// 自定義事件 建立一個管理事件的對象 , 讓其餘對象監聽那些事件
class EventTarget {
constructor(handlers) {
this.handlers = {};
}
addHandler(type, handler) {
if (typeof this.handlers[type] == 'undefined') {
this.handlers[type] = []
}
this.handlers[type].push(handler)
}
fire(event) {
if (!event.target) { event.target = this; }
if (this.handlers[event.type] instanceof Array) {
var handlers = this.handlers[event.type];
for (var i = 0, len = handlers.length; i < len; i++){
handlers[i](event); }
}
}
removeHandler(type, handler) {
var handlers = this.handlers[type];
for (var i = 0; i < handlers.length; i++) {
if (handlers[i] == handler) {
break
}
}
handlers.splice(i, 1);
}
}
function handleMessage(event) {
alert('Message received' + event.message); // Message receivedHello World
}
var target = new EventTarget();
target.addHandler('message', handleMessage); //綁定事件
target.fire({ type: 'message', message: 'Hello World' }) // 觸發事件
target.removeHandler('message', handleMessage); // 刪除事件
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事件繼承bash
class Person extends EventTarget { // 繼承
constructor(fire, name, age) {
super(fire);
this.name = name
this.age = age
}
say(message) {
this.fire({ type: 'message', message: message })
}
}
function handleMessageCall(event) {
alert(event.target.name + " says: " + event.message); // 100 says: Hi there.
}
var person = new Person('libai', 100)
person.addHandler("message", handleMessageCall);
person.say('Hi there.')
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