【起航計劃 031】2015 起航計劃 Android APIDemo的魔鬼步伐 30 App->Preferences->Advanced preferences 自定義preference OnP

前篇文章Android ApiDemo示例解析(31):App->Preferences->Launching preferences 中用到了Advanced preferences 中定義的AdvancedPreferences。android

本篇具體介紹AdvancedPreferences, 這個例子稱爲Advanced ,是由於它涉及到了自定義Preference, 並在一個工做線程中刷新某個Preference的值。api

Preference 爲顯示在PreferenceActivity (通常以列表顯示)在某個偏好的基類。有點相似於顯示在Activity中的某個View。Preference 實際存取的是對應在Shared Preferences中一項,而Preference定義的key也就是用來訪問Shared Preferences的key值。ide

和View同樣能夠自定義View,在Android中也能夠自定義Preference,用來顯示管理應用自定義的程序偏好。本例 MyPreference 自定義一個Preference 用來存儲用戶點擊該Preference的次數,類型爲整數,初始值定義爲100。它在advanced_preferences.xml 對應的定義以下:函數

    <com.example.android.apis.preference.MyPreference
            android:key="my_preference"
            android:title="@string/title_my_preference"
            android:summary="@string/summary_my_preference"
            android:defaultValue="100" />

Preference 定義了不少屬性,好比Default Value, dependency, enabled, icon ,key 等等都有對應的方法來操做。而且提供了兩個Listener:PreferenceChangeListener, PreferenceClickListener ,容許應用程序響應Preference值變化事件,或是用戶點擊Preference事件。post

這裏按照MyPreference 代碼順序說明一下如何自定義一個Preference。this

1.  派生於 Preference基類。spa

public class MyPreference extends Preference

 

 2. 和自定義View相似能夠爲自定義Preference 自定義Layout。 MyPreference 使用R.layout.preference_widget_mypreference  ,定義很簡單隻有一個TextView ,其id爲mypreference_widget。 通常在構造函數中使用setWidgetLayoutResource爲Preference派生類設置Layout資源。線程

    // This is the constructor called by the inflater
    public MyPreference(Context context, AttributeSet attrs) {
        super(context, attrs);

        setWidgetLayoutResource(R.layout.preference_widget_mypreference);
    }

 

3.  若有須要爲自定義的Layout中的View 設置屬性,能夠在onBindView(View view)中完成。下面代碼爲TextView設置值爲mClickCounter。rest

    @Override
    protected void onBindView(View view) {
        super.onBindView(view);

        // Set our custom views inside the layout
        final TextView myTextView = (TextView) view.findViewById(R.id.mypreference_widget);
        if (myTextView != null) {
            myTextView.setText(String.valueOf(mClickCounter));
        }
    }

 

4. 若是爲該自定義Preference 在XML定義了初值,好比 MyPreference的初值android:defaultValue=」100″,咱們想在代碼中使用這個初值來初始化變量 mClickCounter 。mClickCounter 類型爲整數,這個變量就是用來保存用戶的按鍵次數的。code

    @Override
    protected Object onGetDefaultValue(TypedArray a, int index) {
        // This preference type's value type is Integer, so we read the default
        // value from the attributes as an Integer.
        return a.getInteger(index, 0);
    }

    @Override
    protected void onSetInitialValue(boolean restoreValue, Object defaultValue) {
        if (restoreValue) {
            // Restore state
            mClickCounter = getPersistedInt(mClickCounter);
        } else {
            // Set state
            int value = (Integer) defaultValue;
            mClickCounter = value;
            persistInt(value);
        }
    }

 

5 重載 onSaveInstanceState,onRestoreInstanceState ,這兩個方法是用來臨時保存或是恢復一些變量值。在Preference 調用persistInt,persistBoolean, persistString等以前,preference 對應的值尚未被保存在或是更新在Shared preferences 中,若是這時用戶旋轉屏幕,則形成Activity從新建立,咱們須要在屏幕旋轉時用戶選擇項會保留,可使用 onSaveInstanceState,onRestoreInstanceState來保持一些臨時數據。

    @Override
    protected Parcelable onSaveInstanceState() {
        /*
         * Suppose a client uses this preference type without persisting. We
         * must save the instance state so it is able to, for example, survive
         * orientation changes.
         */

        final Parcelable superState = super.onSaveInstanceState();
        if (isPersistent()) {
            // No need to save instance state since it's persistent
            return superState;
        }

        // Save the instance state
        final SavedState myState = new SavedState(superState);
        myState.clickCounter = mClickCounter;
        return myState;
    }

    @Override
    protected void onRestoreInstanceState(Parcelable state) {
        if (!state.getClass().equals(SavedState.class)) {
            // Didn't save state for us in onSaveInstanceState
            super.onRestoreInstanceState(state);
            return;
        }

        // Restore the instance state
        SavedState myState = (SavedState) state;
        super.onRestoreInstanceState(myState.getSuperState());
        mClickCounter = myState.clickCounter;
        notifyChanged();
    }

 

其中SavedState爲BaseSavedState的子類,這裏不詳細介紹了,而BaseSavedState實現了Parcelable接口,借用Windows平臺上的Serialable,其功能和其它平臺上序列化功能相似。

6. MyPreference響應Click事件,並將按鍵次數存入Shared Preferences 中。

    @Override
    protected void onClick() {
        int newValue = mClickCounter + 1;
        // Give the client a chance to ignore this change if they deem it
        // invalid
        if (!callChangeListener(newValue)) {
            // They don't want the value to be set
            return;
        }

        // Increment counter
        mClickCounter = newValue;

        // Save to persistent storage (this method will make sure this
        // preference should be persistent, along with other useful checks)
        persistInt(mClickCounter);

        // Data has changed, notify so UI can be refreshed!
        notifyChanged();
    }

 

Preference使用persistBoolean, persistFloat ,persistInt, persistLong ,persisitString 向Shared Preferences中存儲數據,由於mClickCounter爲整數,因此使用persistInt。 notifyChanged用於通知UI有數據變化。callChangeListener 將會調用註冊過的Preference.OnPreferenceChangeListener 以通知Preference有變化。

再來看看AdvancedPreferences,代碼不是很長,以下:

public class AdvancedPreferences extends PreferenceActivity implements OnSharedPreferenceChangeListener {
    public static final String KEY_MY_PREFERENCE = "my_preference";
    public static final String KEY_ADVANCED_CHECKBOX_PREFERENCE = "advanced_checkbox_preference";

    private CheckBoxPreference mCheckBoxPreference;
    private Handler mHandler = new Handler();

    /**
     * This is a simple example of controlling a preference from code.
     */
    private Runnable mForceCheckBoxRunnable = new Runnable() {
        public void run() {
            if (mCheckBoxPreference != null) {
                mCheckBoxPreference.setChecked(!mCheckBoxPreference.isChecked());
            }

            // Force toggle again in a second
            mHandler.postDelayed(this, 1000);
        }
    };

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);

        // Load the XML preferences file
        addPreferencesFromResource(R.xml.advanced_preferences);

        // Get a reference to the checkbox preference
        mCheckBoxPreference = (CheckBoxPreference)getPreferenceScreen().findPreference(
                KEY_ADVANCED_CHECKBOX_PREFERENCE);
    }

    @Override
    protected void onResume() {
        super.onResume();

        // Start the force toggle
 mForceCheckBoxRunnable.run(); // Set up a listener whenever a key changes
        getPreferenceScreen().getSharedPreferences().registerOnSharedPreferenceChangeListener(this);
    }

    @Override
    protected void onPause() {
        super.onPause();

        // Unregister the listener whenever a key changes
        getPreferenceScreen().getSharedPreferences().unregisterOnSharedPreferenceChangeListener(this);

        mHandler.removeCallbacks(mForceCheckBoxRunnable);
    }

    public void onSharedPreferenceChanged(SharedPreferences sharedPreferences, String key) {
        // Let's do something when my counter preference value changes
        if (key.equals(KEY_MY_PREFERENCE)) {
            Toast.makeText(this, "Thanks! You increased my count to "
                    + sharedPreferences.getInt(key, 0), Toast.LENGTH_SHORT).show();
        }
    }

}

 

它實現了OnSharedPreferenceChangeListener,所以能夠用來監聽MyPreference的變化。

Handler ,因爲程序中須要從工做線程中更新Preference的值,而Preference爲UI,不能夠從工做線程中直接更新UI,Handler容許工做線 程來更新UI,後續有詳細介紹。本例每隔1秒將Haunted preference 值變化一次(選中->不選->選中->不選 ..)

registerOnSharedPreferenceChangeListener,unregisterOnSharedPreferenceChangeListener 用來爲SharedPreferences 註冊一個總的Preference 變化事件處理代碼。本例中MyPreference變化時在屏幕上顯示當前按鍵的次數:

相關文章
相關標籤/搜索