這裏使用當前格式化時間做爲文件名,命名衝突.ios
下面主要代碼爲建立一個用於存放聲音的音頻文件,主要是在沙盒中建立一個目錄(名爲Voice)存放音頻文件.注意,咱們必定要先將文件夾建立出來,不然在調用後面AudioFileCreateWithURL
函數時將報錯.git
- (NSString *)createFilePath {
NSDateFormatter *dateFormatter = [[NSDateFormatter alloc] init];
dateFormatter.dateFormat = @"yyyy_MM_dd__HH_mm_ss";
NSString *date = [dateFormatter stringFromDate:[NSDate date]];
NSArray *searchPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,
NSUserDomainMask,
YES);
NSString *documentPath = [[searchPaths objectAtIndex:0] stringByAppendingPathComponent:@"Voice"];
// 先建立子目錄. 注意,若果直接調用AudioFileCreateWithURL建立一個不存在的目錄建立文件會失敗
NSFileManager *fileManager = [NSFileManager defaultManager];
if (![fileManager fileExistsAtPath:documentPath]) {
[fileManager createDirectoryAtPath:documentPath withIntermediateDirectories:YES attributes:nil error:nil];
}
NSString *fullFileName = [NSString stringWithFormat:@"%@.caf",date];
NSString *filePath = [documentPath stringByAppendingPathComponent:fullFileName];
return filePath;
}
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經過上面建立的url,再加上咱們要建立的文件類型(iOS中CAF格式文件能夠存聽任意類型音頻數據),音頻流的ASBD格式,文件特性的flag,這裏設置kAudioFileFlags_EraseFile
代表CreateURL調用將清空現有文件的內容,若是未設置,則若是文件已存在則CreateURL調用將失敗.github
- (AudioFileID)createAudioFileWithFilePath:(NSString *)filePath AudioDesc:(AudioStreamBasicDescription)audioDesc {
CFURLRef url = CFURLCreateWithString(kCFAllocatorDefault, (CFStringRef)filePath, NULL);
NSLog(@"Audio Recorder: record file path:%@",filePath);
AudioFileID audioFile;
// create the audio file
OSStatus status = AudioFileCreateWithURL(url,
kAudioFileCAFType,
&audioDesc,
kAudioFileFlags_EraseFile,
&audioFile);
if (status != noErr) {
NSLog(@"Audio Recorder: AudioFileCreateWithURL Failed, status:%d",(int)status);
}
CFRelease(url);
return audioFile;
}
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magic cookie: 能夠理解成是文件的頭信息,包含音頻文件播放須要的一些必要信息, magic cookie塊包含某些音頻數據格式(例如MPEG-4 AAC)所需的補充數據,用於解碼音頻數據。若是CAF文件中包含的音頻數據格式須要magic cookie數據,則該文件必須具備此塊。macos
在這裏分爲兩種狀況,若是錄製文件數據CBR(未壓縮數據格式:PCM...),則不須要設置magic cookie, 若是錄製文件數據VBR(壓縮數據格式:AAC...),則須要設置magic cookie.緩存
注意: 採用不一樣技術採集到的音頻,設置magic cookie的方式是不一樣的.bash
首先使用kAudioQueueProperty_MagicCookie
屬性獲取當前audio queue是否含有magic cookie,若是有,返回magic cookie長度,而後爲它分配一段內存就能夠調用kAudioQueueProperty_MagicCookie
獲取audio queue中的magic cookie,最後,將magic cookie經過kAudioFilePropertyMagicCookieData
屬性設置到audio file中便可.cookie
- (void)copyEncoderCookieToFileByAudioQueue:(AudioQueueRef)inQueue inFile:(AudioFileID)inFile {
OSStatus result = noErr;
UInt32 cookieSize;
result = AudioQueueGetPropertySize (
inQueue,
kAudioQueueProperty_MagicCookie,
&cookieSize
);
if (result == noErr) {
char* magicCookie = (char *) malloc (cookieSize);
result =AudioQueueGetProperty (
inQueue,
kAudioQueueProperty_MagicCookie,
magicCookie,
&cookieSize
);
if (result == noErr) {
result = AudioFileSetProperty (
inFile,
kAudioFilePropertyMagicCookieData,
cookieSize,
magicCookie
);
if (result == noErr) {
NSLog(@"set Magic cookie successful.");
}else {
NSLog(@"set Magic cookie failed.");
}
}else {
NSLog(@"get Magic cookie failed.");
}
free (magicCookie);
}else {
NSLog(@"Magic cookie: get size failed.");
}
}
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當使用Audio Unit採集音頻數據時,咱們沒法直接採集AAC類型的數據,須要藉助Audio Converter,原理同上,即從Audio Converter中獲取Magic cookie並設置給audio file.函數
-(void)copyEncoderCookieToFileByAudioConverter:(AudioConverterRef)audioConverter inFile:(AudioFileID)inFile {
// Grab the cookie from the converter and write it to the destination file.
UInt32 cookieSize = 0;
OSStatus error = AudioConverterGetPropertyInfo(audioConverter, kAudioConverterCompressionMagicCookie, &cookieSize, NULL);
if (error == noErr && cookieSize != 0) {
char *cookie = (char *)malloc(cookieSize * sizeof(char));
error = AudioConverterGetProperty(audioConverter, kAudioConverterCompressionMagicCookie, &cookieSize, cookie);
if (error == noErr) {
error = AudioFileSetProperty(inFile, kAudioFilePropertyMagicCookieData, cookieSize, cookie);
if (error == noErr) {
UInt32 willEatTheCookie = false;
error = AudioFileGetPropertyInfo(inFile, kAudioFilePropertyMagicCookieData, NULL, &willEatTheCookie);
if (error == noErr) {
NSLog(@"%@:%s - Writing magic cookie to destination file: %u cookie:%d \n",kModuleName,__func__, (unsigned int)cookieSize, willEatTheCookie);
}else {
NSLog(@"%@:%s - Could not Writing magic cookie to destination file status:%d \n",kModuleName,__func__,(int)error);
}
} else {
NSLog(@"%@:%s - Even though some formats have cookies, some files don't take them and that's OK,set cookie status:%d \n",kModuleName,__func__,(int)error);
}
} else {
NSLog(@"%@:%s - Could not Get kAudioConverterCompressionMagicCookie from Audio Converter!\n status:%d ",kModuleName,__func__,(int)error);
}
free(cookie);
}else {
// If there is an error here, then the format doesn't have a cookie - this is perfectly fine as som formats do not. NSLog(@"%@:%s - cookie status:%d, %d \n",kModuleName,__func__,(int)error, cookieSize); } } 複製代碼
經過AudioFileWritePackets
能夠將音頻數據寫入文件.post
- (void)writeFileWithInNumBytes:(UInt32)inNumBytes ioNumPackets:(UInt32 )ioNumPackets inBuffer:(const void *)inBuffer inPacketDesc:(const AudioStreamPacketDescription*)inPacketDesc {
if (!m_recordFile) {
return;
}
// AudioStreamPacketDescription outputPacketDescriptions;
OSStatus status = AudioFileWritePackets(m_recordFile,
false,
inNumBytes,
inPacketDesc,
m_recordCurrentPacket,
&ioNumPackets,
inBuffer);
if (status == noErr) {
m_recordCurrentPacket += ioNumPackets; // 用於記錄起始位置
}else {
NSLog(@"%@:%s - write file status = %d \n",kModuleName,__func__,(int)status);
}
}
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該函數定義以下.ui
extern OSStatus
AudioFileWritePackets ( AudioFileID inAudioFile,
Boolean inUseCache,
UInt32 inNumBytes,
const AudioStreamPacketDescription * __nullable inPacketDescriptions,
SInt64 inStartingPacket,
UInt32 *ioNumPackets,
const void *inBuffer) API_AVAILABLE(macos(10.2), ios(2.0), watchos(2.0), tvos(9.0));
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注意: 在開啓與關閉錄製時都須要作一次寫magic cookie操做,開始時作是爲了使文件具有magic cookie可用,結束時調用是爲了更新與校訂magic cookie信息.
-(void)stopVoiceRecordAudioConverter:(AudioConverterRef)audioConverter needMagicCookie:(BOOL)isNeedMagicCookie {
if (isNeedMagicCookie) {
// reconfirm magic cookie at the end.
[self copyEncoderCookieToFileByAudioConverter:audioConverter
inFile:m_recordFile];
}
AudioFileClose(m_recordFile);
m_recordCurrentPacket = 0;
}
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