雜誌javascript
3DCreative(http://www.pdfmagaz.in/search/3DCreative)
2DArtist
STASH
Exposé
ImagineFX
CGArenaphp
人臉建模教程: http://www.phungdinhdung.com/Studies_paper/Realistic_face_modeling.shtmhtml
經常使用連接(轉)
來自: http://www.hays.com.cn/viewthread.php?tid=256java
Lightworks (http://lightworksbeta.com/)python
jahshaka (http://sourceforge.net/projects/jahshakafx/) parent project(http://www.cinefx.org/)
blender linux
Animation:ios
Blender 3Dc++
Synfig (http://synfig.org/) 2Dgit
Networking:
RakNet (http://www.rakkarsoft.com/)
OpenTNL (http://www.opentnl.org/) (Torque network library)
HawkNL (http://www.hawksoft.com/hawknl/)
OpenPlay (http://developer.apple.com/darwin/projects/openplay/)
ReplicaNet (http://www.replicanet.com/)
Game Networking Engine (http://www.rit.edu/%7Ejpw9607/gne/) web
from http://www.ogre3d.org/wiki/index.php/ArticlesAndSources#Terrain
The main OGRE site and this Wiki are English only for simplicity, but there are several translation sites around the web:
Ati (papers, tools, source) (MUST READ) Nvidia (papers, tools, source) (MUST READ)
Intro. Physically Based Modeling (http://www-2.cs.cmu.edu/afs/cs/user/baraff/www/pbm/pbm.html)有一些pdf教程,基本概念
Advanced Character Physics (http://www.ioi.dk/Homepages/thomasj/publications/gdc2001.htm)
3D Computer Graphics Links
http://research.microsoft.com/graphics/ - Microsoft's computer graphics research page.
http://developer.nvidia.com/ - NVIDIA developer homepage.
http://ati.com/developer/index.html - ATI developer homepage.
http://astronomy.swin.edu.au/~pbourke/ - Paul Bourke's homepage.
http://www.siggraph.org/ - ACM SIGGRAPH homepage.
http://www.wild-magic.com/ - Graphics info and source code.
http://www.magic-software.com - Graphics info and source code.
http://www.magic-software.com/Graphics.html
http://www.darwin3d.com/ - Jeff Lander's website. Check out his Game Developer articles.
http://www.beyond3d.com/ - 3D news.
http://www.faqs.org/faqs/graphics/algorithms-faq/ - comp.graphics.algorithms newsgroup FAQ.
http://www.cs.brown.edu/~tor/sig2003.html - SIGGRAPH 2003 Papers on the Web.
http://www.cs.brown.edu/~tor/sig2004.html - SIGGRAPH 2004 Papers on the Web.
http://www.cognigraph.com/ROAM_homepage/ - ROAM terrain algorithm homepage.
http://www.cc.gatech.edu/gvu/people/peter.lindstrom/ - Graphic Researcher Peter Lindstrom's homepage.
http://www.devmaster.net/ - General graphic/game development site with some articles.
http://research.microsoft.com/~ppsloan/ - Graphic Researcher Peter-Pike Sloan's homepage.
http://www.renderosity.com/ - Yet another 3D computer graphics art site.
http://www.vterrain.org/LOD/Papers/ - List of published terrain algorithm papers.
http://research.scea.com/research/research.html - Sony Computer Entertainment America
Research and Development.
http://developer.nvidia.com/object/melody_home.html - Melody program creates high quality normal maps that make a
low-poly model look like a high-poly model.
http://www.alias.com/eng/about/research/papers/ - Alias computer graphics research.
http://www.csclub.uwaterloo.ca/clubs/spp/winter98/radiositylinks.html - Radiosity links.
http://www.debevec.org/ - Paul Debevec's graphics page.
http://www.3dif.org/index.php - 3D Industry Forum.
http://www.shadertech.com/ - GPU shader site.
http://freespace.virgin.net/hugo.elias/models/m_ffire.htm - A discussion of programming a fire simulation.
http://triplebuffer.devmaster.net/misc/yannl.php - Some useful forum posts a Mr. Yann L. made on gamedev.com.
http://mightystudios.com/home/index.php - Homepage of the author of Real-Time 3D Terrain Engines Using C++ and DirectX 9
http://www.flipcode.com/articles/article_lightmapping-pf.shtml - Lightmapping article.
Game Art Resources
http://www.planetside.co.uk/terragen/ - Homepage of the application Terragen, which is a free (for private use) terrain generating application. You can use it to export terrain heightmaps and create terrain textures.
http://www.marlinstudios.com/home/home.htm - Commercial site that sells textures and 3D models for games, etc.
http://www.cgnetworks.com/ - Computer Graphics site that focuses on artwork, rather than algorithms.
http://www.3dfilmmaker.com/index.php - Another 3D computer graphics art site.
http://www.mayang.com/textures/ - Free textures.
http://www.3dbuzz.com/ - 3D modeling site with training videos.
http://www.turbosquid.com/ - Commercial site that sells textures and 3D models for games, etc.
http://astronomy.swin.edu.au/~pbourke/texture/ - Downloadable textures.
http://www.realtexture.com/ - Commercial site that sells textures and 3D models for games, etc.
http://www.outhousesoftware.co.uk/gamesuccess.htm - Commercial site that sells textures and 3D models for games, etc.
http://www.3-d-models.com/ - Commercial site that sells textures and 3D models for games, etc.
http://www.noctua-graphics.de/english/freetex_e.htm - Texture resources.
http://www.planetquake.com/subverse/ - Texture resources.
http://www.vb3d.com/Textures.html - Texture resources.
Game Development Links
www.gamedev.net - General game developer site.
www.flipcode.com - General game developer site.
www.gameinstitute.com - Online game development courses.
http://www.igda.org/ - International Game Developer association.
http://gamasutra.com - Game Developer magazine website.
http://www.devmaster.net/ - General game developer site.
Programming Languages
http://www.yoda.arachsys.com/csharp/faq -C# FAQ.
http://www.parashift.com/c++-faq-lite/index.html - C++ FAQ.
http://blogs.msdn.com/tmiller/ - Tom Miller's Blog.
http://www.stack.nl/~dimitri/doxygen/ - Doxygen website--C++ documentation generator program.
http://std.dkuug.dk/jtc1/sc22/wg21/docs/papers/2003/ - C++ standard proposals.
Commercial Sites
http://www.tomshardware.com
http://www.anandtech.com
http://www.extremetech.com/
http://www.pricewatch.com
http://www.lavasoftusa.com/software/adaware/#free