此筆記是爲了複習以前在某視頻網站上的教程,下面附上代碼
主UI類:
package com.dh.mc.de;
import android.content.Context;
import android.graphics.Color;
import android.graphics.Point;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.animation.DecelerateInterpolator;
import android.widget.FrameLayout;
import android.widget.RelativeLayout;
import android.widget.Scroller;
/**
* Created by M.c on 2015/4/14.
*/
public class MenuAct extends RelativeLayout {
private FrameLayout leftMenu, centerMenu, rightMenu;//左中右佈局控件
private Context context;//上下文
private Scroller mScroller;
//構造函數1
public MenuAct(Context context) {
super(context);
initView(context);
}
//構造函數2
public MenuAct(Context context, AttributeSet attrs) {
super(context, attrs);
}
//初始化左中右佈局控件
private void initView(Context context) {
this.context = context;
mScroller = new Scroller(context, new DecelerateInterpolator());
leftMenu = new FrameLayout(context);
centerMenu = new FrameLayout(context);
rightMenu = new FrameLayout(context);
leftMenu.setBackgroundColor(Color.RED);//爲了看到效果 設置背景色
centerMenu.setBackgroundColor(Color.GREEN);
rightMenu.setBackgroundColor(Color.BLUE);
addView(leftMenu); //添加布局到根佈局
addView(centerMenu);
addView(rightMenu);
}
//設置左中右佈局長寬
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
centerMenu.measure(widthMeasureSpec, heightMeasureSpec);//中間佈局就是整個屏幕大小
int realWidth = MeasureSpec.getSize(widthMeasureSpec); //得到屏幕真實寬度
int tempWidth = MeasureSpec.makeMeasureSpec((int) (realWidth * 0.8f), MeasureSpec.EXACTLY);//得到屏幕真實寬度的80%,用於設置左右佈局
leftMenu.measure(tempWidth, heightMeasureSpec); //設置左佈局
rightMenu.measure(tempWidth, heightMeasureSpec); //設置右佈局
}
//設置佈局邊界在屏幕中的位置
@Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
super.onLayout(changed, l, t, r, b);
centerMenu.layout(l, t, r, b);
leftMenu.layout(l - leftMenu.getMeasuredWidth(), t, l, b);
rightMenu.layout(l + centerMenu.getMeasuredWidth(), t, l + centerMenu.getMeasuredWidth() + rightMenu.getMeasuredWidth(), b);
}
private boolean isTestCompete,
isLeftRightComplete;//
//屏幕觸摸事件處理
@Override
public boolean dispatchTouchEvent(MotionEvent ev) {
if (!isTestCompete) {
getEventType(ev);
return true;
}
if (isLeftRightComplete) {//若是是左右滑動
switch (ev.getActionMasked()) {
case MotionEvent.ACTION_MOVE:
int curScrollX = getScrollX();//滾動距離
int dis_x = (int) (ev.getX() - point.x);//手指按下後滑動距離
int expectX = -dis_x + curScrollX;
int finalX = 0; //初始化屏幕滑動距離
if (expectX < 0) { //向左滑動
finalX = Math.max(expectX, -leftMenu.getMeasuredWidth());
} else { //向右滑動
finalX = Math.min(expectX, rightMenu.getMeasuredWidth());
}
scrollTo(finalX, 0);//屏幕移動
point.x = (int) ev.getX();
break;
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_CANCEL:
curScrollX = getScrollX();
if (Math.abs(curScrollX) > leftMenu.getMeasuredWidth() >> 1) {//滑動大於屏幕距離一半時,啓動動畫
System.out.println("滑動距離: "+curScrollX);
if (curScrollX < 0) {//向左
mScroller.startScroll(curScrollX, 0, -leftMenu.getMeasuredWidth() - curScrollX, 0);
} else {//向右
mScroller.startScroll(curScrollX, 0, leftMenu.getMeasuredWidth() - curScrollX, 0);
}
} else {
mScroller.startScroll(curScrollX, 0, -curScrollX, 0);//距離不到返回原點
}
invalidate();//View重繪
isLeftRightComplete = false;
isTestCompete = false;
break;
}
} else {//上下滑動也要初始化
switch (ev.getActionMasked()) {
case MotionEvent.ACTION_UP:
isLeftRightComplete = false;
isTestCompete = false;
break;
}
}
return super.dispatchTouchEvent(ev);
}
//滑動回調重寫
@Override
public void computeScroll() {
super.computeScroll();
if (!mScroller.computeScrollOffset()) {
return;
}
int tempX = mScroller.getCurrX();//總滑動值
scrollTo(tempX, 0);
}
private Point point = new Point(); //座標點
private static final int DIS = 20;//超過20像素是 斷定爲移動
//判斷滑動方向並得到座標
private void getEventType(MotionEvent ev) {
switch (ev.getActionMasked()) {
default:
break;
case MotionEvent.ACTION_DOWN://按下
point.x = (int) ev.getX();//按下時的座標,用point存
point.y = (int) ev.getY();
break;
case MotionEvent.ACTION_MOVE://移動
int dx = Math.abs((int) ev.getX() - point.x);//x軸移動距離
int dy = Math.abs((int) ev.getY() - point.y);//y軸移動距離
if (dx > DIS && dx > dy) { //左右滑動
isLeftRightComplete = true;
isTestCompete = true;
point.x = (int) ev.getX();//再次拿到座標
point.y = (int) ev.getY();
} else if (dy > DIS && dy > dx) { //上下滑動
isLeftRightComplete = false;
isTestCompete = true;
point.x = (int) ev.getX();
point.y = (int) ev.getY();
}
break;
case MotionEvent.ACTION_UP://手指擡起
case MotionEvent.ACTION_CANCEL:
break;
}
}
}
在Activity中使用
package com.dh.mc.de;
import android.support.v7.app.ActionBarActivity;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuItem;
public class MainActivity extends ActionBarActivity {
private MenuAct menu;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
menu = new MenuAct(this);
setContentView(menu);
}
}
若是很差的地方,請你們指出,誠心接受任何吐槽~~~~~~~~~~
後續也會再加入Fragment和點擊事件效果