<button @click="tesCamera()" type="button" :disabled="isshStatus">按鈕ces</button>
*注意:這裏值得注意的是,button標籤中必定要寫type屬性等於button,否則HTML5 plus 會識別不了html
tesCamera(){ let that = this; //調用原生系統彈出按鈕選擇框 let page = null; page={ imgUp:function(){ plus.nativeUI.actionSheet( {cancel:"取消",buttons:[ {title:"拍照"}, {title:"從相冊中選擇"} ]}, function(e){ //1 是拍照 2 從相冊中選擇 switch(e.index){ case 1: getImage(); break; case 2: appendByGallery(); break; default: break; } }); } } // 拍照函數 function getImage(){ let cmr = plus.camera.getCamera(); cmr.captureImage(function(p){ plus.io.resolveLocalFileSystemURL(p, function(entry){ var path = entry.toLocalURL(); //文件傳轉base64方法 that.imgPreviewnew(path, _typedata); }, function(e){ console.log("讀取拍照文件錯誤:"+e.message); }); }, function(e){ console.log("讀取拍照文件錯誤:"+e.message); }, {filename:'_doc/camera/',index:1}); } //選擇相片文件 function appendByGallery(){ plus.gallery.pick(function(path){ //文件傳轉base64方法 that.imgPreviewnew(path, _typedata); }); } // 彈出系統選擇按鈕框 page.imgUp(); }
(1).圖片轉base64函數ios
imgPreviewnew(file, type){ let that = this; let Orientation; let img = new Image(); img.src = file; img.onload = function () { //壓縮圖片函數-輸出base64 let data = that.compress(img,Orientation); } }
(2).圖片壓縮函數canvas
compress(img,Orientation) { let canvas = document.createElement("canvas"); let ctx = canvas.getContext('2d'); //瓦片canvas let tCanvas = document.createElement("canvas"); let tctx = tCanvas.getContext("2d"); let initSize = img.src.length; let width = img.width; let height = img.height; //若是圖片大於四百萬像素,計算壓縮比並將大小壓至400萬如下 let ratio; if ((ratio = width * height / 4000000) > 1) { console.log("大於400萬像素") ratio = Math.sqrt(ratio); width /= ratio; height /= ratio; } else { ratio = 1; } canvas.width = width; canvas.height = height; // 鋪底色 ctx.fillStyle = "#fff"; ctx.fillRect(0, 0, canvas.width, canvas.height); //若是圖片像素大於100萬則使用瓦片繪製 let count; if ((count = width * height / 1000000) > 1) { console.log("超過100W像素"); count = ~~(Math.sqrt(count) + 1); //計算要分紅多少塊瓦片 // 計算每塊瓦片的寬和高 let nw = ~~(width / count); let nh = ~~(height / count); tCanvas.width = nw; tCanvas.height = nh; for (let i = 0; i < count; i++) { for (let j = 0; j < count; j++) { tctx.drawImage(img, i * nw * ratio, j * nh * ratio, nw * ratio, nh * ratio, 0, 0, nw, nh); ctx.drawImage(tCanvas, i * nw, j * nh, nw, nh); } } } else { ctx.drawImage(img, 0, 0, width, height); } //修復ios上傳圖片的時候 被旋轉的問題 if(Orientation != "" && Orientation != 1){ switch(Orientation){ case 6://須要順時針(向左)90度旋轉 this.rotateImg(img,'left',canvas); break; case 8://須要逆時針(向右)90度旋轉 this.rotateImg(img,'right',canvas); break; case 3://須要180度旋轉 this.rotateImg(img,'right',canvas);//轉兩次 this.rotateImg(img,'right',canvas); break; } } //進行最小壓縮 let ndata = canvas.toDataURL('image/jpeg', 0.1); console.log('壓縮前:' + initSize); console.log('壓縮後:' + ndata.length); console.log('壓縮率:' + ~~(100 * (initSize - ndata.length) / initSize) + "%"); tCanvas.width = tCanvas.height = canvas.width = canvas.height = 0; return ndata; }
若是函數有誤請在下方評論留言,謝謝^_^app