編寫上位機與下位機通訊的時候,涉及到協議的轉換,比較多會使用到二進制。傳統的方法,是將數據總體獲取到byte數組中,而後逐字節對數據進行解析。這樣操做工做量比較大,對於較長數據段更容易計算位置出錯。c#
其實,對於下位機給出通信的數據結構的狀況下,能夠直接使用C#的struct將數據直接轉換。須要使用到Marshal
。數組
假定下位機(C語言編寫)給到咱們的數據結構是這個,傳輸方式爲小端方式數據結構
typedef struct { unsigned long int time; // 4個字節 float tmpr[3]; // 4*3 個字節 float forces[6]; // 4*6個字節 float distance[6]; // 4*6個字節 } dataItem_t;
首先須要定義一個struct:app
[StructLayout(LayoutKind.Sequential, Size = 64, Pack = 1)] public struct HardwareData { //[FieldOffset(0)] public UInt32 Time; // 4個字節 [MarshalAs(UnmanagedType.ByValArray, SizeConst = 3)] //[FieldOffset(4)] public float[] Tmpr; // 3* 4個字節 //[FieldOffset(16)] [MarshalAs(UnmanagedType.ByValArray, SizeConst = 6)] public float[] Forces; // 6* 4個字節 //[FieldOffset(40)] [MarshalAs(UnmanagedType.ByValArray, SizeConst = 6)] public float[] Distance; // 6*4個字節 }
而後使用如下代碼進行轉換ui
// code from https://stackoverflow.com/questions/628843/byte-for-byte-serialization-of-a-struct-in-c-sharp/629120#629120 /// <summary> /// converts byte[] to struct /// </summary> public static T RawDeserialize<T>(byte[] rawData, int position) { int rawsize = Marshal.SizeOf(typeof(T)); if (rawsize > rawData.Length - position) throw new ArgumentException("Not enough data to fill struct. Array length from position: " + (rawData.Length - position) + ", Struct length: " + rawsize); IntPtr buffer = Marshal.AllocHGlobal(rawsize); Marshal.Copy(rawData, position, buffer, rawsize); T retobj = (T)Marshal.PtrToStructure(buffer, typeof(T)); Marshal.FreeHGlobal(buffer); return retobj; } /// <summary> /// converts a struct to byte[] /// </summary> public static byte[] RawSerialize(object anything) { int rawSize = Marshal.SizeOf(anything); IntPtr buffer = Marshal.AllocHGlobal(rawSize); Marshal.StructureToPtr(anything, buffer, false); byte[] rawDatas = new byte[rawSize]; Marshal.Copy(buffer, rawDatas, 0, rawSize); Marshal.FreeHGlobal(buffer); return rawDatas; }
注意這裏我使用的方式爲LayoutKind.Sequential
,若是直接使用LayoutKind.Explicit
並設置FieldOffset
會彈出一個詭異的錯誤System.TypeLoadException:「Could not load type 'ConsoleApp3.DataItem' from assembly 'ConsoleApp3, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' because it contains an object field at offset 4 that is incorrectly aligned or overlapped by a non-object field.」。指針
提示是對齊的錯誤,這個和編譯的時候使用的32bit和64位是相關的,詳細數據封送對齊的操做我不就詳細說了,貼下代碼。rest
//強制指定x86編譯 [StructLayout(LayoutKind.Explicit, Size = 64, Pack = 1)] public struct DataItem { [MarshalAs(UnmanagedType.U4)] [FieldOffset(0)] public UInt32 time; // 4個字節 [MarshalAs(UnmanagedType.ByValArray, SizeConst = 3, ArraySubType = UnmanagedType.R4)] [FieldOffset(4)] public float[] tmpr; // 3* 4個字節 [FieldOffset(16)] [MarshalAs(UnmanagedType.ByValArray, SizeConst = 6, ArraySubType = UnmanagedType.R4)] public float[] forces; // 6* 4個字節 [FieldOffset(40)] [MarshalAs(UnmanagedType.ByValArray, SizeConst = 6, ArraySubType = UnmanagedType.R4)] public float[] distance; // 6*4個字節 }
強制指定x64編譯沒有成功,由於數據對齊後和從下位機上來的數據長度是不符的。code
微軟不是很推薦使用LayoutKind.Explicit
,若是非要用而且不想指定平臺的話,可使用指針來操做,固然,這個須要unsafe
。ci
var item = RawDeserialize<DataItem>(tail.ToArray(), 0); unsafe { float* p = &item.forces; for (int i = 0; i < 6; i++) { Console.WriteLine(*p); p++; } } [StructLayout(LayoutKind.Explicit, Size = 64, Pack = 1)] public struct DataItem { [FieldOffset(0)] public UInt32 time; // 4個字節 [FieldOffset(4)] public float tmpr; // 3* 4個字節 [FieldOffset(16)] public float forces; // 6* 4個字節 [FieldOffset(40)] public float distance; // 6*4個字節 }
感受寫起來仍是很麻煩,既然用上了unsafe
,就乾脆直接一點。get
[StructLayout(LayoutKind.Sequential, Pack = 1)] public unsafe struct DataItem { public UInt32 time; // 4個字節 public fixed float tmpr[3]; // 3* 4個字節 public fixed float forces[6]; // 6* 4個字節 public fixed float distance[6]; // 6*4個字節 }
這樣,得到數組能夠直接正常訪問,再也不須要unsafe
了。
數據解析做爲上下位機通信的經常使用操做,使用struct直接轉換數據能夠大大簡化工做量。建議仍是使用LayoutKind.Sequential
來進行封送數據,有關於數據在託管與非託管中的轉換,能夠詳細看看微軟有關互操做的內容。
以上代碼在.NET 5.0下編譯經過並能正常執行。
注意上面的前提要求是字節序爲小端字節序(通常計算機都是小端字節序),對於大端字節序發送過來的數據,須要進行字節序轉換。我找到一處代碼寫的很好:
//CODE FROM https://stackoverflow.com/a/15020402 public static class FooTest { [StructLayout(LayoutKind.Sequential, Pack = 1)] public struct Foo2 { public byte b1; public short s; public ushort S; public int i; public uint I; public long l; public ulong L; public float f; public double d; [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 10)] public string MyString; } [StructLayout(LayoutKind.Sequential, Pack = 1)] public struct Foo { public byte b1; public short s; public ushort S; public int i; public uint I; public long l; public ulong L; public float f; public double d; [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 10)] public string MyString; public Foo2 foo2; } public static void test() { Foo2 sample2 = new Foo2() { b1 = 0x01, s = 0x0203, S = 0x0405, i = 0x06070809, I = 0x0a0b0c0d, l = 0xe0f101112131415, L = 0x161718191a1b1c, f = 1.234f, d = 4.56789, MyString = @"123456789", // null terminated => only 9 characters! }; Foo sample = new Foo() { b1 = 0x01, s = 0x0203, S = 0x0405, i = 0x06070809, I = 0x0a0b0c0d, l = 0xe0f101112131415, L = 0x161718191a1b1c, f = 1.234f, d = 4.56789, MyString = @"123456789", // null terminated => only 9 characters! foo2 = sample2, }; var bytes_LE = Dummy.StructToBytes(sample, Endianness.LittleEndian); var restoredLEAsLE = Dummy.BytesToStruct<Foo>(bytes_LE, Endianness.LittleEndian); var restoredLEAsBE = Dummy.BytesToStruct<Foo>(bytes_LE, Endianness.BigEndian); var bytes_BE = Dummy.StructToBytes(sample, Endianness.BigEndian); var restoredBEAsLE = Dummy.BytesToStruct<Foo>(bytes_BE, Endianness.LittleEndian); var restoredBEAsBE = Dummy.BytesToStruct<Foo>(bytes_BE, Endianness.BigEndian); Debug.Assert(sample.Equals(restoredLEAsLE)); Debug.Assert(sample.Equals(restoredBEAsBE)); Debug.Assert(restoredBEAsLE.Equals(restoredLEAsBE)); } public enum Endianness { BigEndian, LittleEndian } private static void MaybeAdjustEndianness(Type type, byte[] data, Endianness endianness, int startOffset = 0) { if ((BitConverter.IsLittleEndian) == (endianness == Endianness.LittleEndian)) { // nothing to change => return return; } foreach (var field in type.GetFields()) { var fieldType = field.FieldType; if (field.IsStatic) // don't process static fields continue; if (fieldType == typeof(string)) // don't swap bytes for strings continue; var offset = Marshal.OffsetOf(type, field.Name).ToInt32(); // handle enums if (fieldType.IsEnum) fieldType = Enum.GetUnderlyingType(fieldType); // check for sub-fields to recurse if necessary var subFields = fieldType.GetFields().Where(subField => subField.IsStatic == false).ToArray(); var effectiveOffset = startOffset + offset; if (subFields.Length == 0) { Array.Reverse(data, effectiveOffset, Marshal.SizeOf(fieldType)); } else { // recurse MaybeAdjustEndianness(fieldType, data, endianness, effectiveOffset); } } } internal static T BytesToStruct<T>(byte[] rawData, Endianness endianness) where T : struct { T result = default(T); MaybeAdjustEndianness(typeof(T), rawData, endianness); GCHandle handle = GCHandle.Alloc(rawData, GCHandleType.Pinned); try { IntPtr rawDataPtr = handle.AddrOfPinnedObject(); result = (T)Marshal.PtrToStructure(rawDataPtr, typeof(T)); } finally { handle.Free(); } return result; } internal static byte[] StructToBytes<T>(T data, Endianness endianness) where T : struct { byte[] rawData = new byte[Marshal.SizeOf(data)]; GCHandle handle = GCHandle.Alloc(rawData, GCHandleType.Pinned); try { IntPtr rawDataPtr = handle.AddrOfPinnedObject(); Marshal.StructureToPtr(data, rawDataPtr, false); } finally { handle.Free(); } MaybeAdjustEndianness(typeof(T), rawData, endianness); return rawData; } }