The WebRTC
native code package
can be found at:
Prerequisite
Install depot_tools
manage checkouts and code reviews.
The depot_tools package includes
gclient
,
gcl
,
git-cl
,
repo
, and others.
- Confirm git and python are installed. git 2.2.1+ recommended. python 2.7+ recommended.
- Fetch depot_tools:
$
git clone https://chromium.googlesource.com/chromium/tools/depot_tools.git
- Add depot_tools to your PATH:
$
export PATH=`pwd`/depot_tools:"$PATH"
- Yes, you want to put depot_tools ahead of everything else, otherwise gcl will refer to the GNU Common Lisp compiler.
Example Applications
src/webrtc/examples
and
src/talk/examples
:
1,Peerconnection :consist of two applications using the
WebRTC Native APIs
:
peerconnection_server and peerconnection_client
(not currently supported on Mac/Android)
2,Call App
Target name
call
(currently disabled).
establishes a call using libjingle.
Call uses xmpp (as opposed to SDP used by WebRTC) to allow you to login using your gmail account and make audio/video calls with your gmail friends.
3,
relayserver
Can be used with the call application above.
4,
stunserver
5,turnserver
安裝好java
Android
fetch --nohooks webrtc_android 約
16 GB, gclient sync
編譯:進入src目錄
gn gen out/Debug --args='target_os="
android" target_cpu="arm"'
ninja -C out/Debug
AppRTCMobile
is an Android application using WebRTC Native APIs via JNI (JNI wrapper is documented
here
).
能夠生成android studio工程:詳見官網
iOS
A macOS machine is required for iOS development.
fetch --nohooks webrtc_ios gclient sync
gn gen out/ios_64 --args='target_os="ios" target_cpu="arm64"'
ninja -C out/ios_64
target
To see a list of available targets, run
gn ls out/<output folder>
.
能夠生成xcode工程
It’s easiest to deploy to a device using Xcode. Other command line tools exist as well, e.g.
ios-deploy
.
Using WebRTC in your app
ninja -C out/ios rtc_sdk_framework_objc
本人已經在美國服務器上將android和ios的代碼所有下載並同步了。而後打包放在了百度雲上,你們只須要繼續gn gen和ninja就能夠了,android和ios我都只運行到gclient sync!
android打包後有12G,由於裏面含有android sdk和ndk.ios大約有6G.
對應的docker鏡像以下:
參考: