結論是:
多線程下若是其中一個線程崩潰了會致使其餘線程(整個進程)都崩潰;
多進程下若是其中一個進程崩潰了對其他進程沒有影響;多線程
多線程線程
#include <stdio.h> #include <string.h> #include <stdlib.h> #include <pthread.h> #include <assert.h> void *fun1(void *arg) { printf("fun1 enter\n"); while(1) { printf("%s\n", __FUNCTION__); usleep(1000 * 1000); } printf("fun1 exit\n"); return ((void *)1); } void *fun2(void *arg) { printf("fun1 enter\n"); usleep(1000 * 3000); char * ptr = (char *)malloc(sizeof(char)); printf("ptr1: 0x%x\n", ptr); ptr = NULL; printf("ptr2: 0x%x\n", ptr); free(ptr); memcpy(ptr, "123", 3); printf("ptr3: 0x%x\n", ptr); printf("fun2 exit\n"); return ((void *)2); } int main(void) { pthread_t tid1, tid2; int err; err = pthread_create(&tid1, NULL, fun1, NULL); assert(0 == err); err = pthread_create(&tid2, NULL, fun2, NULL); assert(0 == err); printf("main join ...\n"); // getchar(); pthread_join(tid1, NULL); pthread_join(tid2, NULL); return 0; }
多進程code
#include <stdio.h> #include <string.h> #include <stdlib.h> #include <pthread.h> #include <assert.h> void fun(void *arg) { printf("fun1 enter\n"); usleep(1000 * 3000); char * ptr = (char *)malloc(sizeof(char)); printf("ptr1: 0x%x\n", ptr); ptr = NULL; printf("ptr2: 0x%x\n", ptr); free(ptr); memcpy(ptr, "123", 3); printf("ptr3: 0x%x\n", ptr); printf("fun2 exit\n"); return ; } int main(int argc, char *argv[]) { assert(2 == argc); pid_t pid; int i; for(i=0; i<atoi(argv[1]); i++) { pid = fork(); if(0 > pid) { printf("fork error"); exit(1); } else if(0 == pid) { printf("child pid is %lu\n", (unsigned long)getpid()); fun(NULL); exit(0); } } printf("parent pid is %lu\n", (unsigned long)getpid()); while(-1 != wait(NULL)); //等待全部子進程結束 printf("main return\n"); getchar(); return 0; }