若是想看super-smack的發展歷史的話,請看:http://mysqldatabaseadministration.blogspot.com/2006/10/mysql-benchmarking-4-compiling-super.htmlhtml
環境介紹:mysql
centos5.4sql
[root@26 super-smack-1.3]# uname -a
Linux 26 2.6.18-164.el5 #1 SMP Thu Sep 3 03:28:30 EDT 2009 x86_64 x86_64 x86_64 GNU/Linuxshell
1.前提步驟數據庫
1 yum -y install mysql-devel
2 yum -y install flex
3 yum -y install byacc
4 yum -y install bisoncentos
2.安裝super-smack併發
[object Object]
解決辦法:app
修改文件super-smack-1.3/src/query.cc
dom
第193行:
< int len = 0, num_recs = 0;
修改爲:
> long len = 0; int num_recs = 0;
第199,200行
< int str_len = (*i).first.length();
< if((unsigned)p + str_len + 3 *sizeof(int) < (unsigned)p_end )
修改爲:
> long str_len = (*i).first.length();
> if((long)p + str_len + 3 *sizeof(int) < (long)p_end )
第219行
< len = (unsigned)p - (unsigned)buf;
修改爲:
> len = (long)p - (long)buf;socket
附改造後的文件:
3.下面就來看看如何使用吧
測試命令
super-smack -d mysql select-key.smack n m
其中super-smack近似於一個解釋執行器,解釋執行select-key.smack中的內容,n爲該次測試的併發線程數,m爲每一個線程執行數據庫操做的次數
smack文件,近似於一個c源文件,詳細包含如下幾個內容
1.client,定義始於毗連用到的參量,包孕host,user,passwd,port,socket。包孕兩種client,admin client和普通client,admin須要具備辦理職權範圍,須要始於表以及load數據等操做
2.表定義,自定義測試表的表結構,須要指定由哪一個client始於表,以及表的記載數,以及填充數據文件的位置,若是數據文件不存在,須要天生數據文件,能夠自定義數據天生劇本
3.dictionary,定義了一批可選的字段,源碼實現患上比較簡略,只供給了幾種next要領,讀取下一行數據,若是改行數據用逗點分隔,只取第一個逗點前的字段,其餘符號分隔則取整行數據。因此若是一個查詢裏有幾個字段須要從外部獲取數據,就應該始於幾個dictionary
4.查詢,能夠自定義查詢的語句,查詢類型(主要用於分類計數的做用),查詢語句也能夠爲更新操做,如update。若是是查詢語句,has_result_set選項應該定義爲y,不然會出現Commands out of sync錯誤,感受這裏是super-smack的一個bug
5.main,測試運行的入口,通常改動不大,主要是一些client名稱的改動
測試歷程中始於的毗連數包含:
1.表數據分析毗連(select count(*) from test_table),判斷表是否是已經裝載了數據
2.線程數,每一個線程執行的查詢都只打開一個毗連,與執行的次數以及每一個線程執行的幾多條語句無關
咱們到安裝路徑看下,
[root@sunss-26 ~]# ll /usr/local/super-smack/bin/
gen-data super-smack
有連個命令,從名字咱們就能夠看出gen-data是用來生成測試數據的,咱們使用幫助命令看下:
[root@sunss-26 ~]# gen-data --help
gen-data version 1.1
MySQL AB, by Sasha Pachev
Prints lines random data to stdout in given format
Usage: gen-data [options]
-?, --help - this message
-V, --version - show version
-n, --num-rows=num - number of rows
-f, --format=fmt_str - format string
Format can contain any character + % followed by
a format specifier. Valid format specifiers:
s - string
d - integer
Additionally, you can prefix a format speficier with:
n - generate exactly n characters
m-n - generate between m and n characters
命令及參數都簡單易懂:
-n選項:指定生成數據行的行數
-f選項:指定格式字符串
例如:
gen-data -n 90000 -f %12-12s%n,%25-25s,%n,%d>words.data
[root@sunss-26 ~]# super-smack --help
super-smack version 1.1
MySQL AB, by Sasha Pachev and Jeremy Cole
Runs multi-threaded benchmarks on database engines.
The following engines are supported:
Id Handle Name Version Author
-- ------ ---- ------- ------
1 mysql MySQL 1.0 Sasha Pachev
Usage: super-smack [options] [smack_source]
Valid options are: -h, --help Display this message
-V, --version Show version
-d, --db-type=handle Select database type
-D, --datadir=path Path to super-smack datadir
[root@sunss-26 ~]#
如今命令所在路徑是:/usr/local/super-smack/bin/super-smack,若是不想輸入路徑的話,添加一個鏈接:
ln -s /usr/local/super-smack/bin/super-smack /usr/bin/super-smack
咱們在數據庫裏建一個表:
1 CREATE TABLE `http_auth` (
2 `username` char(255) NOT NULL,
3 `pass` char(25) DEFAULT NULL,
4 `uid` int(11) DEFAULT NULL,
5 `gid` int(11) DEFAULT NULL,
6 PRIMARY KEY (`username`)
7 ) ENGINE=MyISAM DEFAULT CHARSET=utf8;
導入數據:
1.mysqlimport -L -usmack -psmack -h192.168.0.26 smack /var/smack-data/http_auth.dat
2.在mysql命令行,執行 Loading data from file '/var/smack-data/http_auth.dat' into table 'http_auth' terminated by ','
測試結果
輸出的結果較爲簡略,只包含了查詢的次數,最大耗時,最小耗時,每秒執行的查詢,會按照查詢類型進行分類計數以後輸出
附修改後的select-key.smack文件:
1 // this is will be used in the table section
2 client "admin"
3 {
4 user "root";
5 host "192.168.0.24";
6 db "test";
7 pass "123456";
8 port "3306";
9 // socket "/tmp/mysql.sock"; // this only applies to MySQL and is
10 // ignored for PostgreSQL
11 }
12
13 // ensure the table exists and meets the conditions
14 table "http_auth"
15 {
16 client "admin"; // connect with this client
17 // if the table is not found or does not pass the checks, create it
18 // with the following, dropping the old one if needed
19 create "create table http_auth
20 (username char(25) not null primary key,
21 pass char(25),
22 uid integer not null,
23 gid integer not null
24 )";
25 min_rows "90000"; // the table must have at least that many rows
26 data_file "words.dat"; // if the table is empty, load the data from
27 //this file
28 gen_data_file "gen-data -n 90000 -f %12-12s%n,%25-25s,%n,%d";
29 // if the file above does not exist, generate it with the above shell command
30 // you can replace this command with anything that prints comma-delimited
31 // data to stdout, just make sure you have the right number of columns
32 }
33
34
35 //define a dictionary
36 dictionary "word"
37 {
38 type "rand"; // words are retrieved in random order
39 source_type "file"; // words come from a file
40 source "words.dat"; // file location
41 delim ","; // take the part of the line before ,
42 file_size_equiv "45000"; // if the file is greater than this
43 //divive the real file size by this value obtaining N and take every Nth
44 //line skipping others. This is needed to be able to target a wide key
45 // range without using up too much memory with test keys
46 }
47
48 //define a query
49 query "select_by_username"
50 {
51 query "select * from http_auth where username = '$word'";
52 // $word will be substitute with the read from the 'word' dictionary
53 type "select_index";
54 // query stats will be grouped by type
55 has_result_set "y";
56 // the query is expected to return a result set
57 parsed "y";
58 // the query string should be first processed by super-smack to do
59 // dictionary substitution
60 }
61
62 // define database client type
63 client "smacker1"
64 {
65 user "root"; // connect as this user
66 pass "123456"; // use this password
67 host "192.168.0.24"; // connect to this host
68 db "test"; // switch to this database
69 port "3306";
70 // socket "/tmp/mysql.sock"; // this only applies to MySQL and is
71 // ignored for PostgreSQL
72 query_barrel "2 select_by_username"; // on each round,
73 // run select_by_username query 2 times
74 }
75
76 main
77 {
78 smacker1.init(); // initialize the client
79 smacker1.set_num_rounds($2); // second arg on the command line defines
80 // the number of rounds for each client
81 smacker1.create_threads($1);
82 // first argument on the command line defines how many client instances
83 // to fork. Anything after this will be done once for each client until
84 // you collect the threads
85 smacker1.connect();
86 // you must connect after you fork
87 smacker1.unload_query_barrel(); // for each client fire the query barrel
88 // it will now do the number of rounds specified by set_num_rounds()
89 // on each round, query_barrel of the client is executed
90
91 smacker1.collect_threads();
92 // the master thread waits for the children, each child reports the stats
93 // the stats are printed
94 smacker1.disconnect();
95 // the children now disconnect and exit
96 }
97