsOriginY = self.contentSize.height - bounds.size.height;
    bounds.origin.y = fmax(minBoundsOriginY, fmin(newBoundsOriginY, maxBoundsOriginY));
  
    self.bounds = bounds;
    [panGestureRecongnizer setTranslation:CGPointZero inView:self];
}

UIScrollView實際上比咱們實現的要複雜不少反彈效果,動量滾動,放大試圖以及涉及到的代理方法,本文就是簡單介紹一下原理,實際開發中如非特殊的必要,不必繼承UIView去實現UIScrollView。若是對UIScrollView有特殊需求,卻是能夠繼承UIScrollView實現本身的功能~博客

相關文章
相關標籤/搜索