linkedList,之後再說java
arrayList是基於數組的。當知道數組的下標時,查找很快,當你不關心要插入的地方是否有值時,插入也很快。但數組大小有限,不易擴展,因此有了arrayList。(比hashMap簡單得多,畢竟一個是純鏈表(高級數組),一個是數組、鏈表、紅黑樹的組合)數組
/** * Default initial capacity. */ private static final int DEFAULT_CAPACITY = 10;//默認初始大小 10 /** * Shared empty array instance used for empty instances. */ private static final Object[] EMPTY_ELEMENTDATA = {};//指定初始化大小爲0時的數組,靜態全局,避免每次都建立 /** * Shared empty array instance used for default sized empty instances. We * distinguish this from EMPTY_ELEMENTDATA to know how much to inflate when * first element is added. */ private static final Object[] DEFAULTCAPACITY_EMPTY_ELEMENTDATA = {};//未設置初始大小時的數組 /** * The array buffer into which the elements of the ArrayList are stored. * The capacity of the ArrayList is the length of this array buffer. Any * empty ArrayList with elementData == DEFAULTCAPACITY_EMPTY_ELEMENTDATA * will be expanded to DEFAULT_CAPACITY when the first element is added. */ transient Object[] elementData; // non-private to simplify nested class access 實際存放元素的數組,鏈表會對他動態擴容 /** * The size of the ArrayList (the number of elements it contains). * * @serial */ private int size;
構造方法安全
/** * Constructs an empty list with the specified initial capacity. * * @param initialCapacity the initial capacity of the list * @throws IllegalArgumentException if the specified initial capacity * is negative */ public ArrayList(int initialCapacity) {//指定初始化大小 if (initialCapacity > 0) { this.elementData = new Object[initialCapacity];//在構造時,就初始化數組,hashMap是在put時才初始化 } else if (initialCapacity == 0) { this.elementData = EMPTY_ELEMENTDATA; } else { throw new IllegalArgumentException("Illegal Capacity: "+ initialCapacity); } } /** * Constructs an empty list with an initial capacity of ten. */ public ArrayList() { this.elementData = DEFAULTCAPACITY_EMPTY_ELEMENTDATA;//空數組 } /** * Constructs a list containing the elements of the specified * collection, in the order they are returned by the collection's * iterator. * * @param c the collection whose elements are to be placed into this list * @throws NullPointerException if the specified collection is null */ public ArrayList(Collection<? extends E> c) { elementData = c.toArray(); if ((size = elementData.length) != 0) { // c.toArray might (incorrectly) not return Object[] (see 6260652) if (elementData.getClass() != Object[].class) elementData = Arrays.copyOf(elementData, size, Object[].class); } else { // replace with empty array. this.elementData = EMPTY_ELEMENTDATA; } }
add方法,太簡單,不值得細講函數
public boolean add(E e) {//純粹的插在最後,不具有修改的語義 ensureCapacityInternal(size + 1); // Increments modCount!! elementData[size++] = e; return true; }
private void ensureCapacityInternal(int minCapacity) { if (elementData == DEFAULTCAPACITY_EMPTY_ELEMENTDATA) {//調用了無參構造函數 minCapacity = Math.max(DEFAULT_CAPACITY, minCapacity);//單線程下,minCapacity最終爲10,ArrayList非線程安全 } ensureExplicitCapacity(minCapacity); }
private void ensureExplicitCapacity(int minCapacity) { modCount++;//不要在for(? : ?List)循環裏修改,會有異常。可用迭代器、CORList代替 // overflow-conscious code if (minCapacity - elementData.length > 0) grow(minCapacity); }
private void grow(int minCapacity) { // overflow-conscious code int oldCapacity = elementData.length; int newCapacity = oldCapacity + (oldCapacity >> 1);//新容量約爲原來的1.5倍(擴容一半) if (newCapacity - minCapacity < 0) newCapacity = minCapacity; if (newCapacity - MAX_ARRAY_SIZE > 0) //MAX_ARRAY_SIZE = Integer.MAX_VALUE - 8 newCapacity = hugeCapacity(minCapacity); // minCapacity is usually close to size, so this is a win: elementData = Arrays.copyOf(elementData, newCapacity); }
大底上add,remove,最後都會調用System.array...(....),比較簡單。arrayList的底層畢竟是數組,因此不會太複雜。性能
有一點要注意,批量刪除時,從尾部開始刪ui
public E remove(int index) { rangeCheck(index); modCount++; E oldValue = elementData(index); int numMoved = size - index - 1; if (numMoved > 0) System.arraycopy(elementData, index+1, elementData, index, numMoved);//性能消耗的關鍵在於此,刪除一個元素時,爲了保持數組的連續,要對數組進行移動 //舉兩個極端的例子,listA每次remove(0),要移動size-1個元素; listB每次remove(size-1),移動0個元素 elementData[--size] = null; // clear to let GC do its work return oldValue; }