[Part 1] Ubuntu 16.04安裝和配置QT5 | Part-1: Install and Configure Qt5 on Ubuntu 16.04

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Part-1: Install and Configure Qt5 on Ubuntu 16.04git

Series

Guide

  • qt: 5.7.0
  • qmake: 3.0 based on Qt 5.7.0
  • qtcreator: 3.5.1 based on Qt 5.5.1

purge existing qt5 and qt4

sudo apt-get purge qt5-default qtcreator 
    sudo apt-get purge qt4-designer qt4-dev-tools複製代碼

install qt57

In addition, building graphical Qt applications requires OpenGL libraries and headers installed. On Ubuntu and other Debian-based Linux systems you can get OpenGL and the minimal set of development tools by installing the packages libgl1-mesa-dev and build-essential, i.e. by running this command:ubuntu

sudo apt-get install build-essential libgl1-mesa-dev複製代碼

Download qt and install.vim

sudo apt-get install build-essential libgl1-mesa-dev
    wget http://download.qt.io/official_releases/qt/5.7/5.7.0/qt-opensource-linux-x64-5.7.0.run
    chmod +x qt-opensource-linux-x64-5.7.0.run
    ./qt-opensource-linux-x64-5.7.0.run複製代碼

install to /opt/Qt5.7.0windows

cd /opt
    sudo ln -s /opt/Qt5.7.0 qt複製代碼

add qt bin to path

vim .bashrc複製代碼
# added by kzl
    export PATH=/opt/cuda-8.0/bin:$PATH
    export PATH=/opt/MATLAB/R2016b/bin:$PATH
    export PATH=/opt/qt/5.7/gcc_64/bin:$PATH複製代碼

qt.conf for ld.so.conf.d

cd /etc/ld.so.conf.d
    sudo vim qt.conf複製代碼
/opt/qt/5.7/gcc_64/lib複製代碼
sudo ldconfig複製代碼

or only install qtcreator (find_package error for `qt5x11extra-config.cmake`)bash

sudo apt-get install qt5-default qtcreator
    sudo apt-get install qt4-designer qt4-dev-tools
複製代碼

qtchooser

add qt57.conf

cat /usr/share/qtchooser/qt57.conf 複製代碼
/opt/qt/5.7/gcc_64/bin
    /opt/qt/5.7/gcc_64/lib複製代碼
# link to qt57
    cd /usr/lib/x86_64-linux-gnu/qtchooser
    sudo ln -s /usr/share/qtchooser/qt57.conf qt57.conf複製代碼

link to default

cd /usr/lib/x86_64-linux-gnu/qt-default/qtchooser複製代碼
sudo rm default.conf
    sudo ln -s /usr/share/qtchooser/qt57.conf default.conf
    ls -l default.conf
    default.conf -> /usr/share/qtchooser/qt57.conf複製代碼

qt conf

/usr/share/qtchooser/app

  • qt4-x86_64-linux-gnu.conf (FILE)
  • qt5-x86_64-linux-gnu.conf (FILE)
  • qt57.conf (FILE)

/usr/lib/x86_64-linux-gnu/qtchooser/less

  • 4.conf (link)
  • 5.conf (link)
  • qt4.conf (link)
  • qt5.conf (link)
  • qt57.conf (link)

/usr/lib/x86_64-linux-gnu/qt-default/qtchooser/ide

  • default.conf (link) qt57.conf

qtchooser


which qtchooser 
    /usr/bin/qtchooser複製代碼
qtchooser -l複製代碼
4
    5
    default
    qt4-x86_64-linux-gnu
    qt4
    qt5-x86_64-linux-gnu
    qt5複製代碼

qtchooser env

qtchooser -print-env
    QT_SELECT="default"
    QTTOOLDIR="/opt/qt/5.7/gcc_64/bin"
    QTLIBDIR="/opt/qt/5.7/gcc_64/lib"
複製代碼

export QTQPAPLATFORMPLUGINPATH

vim .bashrc
    export QT_QPA_PLATFORM_PLUGIN_PATH=/opt/qt/5.7/gcc_64/plugins/platforms複製代碼

otherwise,errors may occur.svg

Failed to load platform plugin "xcb".

Qtcreator Tutorial

install qtcreator

sudo apt-get -y install qtcreator複製代碼
qtcreator -version複製代碼
Qt Creator 3.5.1 based on Qt 5.5.1複製代碼

create application

Start qtcreator and create a Qt Widget Application named hello.

add resource fileAdd a resource file named resource.qrc.

hello-->right click--> Add New... --->qt---> qt resource file---> name resource---> generate resource.qrc複製代碼

and then import images to resource.qrc

Resources | resource.qrt--->right click---> Add Prefix...---> name /prefix
    Resources | resource.qrt | /prefix--->right click ---> Add Existing Files... ---> choose images ---> OK複製代碼

use resource in mainwindow.ui

button ---> property page ---> icon ---> Choose Resource... ---> select image ---> OK 
複製代碼

Qt slots

method 1

steps:

mainwindow.ui ---> choose button ---> right click ---> Go to slot... ---> choose clicked() ---> OK複製代碼

will add slots in mainwindow.h automatically

private slots:
        void on_pushButtonOK_clicked();複製代碼

and in mainwindow.cpp

void MainWindow::on_pushButtonOK_clicked()
    {複製代碼
}複製代碼

Tips: if we use on_pushButtonOK_clicked style, there is no need to connect with slots in MainWindow constructor by hand.

method 2 (OK)

add slots in mainwindow.h by hand

private slots:
        void pushButtonCancel_clicked();複製代碼

and in mainwindow.cpp

void MainWindow::pushButtonCancel_clicked()
    {複製代碼
}複製代碼

connect button with slot in mainwindow.cpp

MainWindow::MainWindow(QWidget *parent) :
        QMainWindow(parent),
        ui(new Ui::MainWindow)
    {
        ui->setupUi(this);複製代碼
// connect
        connect(ui->pushButtonCancel, SIGNAL(clicked()), this, SLOT(pushButtonCancel_clicked()));
    }

複製代碼

Code Example

folder

folder structure like this:

$ tree hello/複製代碼
hello/
    ├── CMakeLists.txt
    ├── hello.pro
    ├── hello.pro.user
    ├── images
    │   ├── kezunlin_logo.png
    │   ├── logo.svg
    │   └── searchicon.png
    ├── main.cpp
    ├── mainwindow.cpp
    ├── mainwindow.h
    ├── mainwindow.ui
    └── resource.qrc複製代碼
1 directory, 11 files複製代碼

code

mainwinow.h

#ifndef MAINWINDOW_H
#define MAINWINDOW_H

#include <QMainWindow>

namespace Ui {
class MainWindow;
}

class MainWindow : public QMainWindow
{
    Q_OBJECT

public:
    explicit MainWindow(QWidget *parent = 0);
    ~MainWindow();

private slots:
    void on_pushButtonOK_clicked(); // method1
    void pushButtonCancel_clicked(); // method2

private:
    Ui::MainWindow *ui;
};

#endif // MAINWINDOW_H複製代碼

mainwindow.cpp

#include "mainwindow.h"
#include "ui_mainwindow.h"

#include <QMessageBox>

MainWindow::MainWindow(QWidget *parent) :
    QMainWindow(parent),
    ui(new Ui::MainWindow)
{
    ui->setupUi(this);

    // connect
    connect(ui->pushButtonCancel, SIGNAL(clicked()), this, SLOT(pushButtonCancel_clicked()));
}

MainWindow::~MainWindow()
{
    delete ui;
}

void MainWindow::on_pushButtonOK_clicked()
{
    QString text = ui->lineEditName->text();
    QMessageBox::information(this, "OK", text);
    ui->pushButtonOK->setText( tr("(OK. click me)") );
}

void MainWindow::pushButtonCancel_clicked()
{
    QString text = ui->lineEditName->text();
    QMessageBox::information(this, "Cancel", text);
    ui->pushButtonCancel->setText( tr("(Cancel.click me)") );
}複製代碼

main.cpp

#include "mainwindow.h"
#include <QApplication>

int main(int argc, char *argv[])
{
    QApplication a(argc, argv);
    MainWindow w;
    w.show();

    return a.exec();
}複製代碼

CMakeLists.txt

cmake_minimum_required(VERSION 2.8.8)

project(helloworld)

# Find includes in corresponding build directories
set(CMAKE_INCLUDE_CURRENT_DIR ON)
# Instruct CMake to run moc automatically when needed.
set(CMAKE_AUTOMOC ON)

# ${QT_INCLUDE_DIRS} ${QT_LIBRARIES} and so on are all Qt4 Macro Definitions!!!!!
# Find the QtWidgets library
find_package(Qt5Core)
find_package(Qt5Widgets)
find_package(Qt5Gui)
find_package(Qt5OpenGL)
find_package(Qt5Xml)

#message( [qt] ${Qt5Core_INCLUDE_DIRS} )
#message( [qt] ${Qt5Core_LIBRARIES} )
#message( [qt] ${Qt5Widgets_INCLUDE_DIRS} )
#message( [qt] ${Qt5Widgets_LIBRARIES} )

# cpp files
aux_source_directory(. SRC_LIST)

# ui files
qt5_wrap_ui(ui_FILES mainwindow.ui)
# resource files
qt5_add_resources(qrc_FILES resource.qrc)

message( [Main] ${SRC_LIST} ) # ./main.cpp./mainwindow.cpp
message( [Main] ${ui_FILES} ) # build/ui_mainwindow.h
message( [Main] ${qrc_FILES} )# build/qrc_resource.cpp

# Tell CMake to create the helloworld executable
add_executable(${PROJECT_NAME} ${SRC_LIST} ${ui_FILES} ${qrc_FILES})

qt5_use_modules(${PROJECT_NAME} Core Widgets OpenGL Xml Gui)

# Use the Widgets module from Qt 5.
#qt5_use_modules(helloworld Widgets)

# link other libraries
#target_link_libraries (${PROJECT_NAME} ${SPEC_OPENCV_LIBS})複製代碼

CMakeLists.txt 2

cmake_minimum_required(VERSION 3.0)

set(PROJECT_NAME demo)

set(CMAKE_BINARY_DIR ${CMAKE_SOURCE_DIR}/bin)  # bin/

set(EXECUTABLE_OUTPUT_PATH ${CMAKE_BINARY_DIR})
set(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR})

set(CMAKE_CXX_STANDARD 11)
#set(CMAKE_PREFIX_PATH ${QTDIR})
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTORCC ON)

# QT5_DIR /opt/Qt5.7.0/5.7/gcc_64/lib/cmake/Qt5
find_package(Qt5 REQUIRED Widgets Core Gui Network OpenGL)
find_package(OpenCV REQUIRED COMPONENTS core highgui imgproc features2d calib3d )
find_package(Protobuf REQUIRED) # 3.6.1
find_package(VTK REQUIRED) # 8.1.2
include(${VTK_USE_FILE})

MESSAGE( [Main] " VTK_INCLUDE_DIRS = ${VTK_INCLUDE_DIRS}")
MESSAGE( [Main] " VTK_LIBRARIES = ${VTK_LIBRARIES}")

find_package(PCL REQUIRED) # 1.9.1
#find_package(PCL REQUIRED COMPONENTS common io filters visualization)

link_directories(${PCL_LIBRARY_DIRS})
add_definitions(${PCL_DEFINITIONS})

message ([main] "PCL_DIR = ${PCL_DIR}")
message ([main] "PCL_FOUND = ${PCL_FOUND}")
message ([main] "PCL_INCLUDE_DIRS = ${PCL_INCLUDE_DIRS}")
message ([main] "PCL_LIBRARIES = ${PCL_LIBRARIES}")

message ([main] "PCL_LIBRARY_DIRS = ${PCL_LIBRARY_DIRS}")
message ([main] "PCL_COMMON_LIBRARIES = ${PCL_COMMON_LIBRARIES}")
message ([main] "PCL_IO_LIBRARIES = ${PCL_IO_LIBRARIES}")
message ([main] "PCL_FILTERS_LIBRARIES = ${PCL_FILTERS_LIBRARIES}")
message ([main] "PCL_VISUALIZATION_LIBRARIES = ${PCL_VISUALIZATION_LIBRARIES}")

include_directories(
    ./ # current folder

#    ${GFLAGS_INCLUDE_DIRS}
#    ${GLOG_INCLUDE_DIRS}
#    ${GTEST_INCLUDE_DIRS}
    ${PROTOBUF_INCLUDE_DIRS}
    ${Boost_INCLUDE_DIRS} 
    ${OpenCV_INCLUDE_DIRS}
    ${VTK_INCLUDE_DIRS}
    ${PCL_INCLUDE_DIRS}
) 

set(SOURCE_FILES
    main.cpp
    MainWindow.cpp
    ./proto/camera_image.pb.cc
    ./proto/point_cloud.pb.cc
)

set(RESOURCE_FILE resource.qrc)

add_executable(${PROJECT_NAME} ${SOURCE_FILES} ${RESOURCE_FILE})

target_link_libraries(${PROJECT_NAME} 
    Qt5::Widgets Qt5::Gui Qt5::Core Qt5::OpenGL Qt5::Network
    ${Boost_LIBRARIES}
    ${PROTOBUF_LIBRARIES}
    ${OpenCV_LIBRARIES}
    ${VTK_LIBRARIES}
    ${PCL_LIBRARIES}    
    pthread
    rt
)複製代碼

cmake

cd hello
    mkdir build
    cd build
    cmake ..
    make複製代碼

run

./helloworld複製代碼

screen snapshot like this:

qt_hellowindow

Reference

History

  • 20180108: created.

Copyright

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