本文繼續「Linux電源管理(6)_Generic PM之Suspend功能」中有關suspend同步以及PM wakeup的話題。這個話題,是近幾年Linux kernel最具爭議的話題之一,在國外Linux開發論壇,常常能夠看到圍繞該話題的辯論。辯論的時間跨度和空間跨度能夠持續很長,且沒法達成一致。linux
wakeup events framework是這個話題的一個臨時性的解決方案,包括wake lock、wakeup count、autosleep等機制。它們就是本文的話題。數據結構
咱們知道,系統處於suspend狀態,可經過wakeup events喚醒。具體的wakeup events能夠是按鍵按下,能夠是充電器插入,等等。可是,若是在suspend的過程當中,產生了wakeup events,怎麼辦?答案很確定,"wakeup"系統。因爲此時系統沒有真正suspend,因此這的"wakeup"是個假動做,實際上只是終止suspend。app
但因爲系統在suspend的過程當中,會進行process freeze、 device suspend等操做,而這些操做可能致使內核或用戶空間程序不能及時獲取wakeup events,從而使系統不能正確wakeup,這就是wakeup events framework要解決的問題:system suspend和system wakeup events之間的同步問題。async
仔細推敲一下,上面所講的同步問題包括兩種狀況:學習
狀況1:內核空間的同步atom
wakeup events產生後,一般是以中斷的形式通知device driver。driver會處理events,處理的過程當中,系統不能suspend。
注1:同步問題只存在於中斷開啓的狀況,由於若中斷關閉,就不會產生wakeup events,也就不存在同步的概念。hibernate
狀況2:用戶空間的同步線程
通常狀況下,driver對wakeup events處理後,會交給用戶空間程序繼續處理,處理的過程,也不容許suspend。這又能夠分爲兩種狀況:
1)進行後續處理的用戶進程,根本沒有機會被調度,即該wakeup events沒法上報到用戶空間。
2)進行後續處理的用戶進程被調度,處理的過程當中(以及處理結束後,決定終止suspend操做),系統不能suspend。設計
所以,wakeup events framework就包括3大功能:指針
解決內核空間同步問題(framework的核心功能);
解決用戶空間同步問題的情景1(wakeup count功能);
解決用戶空間同步問題的情景2(wake lock功能) 。
注2:
用戶空間同步的兩種狀況,咋一看,很是合乎情理,kernel你得好好處理!但事實上,該同步問題牽涉到了另一個比較有爭議的話題:平常的電源管理機制。是否要基於suspend實現?系統什麼時候進入低功耗狀態,應該由誰決定?kernel仍是用戶空間程序?
這最終會決定是否存在用空間同步問題。可是,在當前這個時間點,對這個話題,Linux kernel developers和Android developers持相反的觀點。這也形成了wakeup events framework在實現上的撕裂。Kernel的本意是不肯處理用戶空間同步問題的,但爲了兼容Android平臺,不得不增長相關的功能(Wakeup count和Wake lock)。
蝸蝸會在下一篇文章和你們探討該話題,本文就先focus在wakeup events framework上。
下面圖片描述了wakeup events framework的architecture:
圖片中紅色邊框的block是wakeup events相關的block:
抽象wakeup source和wakeup event的概念;
向各個device driver提供wakeup source的註冊、使能等接口;
向各個device driver提供wakeup event的上報、中止等接口;
向上層的PM core(包括wakeup count、auto sleep、suspend、hibernate等模塊)提供wakeup event的查詢接口,以判斷是否能夠suspend、是否須要終止正在進行的suspend。
2)wakeup events framework sysfs,將設備的wakeup信息,以sysfs的形式提供到用戶空間,供用戶空間程序查詢、配置。在drivers/base/power/sysfs.c中實現。
3)wake lock/unlock,爲了兼容Android舊的wakeup lock機制而留下的一個後門,擴展wakeup events framework的功能,容許用戶空間程序報告/中止wakeup events。換句話說,該後門容許用戶空間的任一程序決定系統是否能夠休眠。
4)wakeup count,基於wakeup events framework,解決用戶空間同步的問題。
5)auto sleep,容許系統在沒有活動時(即一段時間內,沒有產生wakeup event),自動休眠。
注3:在Linux kernel看來,power是系統的核心資源,不該開放給用戶程序隨意訪問(wake lock機制違背了這個原則)。而在運行時的電源管理過程當中,系統什麼時候進入低功耗狀態,也不是用戶空間程序能決定的(auto sleep中槍了)。所以,kernel對上述功能的支持,很是的不樂意,咱們能夠從kernel/power/main.c中sysfs attribute文件窺見一斑(只要定義了PM_SLEEP,就必定支持wakeup count功能,但autosleep和wake lock功能,由另外的宏定義控制):
1: static struct attribute * g[] = { 2: &state_attr.attr, 3: #ifdef CONFIG_PM_TRACE 4: &pm_trace_attr.attr, 5: &pm_trace_dev_match_attr.attr, 6: #endif 7: #ifdef CONFIG_PM_SLEEP 8: &pm_async_attr.attr, 9: &wakeup_count_attr.attr, 10: #ifdef CONFIG_PM_AUTOSLEEP 11: &autosleep_attr.attr, 12: #endif 13: #ifdef CONFIG_PM_WAKELOCKS 14: &wake_lock_attr.attr, 15: &wake_unlock_attr.attr, 16: #endif 17: #ifdef CONFIG_PM_DEBUG 18: &pm_test_attr.attr, 19: #endif 20: #ifdef CONFIG_PM_SLEEP_DEBUG 21: &pm_print_times_attr.attr, 22: #endif 23: #endif 24: #ifdef CONFIG_FREEZER 25: &pm_freeze_timeout_attr.attr, 26: #endif 27: NULL, 28: };
在kernel中,能夠喚醒系統的只有設備(struct device),但並非每一個設備都具有喚醒功能,那些具備喚醒功能的設備稱做wakeup source。是時候回到這篇文章中了(Linux設備模型(5)_device和device driver),在那裏,介紹struct device結構時,涉及到一個struct dev_pm_info類型的power變量,蝸蝸說留待後面的專題講解。咱們再回憶一下struct device結構:
1: struct device { 2: ... 3: struct dev_pm_info power; 4: ... 5: };
該結構中有一個power變量,保存了和wakeup event相關的信息,讓咱們接着看一下struct dev_pm_info數據結構(只保留和本文有關的內容):
1: struct dev_pm_info { 2: ... 3: unsigned int can_wakeup:1; 4: ... 5: #ifdef CONFIG_PM_SLEEP 6: ... 7: struct wakeup_source *wakeup; 8: ... 9: #else 10: unsigned int should_wakeup:1; 11: #endif 12: };
can_wakeup,標識本設備是否具備喚醒能力。只有具有喚醒能力的設備,纔會在sysfs中有一個power目錄,用於提供全部的wakeup信息,這些信息是以struct wakeup_source的形式組織起來的。也就是上面wakeup指針。具體有哪些信息呢?讓咱們看看struct wakeup_source的定義。
1: /* include\linux\pm_wakeup.h */ 2: struct wakeup_source { 3: const char *name; 4: struct list_head entry; 5: spinlock_t lock; 6: struct timer_list timer; 7: unsigned long timer_expires; 8: ktime_t total_time; 9: ktime_t max_time; 10: ktime_t last_time; 11: ktime_t start_prevent_time; 12: ktime_t prevent_sleep_time; 13: unsigned long event_count; 14: unsigned long active_count; 15: unsigned long relax_count; 16: unsigned long expire_count; 17: unsigned long wakeup_count; 18: bool active:1; 19: bool autosleep_enabled:1; 20: };
所以,一個wakeup source表明了一個具備喚醒能力的設備,也稱該設備爲一個wakeup source。該結構中各個字段的意義以下:
name,該wakeup source的名稱,通常爲對應的device name(有個例外,就是wakelock);
entery,用於將全部的wakeup source掛在一個鏈表中;
timer、timer_expires,一個wakeup source產生了wakeup event,稱做wakeup source activate,wakeup event處理完畢後(再也不須要系統爲此保持active),稱做deactivate。activate和deactivate的操做能夠由driver親自設置,也能夠在activate時,指定一個timeout時間,時間到達後,由wakeup events framework自動將其設置爲deactivate狀態。這裏的timer以及expires時間,就是用來實現該功能;
total_time,該wakeup source處於activate狀態的總時間(能夠指示該wakeup source對應的設備的繁忙程度、耗電等級);
max_time,該wakeup source持續處於activate狀態的最大時間(越長越不合理);
last_time,該wakeup source上次active的開始時間;
start_prevent_time,該wakeup source開始阻止系統自動睡眠(auto sleep)的時間點;
prevent_sleep_time,該wakeup source阻止系統自動睡眠的總時間;
event_count,wakeup source上報的event個數;
active_count,wakeup source activate的次數;
relax_count, wakeup source deactivate的次數;
expire_count,wakeup source timeout到達的次數;
wakeup_count,wakeup source終止suspend過程的次數;
active,wakeup source的activate狀態;
autosleep_enabled,記錄系統auto sleep的使能狀態(每一個wakeup source都重複記錄這樣一個狀態,這種設計真實不敢恭維!)
wakeup source表明一個具備喚醒能力的設備,該設備產生的能夠喚醒系統的事件,就稱做wakeup event。當wakeup source產生wakeup event時,須要將wakeup source切換爲activate狀態;當wakeup event處理完畢後,要切換爲deactivate狀態。所以,咱們再來理解一下幾個wakeup source比較混淆的變量:event_count, active_count和wakeup_count:
event_count,wakeup source產生的wakeup event的個數;
active_count,產生wakeup event時,wakeup source須要切換到activate狀態。但並非每次都要切換,所以有可能已經處於activate狀態了。所以active_count可能小於event_count,換句話說,頗有可能在前一個wakeup event沒被處理完時,又產生了一個。這從必定程度上反映了wakeup source所表明的設備的繁忙程度;
wakeup_count,wakeup source在suspend過程當中產生wakeup event的話,就會終止suspend過程,該變量記錄了wakeup source終止suspend過程的次數(若是發現系統老是suspend失敗,檢查一下各個wakeup source的該變量,就能夠知道問題出在誰身上了)。
在drivers\base\power\wakeup.c中,有幾個比較重要的計數器,是wakeup events framework的實現基礎,包括:
1)registered wakeup events和saved_count
記錄了系統運行以來產生的全部wakeup event的個數,在wakeup source上報event時加1。
這個counter對解決用戶空間同步問題頗有幫助,由於通常狀況下(不管是用戶程序主動suspend,仍是auto sleep),由專門的進程(或線程)觸發suspend。當這個進程判斷系統知足suspend條件,決定suspend時,會記錄一個counter值(saved_count)。在後面suspend的過程當中,若是系統發現counter有變,則說明系統產生了新的wakeup event,這樣就能夠終止suspend。
該功能便是wakeup count功能,會在後面更詳細的說明。
2)wakeup events in progress
記錄正在處理的event個數。
當wakeup source產生wakeup event時,會經過wakeup events framework提供的接口將wakeup source設置爲activate狀態。當該event處理結束後,設置爲deactivate狀態。activate到deactivate的區間,表示該event正在被處理。
當系統中有任何正在被處理的wakeup event時,則不容許suspend。若是suspend正在進行,則要終止。
思考一個問題:registered wakeup events在何時增長?答案是在wakeup events in progress減少時,由於已經完整的處理完一個event了,能夠記錄在案了。
1: /* 2: * Combined counters of registered wakeup events and wakeup events in progress. 3: * They need to be modified together atomically, so it's better to use one 4: * atomic variable to hold them both. 5: */ 6: static atomic_t combined_event_count = ATOMIC_INIT(0); 7: 8: #define IN_PROGRESS_BITS (sizeof(int) * 4) 9: #define MAX_IN_PROGRESS ((1 << IN_PROGRESS_BITS) - 1) 10: 11: static void split_counters(unsigned int *cnt, unsigned int *inpr) 12: { 13: unsigned int comb = atomic_read(&combined_event_count); 14: 15: *cnt = (comb >> IN_PROGRESS_BITS); 16: *inpr = comb & MAX_IN_PROGRESS; 17: }
定義和讀取。
1: cec = atomic_add_return(MAX_IN_PROGRESS, &combined_event_count);
wakeup events in progress減1,registered wakeup events加1,這個語句簡直是美輪美奐,讀者能夠仔細品味一下,絕對比看xxx片還過癮,哈哈。
1: cec = atomic_inc_return(&combined_event_count);
wakeup events in progress加1。
wakeup events framework的核心功能體如今它向底層的設備驅動所提供的用於上報wakeup event的接口,這些接口根據操做對象可分爲兩類,具體以下。
類型一(操做對象爲wakeup source,編寫設備驅動時,通常不會直接使用):
1: /* include/linux/pm_wakeup.h */ 2: extern void __pm_stay_awake(struct wakeup_source *ws); 3: extern void __pm_relax(struct wakeup_source *ws); 4: extern void __pm_wakeup_event(struct wakeup_source *ws, unsigned int msec);
__pm_stay_awake,通知PM core,ws產生了wakeup event,且正在處理,所以不容許系統suspend(stay awake);
__pm_relax,通知PM core,ws沒有正在處理的wakeup event,容許系統suspend(relax);
__pm_wakeup_event,爲上邊兩個接口的功能組合,通知PM core,ws產生了wakeup event,會在msec毫秒內處理結束(wakeup events framework自動relax)。
注4:__pm_stay_awake和__pm_relax應成對調用。
注5:上面3個接口,都可以在中斷上下文調用。
類型二(操做對象爲device,爲設備驅動的經常使用接口):
1: /* include/linux/pm_wakeup.h */ 2: extern int device_wakeup_enable(struct device *dev); 3: extern int device_wakeup_disable(struct device *dev); 4: extern void device_set_wakeup_capable(struct device *dev, bool capable); 5: extern int device_init_wakeup(struct device *dev, bool val); 6: extern int device_set_wakeup_enable(struct device *dev, bool enable); 7: extern void pm_stay_awake(struct device *dev); 8: extern void pm_relax(struct device *dev); 9: extern void pm_wakeup_event(struct device *dev, unsigned int msec);
device_set_wakeup_capable,設置dev的can_wakeup標誌(enable或disable,可參考5.1小節),並增長或移除該設備在sysfs相關的power文件;
device_wakeup_enable/device_wakeup_disable/device_set_wakeup_enable,對於can_wakeup的設備,使能或者禁止wakeup功能。主要是對struct wakeup_source結構的相關操做;
device_init_wakeup,設置dev的can_wakeup標誌,如果enable,同時調用device_wakeup_enable使能wakeup功能;
pm_stay_awake、pm_relax、pm_wakeup_event,直接調用上面的wakeup source操做接口,操做device的struct wakeup_source變量,處理wakeup events。
該接口位於在drivers/base/power/wakeup.c中,代碼以下:
1: void device_set_wakeup_capable(struct device *dev, bool capable) 2: { 3: if (!!dev->power.can_wakeup == !!capable) 4: return; 5: 6: if (device_is_registered(dev) && !list_empty(&dev->power.entry)) { 7: if (capable) { 8: if (wakeup_sysfs_add(dev)) 9: return; 10: } else { 11: wakeup_sysfs_remove(dev); 12: } 13: } 14: dev->power.can_wakeup = capable; 15: }
該接口的實現很簡單,主要包括sysfs的add/remove和can_wakeup標誌的設置兩部分。若是設置can_wakeup標誌,則調用wakeup_sysfs_add,向該設備的sysfs目錄下添加power文件夾,並註冊相應的attribute文件。若是清除can_wakeup標誌,執行sysfs的移除操做。
wakeup_sysfs_add/wakeup_sysfs_remove位於drivers/base/power/sysfs.c中,對wakeup events framework來講,主要包括以下的attribute文件:
1: static struct attribute *wakeup_attrs[] = { 2: #ifdef CONFIG_PM_SLEEP 3: &dev_attr_wakeup.attr, 4: &dev_attr_wakeup_count.attr, 5: &dev_attr_wakeup_active_count.attr, 6: &dev_attr_wakeup_abort_count.attr, 7: &dev_attr_wakeup_expire_count.attr, 8: &dev_attr_wakeup_active.attr, 9: &dev_attr_wakeup_total_time_ms.attr, 10: &dev_attr_wakeup_max_time_ms.attr, 11: &dev_attr_wakeup_last_time_ms.attr, 12: #ifdef CONFIG_PM_AUTOSLEEP 13: &dev_attr_wakeup_prevent_sleep_time_ms.attr, 14: #endif 15: #endif 16: NULL, 17: }; 18: static struct attribute_group pm_wakeup_attr_group = { 19: .name = power_group_name, 20: .attrs = wakeup_attrs, 21: }; 1: static struct attribute *wakeup_attrs[] = { 2: #ifdef CONFIG_PM_SLEEP 3: &dev_attr_wakeup.attr, 4: &dev_attr_wakeup_count.attr, 5: &dev_attr_wakeup_active_count.attr, 6: &dev_attr_wakeup_abort_count.attr, 7: &dev_attr_wakeup_expire_count.attr, 8: &dev_attr_wakeup_active.attr, 9: &dev_attr_wakeup_total_time_ms.attr, 10: &dev_attr_wakeup_max_time_ms.attr, 11: &dev_attr_wakeup_last_time_ms.attr, 12: #ifdef CONFIG_PM_AUTOSLEEP 13: &dev_attr_wakeup_prevent_sleep_time_ms.attr, 14: #endif 15: #endif 16: NULL, 17: }; 18: static struct attribute_group pm_wakeup_attr_group = { 19: .name = power_group_name, 20: .attrs = wakeup_attrs, 21: };
1)wakeup
讀,得到設備wakeup功能的使能狀態,返回"enabled"或"disabled"字符串。
寫,更改設備wakeup功能的使能狀態,根據寫入的字符串("enabled"或"disabled"),調用device_set_wakeup_enable接口完成實際的狀態切換。
設備wakeup功能是否使能,取決於設備的can_wakeup標誌,以及設備是否註冊有相應的struct wakeup_source指針。即can wakeup和may wakeup,以下:
1: /* 2: * Changes to device_may_wakeup take effect on the next pm state change. 3: */ 4: 5: static inline bool device_can_wakeup(struct device *dev) 6: { 7: return dev->power.can_wakeup; 8: } 9: 10: static inline bool device_may_wakeup(struct device *dev) 11: { 12: return dev->power.can_wakeup && !!dev->power.wakeup; 13: }
2)wakeup_count
只讀,獲取dev->power.wakeup->event_count值。有關event_count的意義,請參考5.1小節,下同。順便抱怨一下,這個attribute文件的命名簡直糟糕透頂了!直接用event_count就是了,用什麼wakeup_count,會和wakeup source中的同名字段搞混淆的!
3)wakeup_active_count,只讀,獲取dev->power.wakeup->active_count值。
4)wakeup_abort_count,只讀,獲取dev->power.wakeup->wakeup_count值。
5)wakeup_expire_count,只讀,獲dev->power.wakeup->expire_count取值。
6)wakeup_active,只讀,獲取dev->power.wakeup->active值。
7)wakeup_total_time_ms,只讀,獲取dev->power.wakeup->total_time值,單位爲ms。
8)wakeup_max_time_ms,只讀,獲dev->power.wakeup->max_time取值,單位爲ms。
9)wakeup_last_time_ms,只讀,獲dev->power.wakeup->last_time取值,單位爲ms。
10)wakeup_prevent_sleep_time_ms,只讀,獲取dev->power.wakeup->prevent_sleep_time值,單位爲ms。
注6:閱讀上述代碼時,咱們能夠看到不少相似「!!dev->power.can_wakeup == !!capable」的、帶有兩個「!」操做符的語句,是爲了保證最後的操做對象非0即1。這從側面反映了內核開發者的嚴謹程度,值得咱們學習。
以device_wakeup_enable爲例(其它相似,就不浪費屏幕了):
1: int device_wakeup_enable(struct device *dev) 2: { 3: struct wakeup_source *ws; 4: int ret; 5: 6: if (!dev || !dev->power.can_wakeup) 7: return -EINVAL; 8: 9: ws = wakeup_source_register(dev_name(dev)); 10: if (!ws) 11: return -ENOMEM; 12: 13: ret = device_wakeup_attach(dev, ws); 14: if (ret) 15: wakeup_source_unregister(ws); 16: 17: return ret; 18: }
也很簡單:
a)若設備指針爲空,或者設備不具有wakeup能力,免談,報錯退出。
b)調用wakeup_source_register接口,以設備名爲參數,建立並註冊一個wakeup source。
c)調用device_wakeup_attach接口,將新建的wakeup source保存在dev->power.wakeup指針中。
wakeup_source_register接口的實現也比較簡單,會前後調用wakeup_source_create、wakeup_source_prepare、wakeup_source_add等接口,所作的工做包括分配struct wakeup_source變量所需的內存空間、初始化內部變量、將新建的wakeup source添加到名稱爲wakeup_sources的全局鏈表中、等等。
device_wakeup_attach接口更爲直觀,不過有一點咱們要關注,若是設備的dev->power.wakeup非空,也就是說以前已經有一個wakeup source了,是不容許再enable了的,會報錯返回。
當設備有wakeup event正在處理時,須要調用該接口通知PM core,該接口的實現以下:
1: void pm_stay_awake(struct device *dev) 2: { 3: unsigned long flags; 4: 5: if (!dev) 6: return; 7: 8: spin_lock_irqsave(&dev->power.lock, flags); 9: __pm_stay_awake(dev->power.wakeup); 10: spin_unlock_irqrestore(&dev->power.lock, flags); 11: }
呵呵,直接調用__pm_stay_awake,這也是本文的index裏沒有該接口的緣由。接着看代碼。
1: void __pm_stay_awake(struct wakeup_source *ws) 2: { 3: unsigned long flags; 4: 5: if (!ws) 6: return; 7: 8: spin_lock_irqsave(&ws->lock, flags); 9: 10: wakeup_source_report_event(ws); 11: del_timer(&ws->timer); 12: ws->timer_expires = 0; 13: 14: spin_unlock_irqrestore(&ws->lock, flags); 15: }
因爲pm_stay_awake報告的event須要通過pm_relax主動中止,所以就再也不須要timer,因此__pm_stay_awake實現是直接調用wakeup_source_report_event,而後中止timer。接着看代碼:
1: static void wakeup_source_report_event(struct wakeup_source *ws) 2: { 3: ws->event_count++; 4: /* This is racy, but the counter is approximate anyway. */ 5: if (events_check_enabled) 6: ws->wakeup_count++; 7: 8: if (!ws->active) 9: wakeup_source_activate(ws); 10: }
a)增長wakeup source的event_count,表示該source又產生了一個event。
b)根據events_check_enabled變量的狀態,決定是否增長wakeup_count。這和wakeup count的功能有關,到時再詳細描述。
c)若是wakeup source沒有active,則調用wakeup_source_activate,activate之。這也是5.1小節所描述的,event_count和active_count的區別所在。wakeup_source_activate的代碼以下。
1: static void wakeup_source_activate(struct wakeup_source *ws) 2: { 3: unsigned int cec; 4: 5: /* 6: * active wakeup source should bring the system 7: * out of PM_SUSPEND_FREEZE state 8: */ 9: freeze_wake(); 10: 11: ws->active = true; 12: ws->active_count++; 13: ws->last_time = ktime_get(); 14: if (ws->autosleep_enabled) 15: ws->start_prevent_time = ws->last_time; 16: 17: /* Increment the counter of events in progress. */ 18: cec = atomic_inc_return(&combined_event_count); 19: 20: trace_wakeup_source_activate(ws->name, cec); 21: }
a)調用freeze_wake,將系統從suspend to freeze狀態下喚醒。有關freeze功能,請參考相關的文章。
b)設置active標誌,增長active_count,更新last_time。
c)若是使能了autosleep,更新start_prevent_time,由於此刻該wakeup source會開始阻止系統auto sleep。具體可參考auto sleep的功能描述。
d)增長「wakeup events in progress」計數(5.2小節有描述)。該操做是wakeup events framework的靈魂,增長該計數,意味着系統正在處理的wakeup event數目不爲零,則系統不能suspend。
到此,pm_stay_awake執行結束,意味着系統至少正在處理一個wakeup event,所以不能suspend。那處理完成後呢?driver要調用pm_relax通知PM core。
pm_relax和pm_stay_awake成對出現,用於在event處理結束後通知PM core,其實現以下:
1: /** 2: * pm_relax - Notify the PM core that processing of a wakeup event has ended. 3: * @dev: Device that signaled the event. 4: * 5: * Execute __pm_relax() for the @dev's wakeup source object. 6: */ 7: void pm_relax(struct device *dev) 8: { 9: unsigned long flags; 10: 11: if (!dev) 12: return; 13: 14: spin_lock_irqsave(&dev->power.lock, flags); 15: __pm_relax(dev->power.wakeup); 16: spin_unlock_irqrestore(&dev->power.lock, flags); 17: }
直接調用__pm_relax,以下:
1: void __pm_relax(struct wakeup_source *ws) 2: { 3: unsigned long flags; 4: 5: if (!ws) 6: return; 7: 8: spin_lock_irqsave(&ws->lock, flags); 9: if (ws->active) 10: wakeup_source_deactivate(ws); 11: spin_unlock_irqrestore(&ws->lock, flags); 12: }
若是該wakeup source處於active狀態,調用wakeup_source_deactivate接口,deactivate之。deactivate接口和activate接口同樣,是wakeup events framework的核心邏輯,以下:
1: static void wakeup_source_deactivate(struct wakeup_source *ws) 2: { 3: unsigned int cnt, inpr, cec; 4: ktime_t duration; 5: ktime_t now; 6: 7: ws->relax_count++; 8: /* 9: * __pm_relax() may be called directly or from a timer function. 10: * If it is called directly right after the timer function has been 11: * started, but before the timer function calls __pm_relax(), it is 12: * possible that __pm_stay_awake() will be called in the meantime and 13: * will set ws->active. Then, ws->active may be cleared immediately 14: * by the __pm_relax() called from the timer function, but in such a 15: * case ws->relax_count will be different from ws->active_count. 16: */ 17: if (ws->relax_count != ws->active_count) { 18: ws->relax_count--; 19: return; 20: } 21: 22: ws->active = false; 23: 24: now = ktime_get(); 25: duration = ktime_sub(now, ws->last_time); 26: ws->total_time = ktime_add(ws->total_time, duration); 27: if (ktime_to_ns(duration) > ktime_to_ns(ws->max_time)) 28: ws->max_time = duration; 29: 30: ws->last_time = now; 31: del_timer(&ws->timer); 32: ws->timer_expires = 0; 33: 34: if (ws->autosleep_enabled) 35: update_prevent_sleep_time(ws, now); 36: 37: /* 38: * Increment the counter of registered wakeup events and decrement the 39: * couter of wakeup events in progress simultaneously. 40: */ 41: cec = atomic_add_return(MAX_IN_PROGRESS, &combined_event_count); 42: trace_wakeup_source_deactivate(ws->name, cec); 43: 44: 45: split_counters(&cnt, &inpr); 46: if (!inpr && waitqueue_active(&wakeup_count_wait_queue)) 47: wake_up(&wakeup_count_wait_queue); 48: }
a)relax_count加1(若是relax_count和active_count不等,則說明有重複調用,要退出)。
b)清除active標記。
c)更新total_time、max_time、last_time等變量。
d)若是使能auto sleep,更新相關的變量(後面再詳細描述)。
e)再欣賞一下藝術,wakeup events in progress減1,registered wakeup events加1。
f)wakeup count相關的處理,後面再詳細說明。
pm_wakeup_event是pm_stay_awake和pm_relax的組合版,在上報event時,指定一個timeout時間,timeout後,自動relax,通常用於不知道什麼時候能處理完成的場景。該接口比較簡單,就不一一描述了。
drivers產生的wakeup events,最終要上報到PM core,PM core會根據這些events,決定是否要終止suspend過程。這表如今suspend過程當中頻繁調用pm_wakeup_pending接口上(可參考「Linux電源管理(6)_Generic PM之Suspend功能」)。該接口的實現以下:
1: /** 2: * pm_wakeup_pending - Check if power transition in progress should be aborted. 3: * 4: * Compare the current number of registered wakeup events with its preserved 5: * value from the past and return true if new wakeup events have been registered 6: * since the old value was stored. Also return true if the current number of 7: * wakeup events being processed is different from zero. 8: */ 9: bool pm_wakeup_pending(void) 10: { 11: unsigned long flags; 12: bool ret = false; 13: 14: spin_lock_irqsave(&events_lock, flags); 15: if (events_check_enabled) { 16: unsigned int cnt, inpr; 17: 18: split_counters(&cnt, &inpr); 19: ret = (cnt != saved_count || inpr > 0); 20: events_check_enabled = !ret; 21: } 22: spin_unlock_irqrestore(&events_lock, flags); 23: 24: if (ret) 25: print_active_wakeup_sources(); 26: 27: return ret; 28: }
該接口的邏輯比較直觀,先拋開wakeup count的邏輯不談(後面會重點說明),只要正在處理的events不爲0,就返回true,調用者就會終止suspend。
5.4 wakeup count、wake lock和auto sleep
這篇文章寫的有點長了,不能繼續了,這幾個功能,會接下來的文章中繼續分析。