對於Android手機APP普通開發者來講,KeyEvent接觸相對較少,相反接觸較多的應該是TouchEvent。而Android TV開發者對KeyEvent的接觸就很是頻繁。這也是手機應用和TV應用的主要區別:一個主要響應手指觸摸事件,一個響應遙控器按鍵事件。html
本文主要基於Android 9.0的源碼,踏着巨人的肩膀,進行分析的,我的能力有限,有誤請多多指正。篇幅也比較長,對於流程不感興趣的,能夠直接看文末總結。java
帶着疑問學習本文:node
因爲TouchEvent
和KeyEvent
等等相關Event的源頭是ViewRootImpl
,因此須要先了解什麼是ViewRootImpl
。在Android中,View之間的關係是以View樹的形式組織的,也是說,能夠經過根View查找到全部的 View,進而能夠判斷view樹是否有view消費相關事件。在Activity中,根View就是 DecorView。ViewRootImpl 自己並非一個View,而是View樹的管理者,ViewRootImpl能夠對View進行佈局(layout
),測量(measure
)和繪製(draw
),以及分發事件。同時也是View和WindowManager的橋樑。算法
關於ViewRootImpl的更多信息windows
ViewRootImpl以不一樣的InputStage
來管理不一樣的事件(Event
),界面相關的事件(觸摸事件、按鍵事件、軌跡事件和手勢事件)由ViewRootImpl的內部類ViewPostImeInputStage
來完成。ViewPostImeInputStage
對象內的onProcess()
函數是觸摸事件和焦點事件的源頭。bash
@Override
protected int onProcess(QueuedInputEvent q) {
if (q.mEvent instanceof KeyEvent) {
//按鍵事件(焦點事件)
return processKeyEvent(q);
} else {
final int source = q.mEvent.getSource();
if ((source & InputDevice.SOURCE_CLASS_POINTER) != 0) {
//觸摸事件
return processPointerEvent(q);
} else if ((source & InputDevice.SOURCE_CLASS_TRACKBALL) != 0) {
//軌跡事件,如今基本不用
return processTrackballEvent(q);
} else {
//通用觸摸事件
return processGenericMotionEvent(q);
}
}
}
複製代碼
這裏只關心processKeyEvent()
函數對按鍵(焦點)事件作了什麼處理。app
private int processKeyEvent(QueuedInputEvent q) {
final KeyEvent event = (KeyEvent)q.mEvent;
if (mUnhandledKeyManager.preViewDispatch(event)) {
return FINISH_HANDLED;
}
//在View層次結構分發按鍵事件
//若是View樹中有View消費事件dispatchKeyEvent()函數返回true,
後續步驟再也不執行
if (mView.dispatchKeyEvent(event)) {
return FINISH_HANDLED;
}
//一些保護措施
//在View層次結構不消費事件,判斷窗口是否有輸入事件或者已經中止和銷燬
if (shouldDropInputEvent(q)) {
return FINISH_NOT_HANDLED;
}
if (mUnhandledKeyManager.dispatch(mView, event)) {
return FINISH_HANDLED;
}
//用來保存焦點事件方向
int groupNavigationDirection = 0;
//處理tab鍵,判斷焦點的方向
if (event.getAction() == KeyEvent.ACTION_DOWN
&& event.getKeyCode() == KeyEvent.KEYCODE_TAB) {
//metaStateHasModifiers()根據指定的meta狀態按下特定時返回true
//若是按的是組合鍵則返回false
if (KeyEvent.metaStateHasModifiers(event.getMetaState(), KeyEvent.META_META_ON)) {
groupNavigationDirection = View.FOCUS_FORWARD;
} else if (KeyEvent.metaStateHasModifiers(event.getMetaState(),
KeyEvent.META_META_ON | KeyEvent.META_SHIFT_ON)) {
groupNavigationDirection = View.FOCUS_BACKWARD;
}
}
// If a modifier is held, try to interpret the key as a shortcut.
if (event.getAction() == KeyEvent.ACTION_DOWN
&& !KeyEvent.metaStateHasNoModifiers(event.getMetaState())
&& event.getRepeatCount() == 0
&& !KeyEvent.isModifierKey(event.getKeyCode())
&& groupNavigationDirection == 0) {
if (mView.dispatchKeyShortcutEvent(event)) {
return FINISH_HANDLED;
}
if (shouldDropInputEvent(q)) {
return FINISH_NOT_HANDLED;
}
}
// 應用 fallback 策略
// 具體實現見PhoneFallbackEventHandler中dispatchKeyEvent()方法
// 主要是對媒體鍵,音量鍵,通話鍵等作處理
if (mFallbackEventHandler.dispatchKeyEvent(event)) {
return FINISH_HANDLED;
}
if (shouldDropInputEvent(q)) {
return FINISH_NOT_HANDLED;
}
//View層次結構不處理KeyEvent,那麼變成了尋找焦點的過程
if (event.getAction() == KeyEvent.ACTION_DOWN) {
if (groupNavigationDirection != 0) {
if (performKeyboardGroupNavigation(groupNavigationDirection)) {
return FINISH_HANDLED;
}
} else {
if (performFocusNavigation(event)) {
return FINISH_HANDLED;
}
}
}
return FORWARD;
}
複製代碼
在processKeyEvent()
函數中,咱們主要關心按鍵事件在View層次結構的分發(mView.dispatchKeyEvent(event)
)和函數最後自動處理焦點事件兩大過程。ide
在上一小節中,會調用ViewPostImeInputStage對象內processKeyEvent()
函數,使KeyEvent在View的層次結構中分發。 其中mView
是DecorView對象,並調用其dispatchKeyEvent()
函數。函數
// DecorView
@Override
public boolean dispatchKeyEvent(KeyEvent event) {
final int keyCode = event.getKeyCode();
final int action = event.getAction();
final boolean isDown = action == KeyEvent.ACTION_DOWN;
//第一次按下,處理panel快捷鍵
if (isDown && (event.getRepeatCount() == 0)) {
if ((mWindow.mPanelChordingKey > 0) && (mWindow.mPanelChordingKey != keyCode)) {
boolean handled = dispatchKeyShortcutEvent(event);
if (handled) {
return true;
}
}
if ((mWindow.mPreparedPanel != null) && mWindow.mPreparedPanel.isOpen) {
if (mWindow.performPanelShortcut(mWindow.mPreparedPanel, keyCode, event, 0)) {
return true;
}
}
}
//重點分析的地方
//當Window未destoryed且callback非null,
//交給Window對象的callback處理
if (!mWindow.isDestroyed()) {
final Window.Callback cb = mWindow.getCallback();
// mFeatureId < 0 表示是application的DecorView,好比Activity、Dialog
final boolean handled = cb != null && mFeatureId < 0 ? cb.dispatchKeyEvent(event)//事件派發給callback對象
: super.dispatchKeyEvent(event);//派發給ViewGroup(View層次結構)
if (handled) {
return true;
}
}
//只有View不消費事件,纔將事件交給Window對象
return isDown ? mWindow.onKeyDown(mFeatureId, event.getKeyCode(), event)
: mWindow.onKeyUp(mFeatureId, event.getKeyCode(), event);
}
複製代碼
咱們知道Activity和Dialog都是實現了CallBack接口,所以這裏先分析KeyEvent在Activity中分發,再看看View層次結構分發。由於PhoneWindow是Window的惟一實現類,因此最後須要看看PhoneWindow的onKeyDown()
和onKeyUp()
函數。佈局
//Activity.java
public boolean dispatchKeyEvent(KeyEvent event) {
onUserInteraction();
final int keyCode = event.getKeyCode();
//處理KEYCODE_MENU鍵,Activity有ActionBar且消費該按鍵
if (keyCode == KeyEvent.KEYCODE_MENU &&
mActionBar != null && mActionBar.onMenuKeyEvent(event)) {
return true;
}
Window win = getWindow();
//這裏KeyEvent交給Window對象分發
if (win.superDispatchKeyEvent(event)) {
return true;
}
View decor = mDecor;
if (decor == null) decor = win.getDecorView();
//Window對象win不消費Key事件,則將事件交給KeyEvent自身
return event.dispatch(this, decor != null
? decor.getKeyDispatcherState() : null, this);
}
複製代碼
經過後面的學習,能夠KeyEvent在Window對象的分發實際上是在View的層次結構分發。在View層次結構中不消費KeyEvent事件,那麼會交給KeyEvent自身處理,會調用Activity相關方法,如onKeyDown()
。
咱們知道PhoneWindow是Window的具體實現,因此看看PhoneWindow對象的superDispatchKeyEvent()
函數。
//Window
/**
* Used by custom windows, such as Dialog, to pass the key press event
* further down the view hierarchy. Application developers should
* not need to implement or call this.
*
*/
public abstract boolean superDispatchKeyEvent(KeyEvent event);
//PhoneWindow
@Override
public boolean superDispatchKeyEvent(KeyEvent event) {
return mDecor.superDispatchKeyEvent(event);
}
複製代碼
能夠看到,又回到DecorView對象的superDispatchKeyEvent()
函數。
// DecorView
public boolean superDispatchKeyEvent(KeyEvent event) {
//優先處理KEYCODE_BACK的事件
if (event.getKeyCode() == KeyEvent.KEYCODE_BACK) {
final int action = event.getAction();
// Back cancels action modes first.
if (mPrimaryActionMode != null) {
if (action == KeyEvent.ACTION_UP) {
mPrimaryActionMode.finish();
}
return true;
}
}
//在View層次結構進行派發
if (super.dispatchKeyEvent(event)) {
return true;
}
//若是View層次結構不消費,且ViewRootImpl不爲空,
//則在ViewRootImpl對象處理
return (getViewRootImpl() != null) && getViewRootImpl().dispatchUnhandledKeyEvent(event);
}
複製代碼
View層次結構大概以下圖所示,這裏先看看KeyEvent在View層次結構的分發。
dispatchKeyEvent()
函數以下:
//ViewGroup
@Override
public boolean dispatchKeyEvent(KeyEvent event) {
if (mInputEventConsistencyVerifier != null) {
mInputEventConsistencyVerifier.onKeyEvent(event, 1);
}
//ViewGroup是focused或者設置了具體的大小,則交給它實現
if ((mPrivateFlags & (PFLAG_FOCUSED | PFLAG_HAS_BOUNDS))
== (PFLAG_FOCUSED | PFLAG_HAS_BOUNDS)) {
//在View中的實現
if (super.dispatchKeyEvent(event)) {
return true;
}
} else if (mFocused != null && (mFocused.mPrivateFlags & PFLAG_HAS_BOUNDS)
== PFLAG_HAS_BOUNDS) {
//mFocused表示當前ViewGroup中得到焦點或者包含焦點的View(子View)
if (mFocused.dispatchKeyEvent(event)) {
return true;
}
}
if (mInputEventConsistencyVerifier != null) {
mInputEventConsistencyVerifier.onUnhandledEvent(event, 1);
}
return false;
}
複製代碼
從上面代碼能夠看出,子View想要得到焦點,處理KeyEvent,須要設置focusable屬性爲true。KeyEvent會優先派發給符合條件的ViewGroup處理,而不是子View。mFocused.dispatchKeyEvent(event)
中的dispatchKeyEvent()
可能會迭代調用,由於子View也多是ViewGroup。
這裏看看View中事件分發。
//View
/**
* Dispatch a key event to the next view on the focus path. This path runs
* from the top of the view tree down to the currently focused view. If this
* view has focus, it will dispatch to itself. Otherwise it will dispatch
* the next node down the focus path. This method also fires any key
* listeners.
*
* @param event The key event to be dispatched.
* @return True if the event was handled, false otherwise.
*/
public boolean dispatchKeyEvent(KeyEvent event) {
if (mInputEventConsistencyVerifier != null) {
mInputEventConsistencyVerifier.onKeyEvent(event, 0);
}
// Give any attached key listener a first crack at the event.
//noinspection SimplifiableIfStatement
ListenerInfo li = mListenerInfo;
//若是咱們給View設置了OnKeyListener且View是ENABLED狀態,
//則會回調咱們的了OnKeyListener
if (li != null && li.mOnKeyListener != null && (mViewFlags & ENABLED_MASK) == ENABLED
&& li.mOnKeyListener.onKey(this, event.getKeyCode(), event)) {
return true;
}
//調用KeyEvent.dispatch方法,並將view對象自己做爲參數傳遞進去,view的各類callback方法在這裏被觸發
if (event.dispatch(this, mAttachInfo != null
? mAttachInfo.mKeyDispatchState : null, this)) {
return true;
}
if (mInputEventConsistencyVerifier != null) {
mInputEventConsistencyVerifier.onUnhandledEvent(event, 0);
}
return false;
}
複製代碼
ViewGroup和View的dispatchKeyEvent()
就構成了View層次結構的KeyEvent分發,且老是從樹根DecorView開始到具體的View。注意到此處在View不消費KeyEvent會調用KeyEvent.dispatch方法,在Activity也會調用該方法。
//KeyEvent
public final boolean dispatch(Callback receiver, DispatcherState state,
Object target) {
switch (mAction) {
case ACTION_DOWN: {
mFlags &= ~FLAG_START_TRACKING;
//回調Callback對象receiver的onKeyDown函數,上文知道Activity和View都實現Callback
boolean res = receiver.onKeyDown(mKeyCode, this);
if (state != null) {//一般成立
if (res && mRepeatCount == 0 && (mFlags&FLAG_START_TRACKING) != 0) {//判斷是否軌跡事件
state.startTracking(this, target);
} else if (isLongPress() && state.isTracking(this)) {
try {
//處理長按事件
if (receiver.onKeyLongPress(mKeyCode, this)) {
state.performedLongPress(this);
res = true;//消費該事件
}
} catch (AbstractMethodError e) {
}
}
}
return res;
}
case ACTION_UP:
if (state != null) {
//reset state的內部狀態,也改變了KeyEvent的某些狀態
state.handleUpEvent(this);
}
//回調Callback對象receiver的onKeyUp函數
return receiver.onKeyUp(mKeyCode, this);
case ACTION_MULTIPLE:
final int count = mRepeatCount;
final int code = mKeyCode;
if (receiver.onKeyMultiple(code, count, this)) {
return true;
}
if (code != KeyEvent.KEYCODE_UNKNOWN) {
mAction = ACTION_DOWN;
mRepeatCount = 0;
boolean handled = receiver.onKeyDown(code, this);
if (handled) {
mAction = ACTION_UP;
receiver.onKeyUp(code, this);
}
mAction = ACTION_MULTIPLE;
mRepeatCount = count;
return handled;
}
return false;
}
return false;
}
複製代碼
在上面代碼中,能夠看到Callback對象的onKeyDown()
,onKeyUp()
,onKeyLongPress()
函數被回調。而Activity和View是Callback接口的實現,所以調用Activity和View對應的方法。
先看看Activity對幾個方法的實現:
//Activity
public boolean onKeyDown(int keyCode, KeyEvent event) {
//處理返回鍵
if (keyCode == KeyEvent.KEYCODE_BACK) {
if (getApplicationInfo().targetSdkVersion
>= Build.VERSION_CODES.ECLAIR) {
// 標記追蹤這個key event
event.startTracking();
} else {
//手機APP常在Activity重寫該方法,
//要求用戶雙擊兩次來退出APP,而不是一次就退出APP
onBackPressed();
}
return true;
}
if (mDefaultKeyMode == DEFAULT_KEYS_DISABLE) {
return false;
} else if (mDefaultKeyMode == DEFAULT_KEYS_SHORTCUT) {
Window w = getWindow();
if (w.hasFeature(Window.FEATURE_OPTIONS_PANEL) &&
w.performPanelShortcut(Window.FEATURE_OPTIONS_PANEL, keyCode, event,
Menu.FLAG_ALWAYS_PERFORM_CLOSE)) {
return true;
}
return false;
} else if (keyCode == KeyEvent.KEYCODE_TAB) {
return false;
} else {
boolean clearSpannable = false;
boolean handled;
if ((event.getRepeatCount() != 0) || event.isSystem()) {
clearSpannable = true;
handled = false;
} else {
handled = TextKeyListener.getInstance().onKeyDown(
null, mDefaultKeySsb, keyCode, event);
if (handled && mDefaultKeySsb.length() > 0) {
final String str = mDefaultKeySsb.toString();
clearSpannable = true;
switch (mDefaultKeyMode) {
case DEFAULT_KEYS_DIALER:
Intent intent = new Intent(Intent.ACTION_DIAL, Uri.parse("tel:" + str));
intent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
startActivity(intent);
break;
case DEFAULT_KEYS_SEARCH_LOCAL:
startSearch(str, false, null, false);
break;
case DEFAULT_KEYS_SEARCH_GLOBAL:
startSearch(str, false, null, true);
break;
}
}
}
if (clearSpannable) {
mDefaultKeySsb.clear();
mDefaultKeySsb.clearSpans();
Selection.setSelection(mDefaultKeySsb,0);
}
return handled;
}
}
public boolean onKeyLongPress(int keyCode, KeyEvent event) {
return false;
}
public boolean onKeyUp(int keyCode, KeyEvent event) {
if (getApplicationInfo().targetSdkVersion
>= Build.VERSION_CODES.ECLAIR) {
if (keyCode == KeyEvent.KEYCODE_BACK && event.isTracking()
&& !event.isCanceled()) {
onBackPressed();
return true;
}
}
return false;
}
複製代碼
而View中實現:
//View
public boolean onKeyDown(int keyCode, KeyEvent event) {
//KEYCODE_DPAD_CENTER、KEYCODE_ENTER、
//KEYCODE_SPACE、KEYCODE_NUMPAD_ENTER都返回ture,其餘返回false
if (KeyEvent.isConfirmKey(keyCode)) {
//當前View是DISABLED狀態直接返回false
if ((mViewFlags & ENABLED_MASK) == DISABLED) {
return true;
}
if (event.getRepeatCount() == 0) {
final boolean clickable = (mViewFlags & CLICKABLE) == CLICKABLE
|| (mViewFlags & LONG_CLICKABLE) == LONG_CLICKABLE;
if (clickable || (mViewFlags & TOOLTIP) == TOOLTIP) {
final float x = getWidth() / 2f;
final float y = getHeight() / 2f;
if (clickable) {
//標記爲Pressed,例如根據狀態改變背景
setPressed(true, x, y);
}
//長按檢測
checkForLongClick(0, x, y);
return true;
}
}
}
return false;
}
public boolean onKeyUp(int keyCode, KeyEvent event) {
if (KeyEvent.isConfirmKey(keyCode)) {
if ((mViewFlags & ENABLED_MASK) == DISABLED) {
return true;
}
if ((mViewFlags & CLICKABLE) == CLICKABLE && isPressed()) {
setPressed(false);
if (!mHasPerformedLongPress) {
removeLongPressCallback();
if (!event.isCanceled()) {
return performClickInternal();
}
}
}
}
return false;
}
複製代碼
在DecorView的superDispatchKeyEvent()
函數最後一行,若是View層次結構不消費事件,那麼會調用ViewRootImpl對象的dispatchUnhandledKeyEvent()
函數,這裏主要是將未被消費的KeyEvent分發給註冊了處理全部KeyEvent的處理者(監聽器)
//ViewRootImpl.java
private final UnhandledKeyManager mUnhandledKeyManager
=new UnhandledKeyManager();
public boolean dispatchUnhandledKeyEvent(KeyEvent event) {
return mUnhandledKeyManager.dispatch(mView, event);
}
boolean dispatch(View root, KeyEvent event) {
if (mDispatched) {
return false;
}
View consumer;
try {
Trace.traceBegin(Trace.TRACE_TAG_VIEW, "UnhandledKeyEvent dispatch");
mDispatched = true;
//將未處理的KeyEvent進行分發,若是有View消費該事件,則返回該
//View
consumer = root.dispatchUnhandledKeyEvent(event);
//用於追蹤該事件
if (event.getAction() == KeyEvent.ACTION_DOWN) {
int keycode = event.getKeyCode();
if (consumer != null && !KeyEvent.isModifierKey(keycode)) {
mCapturedKeys.put(keycode, new WeakReference<>(consumer));
}
}
} finally {
Trace.traceEnd(Trace.TRACE_TAG_VIEW);
}
return consumer != null;
}
複製代碼
這裏的root是DecorView,但從參數的類型來講,這裏root.dispatchUnhandledKeyEvent(event)
應該是在View中實現的。
//View.java
View dispatchUnhandledKeyEvent(KeyEvent evt) {
if (onUnhandledKeyEvent(evt)) {
return this;
}
return null;
}
boolean onUnhandledKeyEvent(@NonNull KeyEvent event) {
if (mListenerInfo != null && mListenerInfo.mUnhandledKeyListeners != null) {
//mListenerInfo經過棧的方式保存是否有View設置UnhandledKeyListener,若是有且消費事件,則該DecorView消費該事件
for (int i = mListenerInfo.mUnhandledKeyListeners.size() - 1; i >= 0; --i) {
if (mListenerInfo.mUnhandledKeyListeners.get(i).onUnhandledKeyEvent(this, event)) {
return true;
}
}
}
return false;
}
複製代碼
經過上文代碼能夠知道,咱們能夠在View中添加addOnUnhandledKeyEventListener(OnUnhandledKeyEventListener)
來監聽全部未被處理的KeyEvent。會在KeyEvent正常分發未被消費前,且早於Window的Callback被回調。
在DecorView的dispatchKeyEvent()函數,若是View層次結構不消費事件,那麼會交給PhoneWindow的onKeyDown()
或onKeyUp()
函數。
//PhoneWindow
protected boolean onKeyDown(int featureId, int keyCode, KeyEvent event) {
final KeyEvent.DispatcherState dispatcher =
mDecor != null ? mDecor.getKeyDispatcherState() : null;
Integer.toHexString(event.getFlags()));
switch (keyCode) {
case KeyEvent.KEYCODE_VOLUME_UP:
case KeyEvent.KEYCODE_VOLUME_DOWN:
case KeyEvent.KEYCODE_VOLUME_MUTE: {
if (mMediaController != null) {
mMediaController.dispatchVolumeButtonEventAsSystemService(event);
} else {
getMediaSessionManager().dispatchVolumeKeyEventAsSystemService(event,
mVolumeControlStreamType);
}
return true;
}
case KeyEvent.KEYCODE_MEDIA_PLAY:
case KeyEvent.KEYCODE_MEDIA_PAUSE:
case KeyEvent.KEYCODE_MEDIA_PLAY_PAUSE:
case KeyEvent.KEYCODE_MUTE:
case KeyEvent.KEYCODE_HEADSETHOOK:
case KeyEvent.KEYCODE_MEDIA_STOP:
case KeyEvent.KEYCODE_MEDIA_NEXT:
case KeyEvent.KEYCODE_MEDIA_PREVIOUS:
case KeyEvent.KEYCODE_MEDIA_REWIND:
case KeyEvent.KEYCODE_MEDIA_RECORD:
case KeyEvent.KEYCODE_MEDIA_FAST_FORWARD: {
if (mMediaController != null) {
if (mMediaController.dispatchMediaButtonEventAsSystemService(event)) {
return true;
}
}
return false;
}
case KeyEvent.KEYCODE_MENU: {
onKeyDownPanel((featureId < 0) ? FEATURE_OPTIONS_PANEL : featureId, event);
return true;
}
case KeyEvent.KEYCODE_BACK: {
if (event.getRepeatCount() > 0) break;
if (featureId < 0) break;
if (dispatcher != null) {
dispatcher.startTracking(event, this);
}
return true;
}
}
return false;
}
protected boolean onKeyUp(int featureId, int keyCode, KeyEvent event) {
final KeyEvent.DispatcherState dispatcher =
mDecor != null ? mDecor.getKeyDispatcherState() : null;
if (dispatcher != null) {
dispatcher.handleUpEvent(event);
}
switch (keyCode) {
case KeyEvent.KEYCODE_VOLUME_UP:
case KeyEvent.KEYCODE_VOLUME_DOWN: {
if (mMediaController != null) {
mMediaController.dispatchVolumeButtonEventAsSystemService(event);
} else {
getMediaSessionManager().dispatchVolumeKeyEventAsSystemService(
event, mVolumeControlStreamType);
}
return true;
}
case KeyEvent.KEYCODE_VOLUME_MUTE: {
getMediaSessionManager().dispatchVolumeKeyEventAsSystemService(
event, AudioManager.USE_DEFAULT_STREAM_TYPE);
return true;
}
case KeyEvent.KEYCODE_MEDIA_PLAY:
case KeyEvent.KEYCODE_MEDIA_PAUSE:
case KeyEvent.KEYCODE_MEDIA_PLAY_PAUSE:
case KeyEvent.KEYCODE_MUTE:
case KeyEvent.KEYCODE_HEADSETHOOK:
case KeyEvent.KEYCODE_MEDIA_STOP:
case KeyEvent.KEYCODE_MEDIA_NEXT:
case KeyEvent.KEYCODE_MEDIA_PREVIOUS:
case KeyEvent.KEYCODE_MEDIA_REWIND:
case KeyEvent.KEYCODE_MEDIA_RECORD:
case KeyEvent.KEYCODE_MEDIA_FAST_FORWARD: {
if (mMediaController != null) {
if (mMediaController.dispatchMediaButtonEventAsSystemService(event)) {
return true;
}
}
return false;
}
case KeyEvent.KEYCODE_MENU: {
onKeyUpPanel(featureId < 0 ? FEATURE_OPTIONS_PANEL : featureId,
event);
return true;
}
case KeyEvent.KEYCODE_BACK: {
if (featureId < 0) break;
if (event.isTracking() && !event.isCanceled()) {
if (featureId == FEATURE_OPTIONS_PANEL) {
PanelFeatureState st = getPanelState(featureId, false);
if (st != null && st.isInExpandedMode) {
reopenMenu(true);
return true;
}
}
closePanel(featureId);
return true;
}
break;
}
case KeyEvent.KEYCODE_SEARCH: { /*
if (isNotInstantAppAndKeyguardRestricted()) {
break;
}
if ((getContext().getResources().getConfiguration().uiMode
& Configuration.UI_MODE_TYPE_MASK) == Configuration.UI_MODE_TYPE_WATCH) {
break;
}
if (event.isTracking() && !event.isCanceled()) {
launchDefaultSearch(event);
}
return true;
}
case KeyEvent.KEYCODE_WINDOW: {
if (mSupportsPictureInPicture && !event.isCanceled()) {
getWindowControllerCallback().enterPictureInPictureModeIfPossible();
}
return true;
}
}
return false;
}
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從上面能夠看到,PhoneWindow也只對一些物理按鍵作了處理,若是PhoneWindow和View、Activity都沒有消費事件,那麼ViewPostImeInputStage對象經過系統算法自動尋找焦點了。
下面經過時序圖對上文KeyEvent作一個總體流程的闡釋(雖然不能準備表達意思)
回到夢開始的地方ViewPostImeInputStage對象的processKeyEvent()
函數的末尾,在自動處理焦點的地方,會調用performFocusNavigation()
函數來尋找下個得到焦點的View。
//ViewRootImpl.java
private boolean performFocusNavigation(KeyEvent event) {
int direction = 0;
//從下面代碼能夠看出,switch語句在此的主要做用是判斷焦點的方向
switch (event.getKeyCode()) {
case KeyEvent.KEYCODE_DPAD_LEFT:
if (event.hasNoModifiers()) {
direction = View.FOCUS_LEFT;
}
break;
case KeyEvent.KEYCODE_DPAD_RIGHT:
if (event.hasNoModifiers()) {
direction = View.FOCUS_RIGHT;
}
break;
case KeyEvent.KEYCODE_DPAD_UP:
if (event.hasNoModifiers()) {
direction = View.FOCUS_UP;
}
break;
case KeyEvent.KEYCODE_DPAD_DOWN:
if (event.hasNoModifiers()) {
direction = View.FOCUS_DOWN;
}
break;
case KeyEvent.KEYCODE_TAB:
if (event.hasNoModifiers()) {
direction = View.FOCUS_FORWARD;
} else if (event.hasModifiers(KeyEvent.META_SHIFT_ON)) {
direction = View.FOCUS_BACKWARD;
}
break;
}
if (direction != 0) {
//分析一
//mView在這裏是DecorView對象,查找出當前得到焦點的View
View focused = mView.findFocus();
if (focused != null) {
//分析二
//在當前得到焦點View經過指定方向搜索下一個得到焦點的View
View v = focused.focusSearch(direction);
if (v != null && v != focused) {
focused.getFocusedRect(mTempRect);
if (mView instanceof ViewGroup) {
((ViewGroup) mView).offsetDescendantRectToMyCoords(
focused, mTempRect);
((ViewGroup) mView).offsetRectIntoDescendantCoords(
v, mTempRect);
}
if (v.requestFocus(direction, mTempRect)) {
playSoundEffect(SoundEffectConstants
.getContantForFocusDirection(direction));
return true;
}
}
//給DecorView最後一次處理焦點的機會
if (mView.dispatchUnhandledMove(focused, direction)) {
return true;
}
} else {
//若是沒有View得到焦點
if (mView.restoreDefaultFocus()) {
return true;
}
}
}
return false;
}
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在分析一處,經過DecorView對象mView
來查找已得到焦點的View,findFocus()
函數在ViewGroup和View都有實現,而DecorView繼承自ViewGroup。這裏其實進入了View的層次結果查找已得到焦點的View.
//ViewGroup.java
@Override
public View findFocus() {
if (isFocused()) {
return this;
}
if (mFocused != null) {
//mFocused表示得到焦點的View,有多是ViewGroup,也有多是具體的View
return mFocused.findFocus();
}
return null;
}
//View.java
public View findFocus() {
return (mPrivateFlags & PFLAG_FOCUSED) != 0 ? this : null;
}
public boolean isFocused() {
return (mPrivateFlags & PFLAG_FOCUSED) != 0;
}
複製代碼
對於ViewGroup來講,若是自己得到焦點則直接返回自身便可,不然繼續經過mFocused.findFocus()
函數繼續查找已得到焦點的View。具體的View是否得到焦點與ViewGroup的判斷條件是一致的,判斷PFLAG_FOCUSED
標誌位,也就是咱們調用View的focuesabe=true,若是設置,則返回該View,不然返回null,表示沒有View得到焦點。
假設尋找到了已得到焦點的View,那麼下面就是尋找下一個得到焦點的View。也就是ViewPostImeInputStage對象的performFocusNavigation()
函數分析二的代碼。因爲focused
對象有多是ViewGroup,也有多是具體的View。一塊兒看看它兩的實現。
//View
//具體View的實現很是的簡單,若是有父視圖ViewGroup,則在俯視圖在尋找,
//不然返回null
public View focusSearch(@FocusRealDirection int direction) {
if (mParent != null) {
return mParent.focusSearch(this, direction);
} else {
return null;
}
}
//ViewGroup.java
@Override
public View focusSearch(View focused, int direction) {
if (isRootNamespace()) { //判斷當前ViewGroup是否頂層View,即DecorView
//調用FocusFinder實例findNextFocus進行查找
return FocusFinder.getInstance().findNextFocus(this, focused, direction);
} else if (mParent != null) {
//遞歸到頂層View
return mParent.focusSearch(focused, direction);
}
return null;
}
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經過遞歸方式,從內到外,到佈局最外層View,準確說是ViewGroup。而後調用FocusFinder的實例方法findNextFocus()來尋找下一個得到焦點的View。 FocusFinder類經過算法,根據當前得到焦點的View和按鍵方向來尋找下一個得到焦點的View。
//FocusFinder.java
public final View findNextFocus(ViewGroup root, View focused, int direction) {
return findNextFocus(root, focused, null, direction);
}
private View findNextFocus(ViewGroup root, View focused, Rect focusedRect, int direction) {
View next = null;
ViewGroup effectiveRoot = getEffectiveRoot(root, focused);
if (focused != null) {
//尋找當前得到焦點view是否設置了指定方向的下一個得到焦點的View
next = findNextUserSpecifiedFocus(effectiveRoot, focused, direction);
}
if (next != null) {
return next;
}
ArrayList<View> focusables = mTempList;
try {
focusables.clear();
effectiveRoot.addFocusables(focusables, direction);
if (!focusables.isEmpty()) {
//經過算法尋找最近可得到焦點的View
next = findNextFocus(effectiveRoot, focused, focusedRect, direction, focusables);
}
} finally {
focusables.clear();
}
return next;
}
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findNextFocus()
函數主要經過兩種方式來尋找指定方向的下一個得到焦。的View:咱們在XML佈局或者代碼設置特定方向得到焦點的View;經過算法來尋找特定方向能夠得到焦點最近的View。
對於方式一,findNextUserSpecifiedFocus()
函數的實現以下:
//View.java
//主要做用是判斷當前得到焦點的View有沒有指定下一個得到焦點View的ID
View findUserSetNextFocus(View root, @FocusDirection int direction) {
switch (direction) {
case FOCUS_LEFT:
if (mNextFocusLeftId == View.NO_ID) return null;
return findViewInsideOutShouldExist(root, mNextFocusLeftId);
case FOCUS_RIGHT:
if (mNextFocusRightId == View.NO_ID) return null;
return findViewInsideOutShouldExist(root, mNextFocusRightId);
case FOCUS_UP:
if (mNextFocusUpId == View.NO_ID) return null;
return findViewInsideOutShouldExist(root, mNextFocusUpId);
case FOCUS_DOWN:
if (mNextFocusDownId == View.NO_ID) return null;
return findViewInsideOutShouldExist(root, mNextFocusDownId);
case FOCUS_FORWARD:
if (mNextFocusForwardId == View.NO_ID) return null;
return findViewInsideOutShouldExist(root, mNextFocusForwardId);
case FOCUS_BACKWARD: {
if (mID == View.NO_ID) return null;
final int id = mID;
return root.findViewByPredicateInsideOut(this, new Predicate<View>() {
@Override
public boolean test(View t) {
return t.mNextFocusForwardId == id;
}
});
}
}
return null;
}
//MatchIdPredicate匹配到相同ID會返回true
private View findViewInsideOutShouldExist(View root, int id) {
if (mMatchIdPredicate == null) {
mMatchIdPredicate = new MatchIdPredicate();
}
mMatchIdPredicate.mId = id;
View result = root.findViewByPredicateInsideOut(this, mMatchIdPredicate);
if (result == null) {
Log.w(VIEW_LOG_TAG, "couldn't find view with id " + id);
}
return result;
}
//從當前View開始,遍歷View的層次結構來的下一個得到焦點的View
public final <T extends View> T findViewByPredicateInsideOut(
View start, Predicate<View> predicate) {
View childToSkip = null;
for (;;) {
T view = start.findViewByPredicateTraversal(predicate, childToSkip);
if (view != null || start == this) {
return view;
}
ViewParent parent = start.getParent();
if (parent == null || !(parent instanceof View)) {
return null;
}
childToSkip = start;
start = (View) parent;
}
}
//匹配相同ID,返回該View
protected <T extends View> T findViewByPredicateTraversal(Predicate<View> predicate,
View childToSkip) {
if (predicate.test(this)) {
return (T) this;
}
return null;
}
複製代碼
在上面的相關方法,主要是經過在View的層次結構中去尋找到和指定id匹配的View。
那麼方式二,經過算法來尋找下一個焦點又是如何的呢?
//FocusFinder.java
private View findNextFocus(ViewGroup root, View focused, Rect focusedRect,
int direction, ArrayList<View> focusables) {
if (focused != null) {
if (focusedRect == null) {
focusedRect = mFocusedRect;
}
// fill in interesting rect from focused
focused.getFocusedRect(focusedRect);
root.offsetDescendantRectToMyCoords(focused, focusedRect);
} else {
if (focusedRect == null) {
focusedRect = mFocusedRect;
// make up a rect at top left or bottom right of root
switch (direction) {
case View.FOCUS_RIGHT:
case View.FOCUS_DOWN:
setFocusTopLeft(root, focusedRect);
break;
case View.FOCUS_FORWARD:
if (root.isLayoutRtl()) {
setFocusBottomRight(root, focusedRect);
} else {
setFocusTopLeft(root, focusedRect);
}
break;
case View.FOCUS_LEFT:
case View.FOCUS_UP:
setFocusBottomRight(root, focusedRect);
break;
case View.FOCUS_BACKWARD:
if (root.isLayoutRtl()) {
setFocusTopLeft(root, focusedRect);
} else {
setFocusBottomRight(root, focusedRect);
break;
}
}
}
}
複製代碼
對FocusFinder就不做進一步分析了。感興趣同窗能夠本身看看源碼。
看到這裏,估計都很累了,咱們想了解也都知道了。
全部的KeyEvent都會優先在View的層次結構分發,而後再經過自動尋找焦點來查找下一個得到焦點的View。這就是爲何在OnKeyListener或Callback相關回調方法返回true消費KeyEvent,下一個View沒法得到焦點。
KeyEvent在View的層次結構分發老是從外到裏,外層ViewGroup消費KeyEvent,內層的View是沒法得到焦點的。這就是爲何咱們不想要EditText彈出軟鍵盤,在根佈局設置focusable爲true的緣由。
OnKeyListener的調用要早於KeyEvent.Callback的調用,若是設置了OnKeyListener並消費了KeyEvent,那麼Callback相關函數不會再被調用。
另外,想要在KeyEvent分發前處理KeyEvent,例如TV開發處理特殊的按鍵,能夠修改PhoneWindowManager
的interceptKeyBeforeDispatching()
函數。
最後的最後,能回答開頭的問題麼?