實際開發中,會出現數值爲空的狀況,這時類的getter和setter方法應該判斷是否傳入爲空或者直接在Bigdecimal 類型屬性上初始化,如:html
private BigDecimal income = new BigDecimal(0); //收入
private BigDecimal cess = new BigDecimal(0); //稅額
private BigDecimal comm = new BigDecimal(0); // 總費用 less
BigDecimal類型若是須要運算則要轉換類型爲double或Double才行,計算完成後再轉換回Bigdecimal類型,這時BigDecimal裏面的值有多是不少位小數位,若是但願無論計算結果,當我得到某一對象Bigdecimal類型屬性的值時,統一都是2位小數時,要控制該屬性的getter或setter方法,如:ui
控制getter() ,須要配合上面的屬性字段的初始化this
public BigDecimal getCess() {
return cess.setScale(2, BigDecimal.ROUND_HALF_UP);
}spa
或者控制setter()
public void setCess(BigDecimal cess) {
if(null == cess){
this.cess = cess.setScale(2, BigDecimal.ROUND_HALF_UP);
}else{
this.cess = null;
}
}rest
public class test1_format { public static void main(String[] args) { BigDecimal decimal = new BigDecimal("1.12345"); System.out.println(decimal); BigDecimal setScale = decimal.setScale(4,BigDecimal.ROUND_HALF_DOWN); System.out.println(setScale); BigDecimal setScale1 = decimal.setScale(4,BigDecimal.ROUND_HALF_UP); System.out.println(setScale1); } }
參數定義orm
ROUND_CEILING
Rounding mode to round towards positive infinity.
向正無窮方向舍入
ROUND_DOWN
Rounding mode to round towards zero.
向零方向舍入
ROUND_FLOOR
Rounding mode to round towards negative infinity.
向負無窮方向舍入
ROUND_HALF_DOWN
Rounding mode to round towards "nearest neighbor" unless both neighbors are equidistant, in which case round down.
向(距離)最近的一邊舍入,除非兩邊(的距離)是相等,若是是這樣,向下舍入, 例如1.55 保留一位小數結果爲1.5
ROUND_HALF_EVEN
Rounding mode to round towards the "nearest neighbor" unless both neighbors are equidistant, in which case, round towards the even neighbor.
向(距離)最近的一邊舍入,除非兩邊(的距離)是相等,若是是這樣,若是保留位數是奇數,使用ROUND_HALF_UP ,若是是偶數,使用ROUND_HALF_DOWN
ROUND_HALF_UP
Rounding mode to round towards "nearest neighbor" unless both neighbors are equidistant, in which case round up.
向(距離)最近的一邊舍入,除非兩邊(的距離)是相等,若是是這樣,向上舍入, 1.55保留一位小數結果爲1.6
ROUND_UNNECESSARY
Rounding mode to assert that the requested operation has an exact result, hence no rounding is necessary.
計算結果是精確的,不須要舍入模式
ROUND_UP
Rounding mode to round away from zero.
向遠離0的方向舍入htm