涉及的接口有:緩存
主要過程:函數
代碼示例: oop
//首先枚舉你的音頻設備,你能夠在這個時候獲取到你機器上全部可用的設備,並指定你須要用到的那個設備 spa
hr = CoCreateInstance(code
CLSID_MMDeviceEnumerator, NULL,
CLSCTX_ALL, IID_IMMDeviceEnumerator,
(void**)&pEnumerator);
EXIT_ON_ERROR(hr) orm
hr = pEnumerator->GetDefaultAudioEndpoint(對象
eCapture, eConsole, &pDevice);
EXIT_ON_ERROR(hr) 接口
//建立一個管理對象,經過它能夠獲取到你須要的一切數據
hr = pDevice->Activate(
IID_IAudioClient, CLSCTX_ALL,
NULL, (void**)&pAudioClient);
EXIT_ON_ERROR(hr)
hr = pAudioClient->GetMixFormat(&pwfx);
EXIT_ON_ERROR(hr)
//初始化管理對象,在這裏,你能夠指定它的最大緩衝區長度,這個很重要,應用程序控制數據塊的大小以及延時長短都靠這裏的初始化,具體參數你們看看文檔解釋
hr = pAudioClient->Initialize(
AUDCLNT_SHAREMODE_SHARED,
0,
hnsRequestedDuration,
0,
pwfx,
NULL);
EXIT_ON_ERROR(hr)
//這個buffersize,指的是緩衝區最多能夠存放多少幀的數據量
hr = pAudioClient->GetBufferSize(&bufferFrameCount);
EXIT_ON_ERROR(hr)
//建立採集管理接口,這個接口很簡單,沒什麼重要的東西
hr = pAudioClient->GetService(
IID_IAudioCaptureClient,
(void**)&pCaptureClient);
EXIT_ON_ERROR(hr)
// Notify the audio sink which format to use.
hr = pMySink->SetFormat(pwfx);
EXIT_ON_ERROR(hr)
// Calculate the actual duration of the allocated buffer.
hnsActualDuration = (double)REFTIMES_PER_SEC *
bufferFrameCount / pwfx->nSamplesPerSec;
hr = pAudioClient->Start(); // Start recording.
EXIT_ON_ERROR(hr)
// Each loop fills about half of the shared buffer.
while (bDone == FALSE)
{
//讓程序暫停運行一段時間,緩衝區裏在這段時間會被填充數據
Sleep(hnsActualDuration/REFTIMES_PER_MILLISEC/2);
hr = pCaptureClient->GetNextPacketSize(&packetLength);
EXIT_ON_ERROR(hr)
while (packetLength != 0)
{
//鎖定緩衝區,獲取數據
hr = pCaptureClient->GetBuffer(
&pData,
&numFramesAvailable,
&flags, NULL, NULL);
EXIT_ON_ERROR(hr)
if (flags & AUDCLNT_BUFFERFLAGS_SILENT)
{
pData = NULL;
}
hr = pMySink->CopyData(
pData, numFramesAvailable, &bDone);
EXIT_ON_ERROR(hr)
hr = pCaptureClient->ReleaseBuffer(numFramesAvailable);
EXIT_ON_ERROR(hr)
hr = pCaptureClient->GetNextPacketSize(&packetLength);
EXIT_ON_ERROR(hr)
}
}
hr = pAudioClient->Stop();
EXIT_ON_ERROR(hr)查看錄製的音頻能夠用 audacity 這個軟件