unrecognized selector sent to instance
person.h
git
@protocol PersonDelegate <NSObject>
- (void)didChangedName;
@end
@interface Person : NSObject
//該方法在.m未實現
- (void)eatFood;
@property (nonatomic, weak) id<PersonDelegate>delegate;
@end
複製代碼
ViewController.m
github
#import "ViewController.h"
#import "Person.h"
@interface ViewController ()
@property (nonatomic, strong) NSMutableArray *mutableArray1;
@property (nonatomic, copy) NSMutableArray *mutableArray2;
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
[self case4];
}
- (void)case1 {
/*
crash1. eatFood 聲明未實現
解決方案:.m實現eatFood方法,或消息轉發
*/
Person *person = [[Person alloc] init];
person.delegate = self;
[person eatFood];
}
- (void)case2 {
/*
crash2. 代理未實現
解決方案:
if (person.delegate && [person.delegate respondsToSelector:@selector(didChangedName)]) {
[person.delegate didChangedName];
}
*/
Person *person = [[Person alloc] init];
person.delegate = self;
[person.delegate didChangedName];
}
- (void)case3 {
NSMutableArray *array = [NSMutableArray arrayWithObjects:@"1",@"2",@"3", nil];
self.mutableArray1 = array; //strong修飾的 mutableArray1,此處是NSMutableArray,與array指針地址一致
self.mutableArray2 = array; //copy修飾的mutableArray2,此處是NSArray,是新對象,與array指針地址不一致
[self.mutableArray1 addObject:@"4"];
//下邊這行代碼致使: -[__NSArrayI addObject:]: unrecognized selector sent to instance 0x600002628ea0
//緣由:copy修飾的NSMutableArray,在51行會將array淺拷貝,self.mutableArray2變成NSArray, [NSArray addObject] crash
//解決方案:用strong修飾或重寫setter方法
[self.mutableArray2 addObject:@"4"];
//附:
//[NSArray copy] 淺拷貝,生成NSArray
//[NSArray mutableCopy] 深拷貝, 生成NSMutableArray
//[NSMutableArray copy] 深拷貝,生成是NSArray
//[NSMutableArray mutableCopy] 深拷貝,生成NSMutableArray
}
- (void)case4 {
//低版本調用高版本API
if (@available(iOS 10.0, *)) {
[NSTimer scheduledTimerWithTimeInterval:1 repeats:true block:^(NSTimer * _Nonnull timer) {
}];
} else {
// Fallback on earlier versions
}
}
複製代碼
找不到執行的方法(附:給nil對象發消息不會crash,但給非nil對象發未實現的消息會crash)數據庫
#import "NSObject+SelectorCrash.h"
@implementation NSObject (SelectorCrash)
- (NSMethodSignature *)methodSignatureForSelector:(SEL)aSelector {
if ([self respondsToSelector:aSelector]) {
return [self methodSignatureForSelector:aSelector];
}
return [NSMethodSignature signatureWithObjCTypes:"v@:"];
}
- (void)forwardInvocation:(NSInvocation *)anInvocation {
NSLog(@"在 %@ 類中, 調用了沒有實現的 %@ 實例方法", [self class], NSStringFromSelector(anInvocation.selector));
}
+ (NSMethodSignature *)methodSignatureForSelector:(SEL)aSelector {
if ([self respondsToSelector:aSelector]) {
return [self methodSignatureForSelector:aSelector];
}
return [NSMethodSignature signatureWithObjCTypes:"v@:"];
}
+ (void)forwardInvocation:(NSInvocation *)anInvocation {
NSLog(@"在 %@ 類中, 調用了沒有實現的 %@ 類方法", [self class], NSStringFromSelector(anInvocation.selector));
}
@end
複製代碼
delegate
,respondsToSelector
判斷@interface KVCCrashVCObj : NSObject
@property (nonatomic, copy) NSString *nickname;
@end
@implementation KVCCrashVCObj
- (void)setValue:(id)value forUndefinedKey:(NSString *)key {
}
- (id)valueForUndefinedKey:(NSString *)key {
return nil;
}
@end
@interface KVCCrashVC ()
@end
@implementation KVCCrashVC
- (void)viewDidLoad {
[super viewDidLoad];
self.view.backgroundColor = [UIColor lightGrayColor];
//[self case1];
[self case2];
}
- (void)case1 {
/*
對象不支持kvc
reason: '[<KVCCrashVCObj 0x6000008ccd30> setValue:forUndefinedKey:]: this class is not key value coding-compliant for the key key.'
*/
KVCCrashVCObj *obj = [[KVCCrashVCObj alloc] init];
[obj setValue:@"value" forKey:@"key"];
}
- (void)case2 {
/*
key設置爲nil
reason: '*** -[KVCCrashVCObj setValue:forKey:]: attempt to set a value for a nil key'
*/
KVCCrashVCObj *obj = [[KVCCrashVCObj alloc] init];
[obj setValue:nil forKey:@"nickname"];
[obj setValue:@"value" forKey:nil];
}
- (void)case3 {
/*
經過不存在的key取值
reason: '[<KVCCrashVCObj 0x6000019f3150> valueForUndefinedKey:]: this class is not key value coding-compliant for the key key.'
解決方案:
KVCCrashVCObj 重寫 - (id)valueForUndefinedKey:(NSString *)key
*/
KVCCrashVCObj *obj = [[KVCCrashVCObj alloc] init];
NSString *nickname = [obj valueForKey:@"key"];
}
@end
複製代碼
給不存在的key或nil設置value值, 經過不存在的key取值數組
[obj setValue: @"value" forKey: @"undefinedKey"];
[obj setValue: @"value" forKey: nil];
[obj valueForKey: @"undifinedKey"];
複製代碼
[obj setValue:@"value" forKey:NSStringFromSelector(@selector(undifinedKey))];
, 將SEL反射爲字符串作爲key,這樣在@selecor()中傳入方法名的時候,編譯器會作檢查,若是方法不存在會報警告setValue:forUndefinedKey:
和valueForUndefinedKey:
KVOCrashObj* obj = [[KVOCrashObj alloc] init];
/*
1. 觀察者:obj
2. 被觀察者:self
3. 觀察的對象:view
4. context:可選的參數,會隨着觀察消息傳遞,
用於區分接收該消息的觀察者。通常狀況下,只需經過 keyPath 就能夠判斷接收消息的觀察者。可是當父類子類都觀察了同一個 keyPath 時,僅靠 keyPath 就沒法判斷消息該傳給子類,仍是傳給父類。
5. 須要在觀察者類KVOCrashObj裏實現 observeValueForKeyPath: ofObject: change: context:,才能接受到被觀察者self的view變化
*/
[self addObserver:obj forKeyPath:@"view" options:NSKeyValueObservingOptionNew context:nil];
複製代碼
iOS用什麼方式實現對一個對象的KVO?(KVO的本質是什麼?)安全
答. 當一個對象使用了KVO監聽,iOS系統會修改這個對象的isa指針,改成指向一個全新的經過Runtime動態建立的子類,子類擁有本身的set方法實現,set方法實現內部會順序調用willChangeValueForKey方法、原來的setter方法實現、didChangeValueForKey方法,而didChangeValueForKey方法內部又會調用監聽器的observeValueForKeyPath:ofObject:change:context:監聽方法。性能優化
#import "KVOCrashVC.h"
@interface KVOCrashObj : NSObject
@property (nonatomic, copy) NSString *nickname;
@end
@implementation KVOCrashObj
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary<NSKeyValueChangeKey,id> *)change context:(void *)context {
NSLog(@"%@ 觀察到了%@ 的 %@發生了改變",[self class],[object class],keyPath);
}
@end
@interface KVOCrashVC ()
@property (nonatomic, strong) KVOCrashObj *kvoObj;
@end
@implementation KVOCrashVC
- (void)viewDidLoad {
[super viewDidLoad];
self.view.backgroundColor = [UIColor lightTextColor];
self.kvoObj = [[KVOCrashObj alloc] init];
}
- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
[self case2];
}
- (void)case1 {
/*
self觀察obj的nickname值改變,在self vc沒有實現observeValueForKeyPath:ofObject:changecontext:致使crash
reason: '<KVOCrashVC: 0x7f84dc617a20>: An -observeValueForKeyPath:ofObject:change:context: message was received but not handled.
Key path: nickname
Observed object: <KVOCrashObj: 0x60000268a120>
Change: {
kind = 1;
new = "";
}
Context: 0x0'
*/
KVOCrashObj* obj = [[KVOCrashObj alloc] init];
[self addObserver:obj forKeyPath:@"view" options:NSKeyValueObservingOptionNew context:nil];
[obj addObserver:self
forKeyPath:@"nickname"
options:NSKeyValueObservingOptionNew
context:nil];
obj.nickname = @"";
}
- (void)case2 {
/* 重複移除觀察者致使崩潰
reason: 'Cannot remove an observer <KVOCrashVC 0x7f8199912f00> for the key path "nickname" from <KVOCrashObj 0x6000004f5780> because it is not registered as an observer.'
*/
[self.kvoObj addObserver:self forKeyPath:@"nickname" options:NSKeyValueObservingOptionNew context:nil];
self.kvoObj.nickname = @"objc.c";
[self.kvoObj removeObserver:self forKeyPath:@"nickname"];
[self.kvoObj removeObserver:self forKeyPath:@"nickname"];
}
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary<NSKeyValueChangeKey,id> *)change context:(void *)context {
NSLog(@"%@ 觀察到了%@ 的 %@發生了改變",[self class],[object class],keyPath);
}
@end
複製代碼
observeValueForKeyPath: ofObject: change: context:
方法observeValueForKeyPath: ofObject: change: context:
方法addobserver
和removeObserver
必須成對出現#import "BadAccessCrashVC.h"
#import <objc/runtime.h>
@interface BadAccessCrashVC (AssociatedObject)
@property (nonatomic, strong) UIView *associatedView;
@end
@implementation BadAccessCrashVC (AssociatedObject)
- (void)setAssociatedView:(UIView *)associatedView {
/*
self: 關聯對象的類
key: 要保證全局惟一,key與關聯的對象是一一對應關係,必須全局惟一,一般用@selector(methodName)作爲key
value: 要關聯的對象
policy:關聯策略
OBJC_ASSOCIATION_COPY: 至關於@property(atomic,copy)
OBJC_ASSOCIATION_COPY_NONATOMIC: 至關於@property(nonatomic, copy)
OBJC_ASSOCIATION_ASSIGN: 至關於@property(assign)
OBJC_ASSOCIATION_RETAIN: 至關於@property(atomic, strong)
OBJC_ASSOCIATION_RETAIN_NONATOMIC: 至關於@property(nonatomic, strong)
*/
objc_setAssociatedObject(self, @selector(associatedView), associatedView, OBJC_ASSOCIATION_ASSIGN);
//objc_setAssociatedObject(self, @selector(associatedView), associatedView, OBJC_ASSOCIATION_RETAIN_NONATOMIC);
}
- (UIView *)associatedView {
return objc_getAssociatedObject(self, _cmd);
}
@end
@interface BadAccessCrashVC ()
@property (nonatomic, copy) void(^block)(void);
@property (nonatomic, weak) UIView *weakView;
@property (nonatomic, unsafe_unretained) UIView *unsafeView;
@property (nonatomic, assign) UIView *assignView;
@end
@implementation BadAccessCrashVC
- (void)viewDidLoad {
self.view.backgroundColor = [UIColor orangeColor];
[super viewDidLoad];
}
- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
[self case3];
}
- (void)case1 {
/*
懸掛指針:訪問沒有實現的Block
Thread 1: EXC_BAD_ACCESS (code=1, address=0x10)
*/
self.block();
}
- (void)case2 {
/*
懸掛指針:對象沒有被初始化
Thread 1: EXC_BAD_ACCESS (code=1, address=0x0)
*/
UIView *view = [UIView alloc];
view.backgroundColor = [UIColor redColor];
[self.view addSubview:view];
}
- (void)case3 {
{
UIView *view = [[UIView alloc]init];
view.backgroundColor = [UIColor redColor];
self.weakView = view;
self.unsafeView = view;
self.assignView = view;
self.associatedView = view;
}
//addSubview:nil時不會crash
//如下崩潰都是Thread 1: EXC_BAD_ACCESS (code=EXC_I386_GPFLT)
//不會crash, arc下view釋放後,weakView會置爲nil,所以這行代碼不會崩潰
[self.view addSubview:self.weakView];
//野指針場景一: unsafeunreatin修飾的對象釋放後,不會自動置爲nil,變成野指針,所以崩潰
[self.view addSubview:self.unsafeView];
//野指針場景二:應該使用strong/weak修飾的對象,卻錯誤的使用了assign,釋放後不會置爲nil
[self.view addSubview:self.assignView];
//野指針場景三:給類添加關聯變量時,相似場景二,應該使用OBJC_ASSOCIATION_RETAIN,卻錯誤的使用了OBJC_ASSOCIATION_ASSIGN
[self.view addSubview:self.associatedView];
}
@end
複製代碼
出現懸掛指針、訪問未被初始化對象、訪問野指針服務器
#import "CollectionCrashVC.h"
@interface CollectionCrashVC ()
@end
@implementation CollectionCrashVC
- (void)viewDidLoad {
[super viewDidLoad];
self.view.backgroundColor = [UIColor yellowColor];
}
- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
[self case3];
}
- (void)case1 {
/*
數組越界
reason: '*** -[__NSArrayM objectAtIndex:]: index 3 beyond bounds [0 .. 2]
*/
NSMutableArray *array = [NSMutableArray arrayWithObjects:@1, @2, @3, nil];
NSNumber *number = [array objectAtIndex:3];
NSLog(@"number: %@", number);
}
- (void)case2 {
/*
向集合中插入nil元素
reason: '*** -[__NSArrayM insertObject:atIndex:]: object cannot be nil
*/
NSMutableArray *array = [NSMutableArray arrayWithObjects:@1, @2, @3, nil];
[array addObject:nil];
}
- (void)case3 {
NSMutableDictionary *dict = [NSMutableDictionary dictionary];
[dict setObject:@1 forKey:@"1"];
//不會崩潰,value爲nil,只會移除對應的鍵值對
[dict setValue:nil forKey:@"1"];
//崩潰:reason: '*** -[__NSDictionaryM setObject:forKey:]: object cannot be nil (key: 1)'
[dict setObject:nil forKey:@"1"];
}
@end
複製代碼
setObject:nil forKey:@"key"
setValue:forKey:
,這個方法向字典中添加nil時,不會崩潰,只會刪除對應鍵值對dispatch_barrier_async
、dispatch_group
markdown
#import "ThreadCrashVC.h"
@interface ThreadCrashVC ()
@end
@implementation ThreadCrashVC
- (void)viewDidLoad {
[super viewDidLoad];
self.view.backgroundColor = [UIColor redColor];
}
- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
[self case4];
}
- (void)case1 {
//dispatch_group_leave 比dispatch_group_enter多
//Thread 1: EXC_BAD_INSTRUCTION (code=EXC_I386_INVOP, subcode=0x0)
dispatch_group_t group = dispatch_group_create();
dispatch_group_leave(group);
}
- (void)case2 {
//子線程中刷新UI
//ain Thread Checker: UI API called on a background thread: -[UIViewController view]
dispatch_queue_t queue = dispatch_queue_create("com.objc.c", DISPATCH_QUEUE_CONCURRENT);
dispatch_async(queue , ^{
NSLog(@"thread: %@", [NSThread currentThread]);
self.view.backgroundColor = [UIColor yellowColor];
});
}
- (void)case3 {
//使用信號量後不會崩潰
{
dispatch_semaphore_t semaphore = dispatch_semaphore_create(1);
__block NSObject *obj = [[NSObject alloc] init];
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{
while (YES) {
NSLog(@"dispatch_async -- 1");
dispatch_semaphore_wait(semaphore, DISPATCH_TIME_FOREVER);
obj = [[NSObject alloc] init];
dispatch_semaphore_signal(semaphore);
}
});
while (YES) {
NSLog(@"dispatch_sync -- 2");
dispatch_semaphore_wait(semaphore, DISPATCH_TIME_FOREVER);
obj = [[NSObject alloc] init];
dispatch_semaphore_signal(semaphore);
}
}
//不使用信號量,多線程同時釋放對象致使崩潰
{
__block NSObject *obj = [[NSObject alloc] init];
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{
while (YES) {
NSLog(@"dispatch_async -- 3");
obj = [[NSObject alloc] init];
}
});
while (YES) {
NSLog(@"dispatch_sync -- 4");
obj = [[NSObject alloc] init];
}
}
}
- (void)case4 {
dispatch_queue_t queue1 = dispatch_queue_create("com.objc.c1", DISPATCH_QUEUE_SERIAL);
dispatch_queue_t queue2 = dispatch_queue_create("com.objc.c2", DISPATCH_QUEUE_SERIAL);
NSMutableArray *array = [NSMutableArray array];
dispatch_async(queue1, ^{
NSLog(@"queue1: %@", [NSThread currentThread]);
while (YES) {
if (array.count < 10) {
[array addObject:@(array.count)];
} else {
[array removeAllObjects];
}
}
});
dispatch_async(queue2, ^{
NSLog(@"queue2: %@", [NSThread currentThread]);
while (YES) {
/*
數組地址已經改變
reason: '*** Collection <__NSArrayM: 0x6000020319b0> was mutated while being enumerated.'
*/
for (NSNumber *number in array) {
NSLog(@"queue2 forin array %@", number);
}
/*
reason: '*** Collection <__NSArrayM: 0x600002072d60> was mutated while being enumerated.'
*/
NSArray *array2 = array;
for (NSNumber *number in array2) {
NSLog(@"queue2 forin array2 %@", number);
}
/*
在[NSArray copy]的時候,copy方法內部調用`initWithArray:range:copyItem:`時
NSArray被另外一個線程清空,range不一致致使跑出異常
reason: '*** -[__NSArrayM getObjects:range:]: range {0, 2} extends beyond bounds for empty array'
複製過程當中數組內對象被其它線程釋放,致使訪問殭屍對象
Thread 4: EXC_BAD_ACCESS (code=1, address=0x754822c49fc0)
*/
NSArray *array3 = [array copy];
for (NSNumber *number in array3) {
NSLog(@"queue2 forin array3 %@", number);
}
/*
複製過程當中數組內對象被其它線程釋放,致使訪問殭屍對象
Thread 12: EXC_BAD_ACCESS (code=EXC_I386_GPFLT)
*/
NSArray *array4 = [array mutableCopy];
for (NSNumber *number in array4) {
NSLog(@"queue2 forin array4 %@", number);
}
}
});
}
@end
複製代碼
多線程遇到數據同步時,須要加鎖、信號量等進行同步操做,通常多線程發生的Crash,會收到SIGSEGV。代表試圖訪問未分配給本身的內存,或視圖往沒有讀寫權限的內存中寫數據網絡
主線程耗時操做,形成主線程被卡超過必定時長,App被系統終止,通常異常編碼是0x8badf00d,一般是引用花太長時間沒法啓動、終止或響應系統事件多線程
主線程作UI刷新和事件響應,將耗時操做(網絡請求、數據庫讀取)放到異步線程
#import "NSNullCrashVC.h"
@interface NSNullCrashVC ()
@end
@implementation NSNullCrashVC
- (void)viewDidLoad {
[super viewDidLoad];
self.view.backgroundColor = [UIColor blueColor];
}
- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
[self case1];
}
- (void)case1 {
/*
reason: '-[NSNull integerValue]: unrecognized selector sent to instance 0x7fff8004b700'
*/
NSNull *null = [[NSNull alloc] init];
NSMutableDictionary *dict = [NSMutableDictionary dictionary];
[dict setValue:null forKey:@"key"];
NSInteger integer = [[dict valueForKey:@"key"] integerValue];
}
@end
複製代碼
NULL
: 用於基本數據類型,如NSIntegernil
: 用於OC對象Nil
: 用於Class類型對象的賦值(類是元類的實例,也是對象)NSNull
: 用於OC對象的佔位,通常會作爲集合中的佔位元素,給NSNull對象發消息會crash,後臺給咱們返回的就是NSNull對象利用消息轉發,參考:NullSafe, 當咱們給NSNull對象發消息,可能會崩潰(null是有內存的),給nil對象發消息,不會崩潰
#import <objc/runtime.h>
#import <Foundation/Foundation.h>
#ifndef NULLSAFE_ENABLED
#define NULLSAFE_ENABLED 1
#endif
#pragma clang diagnostic ignored "-Wgnu-conditional-omitted-operand"
@implementation NSNull (NullSafe)
#if NULLSAFE_ENABLED
- (NSMethodSignature *)methodSignatureForSelector:(SEL)selector
{
//look up method signature
NSMethodSignature *signature = [super methodSignatureForSelector:selector];
if (!signature)
{
for (Class someClass in @[
[NSMutableArray class],
[NSMutableDictionary class],
[NSMutableString class],
[NSNumber class],
[NSDate class],
[NSData class]
])
{
@try
{
if ([someClass instancesRespondToSelector:selector])
{
signature = [someClass instanceMethodSignatureForSelector:selector];
break;
}
}
@catch (__unused NSException *unused) {}
}
}
return signature;
}
- (void)forwardInvocation:(NSInvocation *)invocation
{
invocation.target = nil;
[invocation invoke];
}
#endif
@end
複製代碼
當服務器close一個鏈接時,若client端接着發數據,根據TCP協議的規定,會收到一個RST響應,client再往這個服務器發送數據時,系統會發出一個SIGPIPE信號給進程,告訴進程這個鏈接已經斷開,不要再寫了。而根據信號的默認處理規則,SIGPIPE信號的默認執行動做是terminate(終止、退出),因此client會退出
長鏈接socket或重定向管道進入後臺,沒有變比致使崩潰的解決辦法
即在程序崩潰前,捕獲崩潰信息,用於上報分析
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
//OC層中被捕獲的異常,經過註冊NSUncaughtExceptionHandler捕獲異常信息
NSSetUncaughtExceptionHandler(&uncaughtExceptionhandler);
// 內存訪問錯誤,重複釋放等錯誤就無能爲力了,由於這種錯誤它拋出的是Signal,因此必需要專門作Signal處理
// OC中層不能轉換的Mach異常,利用Unix標準的signal機制,註冊SIGABRT, SIGBUS, SIGSEGV等信號發生時的處理函數。
signal(SIGSEGV, handleSignal);
return YES;
}
static void uncaughtExceptionhandler (NSException *exception) {
// 異常堆棧信息
NSArray *stackArray = [exception callStackSymbols];
// 出現異常的緣由
NSString *reason = [exception reason];
NSString *name = [exception name];
NSString *exceptionInfo = [NSString stringWithFormat:@"Exception name: %@\nException reason: %@\nException stack: %@", name, reason, stackArray];
NSLog(@"app delegate 異常信息: %@", exceptionInfo);
//存儲到本地,下次啓動的時候上傳
NSMutableArray *temArray = [NSMutableArray arrayWithArray:stackArray];
[temArray insertObject:reason atIndex:0];
[exceptionInfo writeToFile:[NSString stringWithFormat:@"%@/DOcuments/error.log", NSHomeDirectory()] atomically:YES encoding:NSUTF8StringEncoding error:nil];
}
static void handleSignal(int sig) {
}
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參考