因爲項目開發進程中有一些重複性的代碼進行編寫,沒有任何業務邏輯,粘貼複製又很麻煩且容易出錯,故想起作一個eclipse插件來知足一下本身的工做須要,同時記錄一下,以供之後參考與共同窗習。本文主要講解一步一步開發eclipse插件的過程,沒有對每一步進行詳細的講解,如需查看詳細介紹請自行百度、Google。java
參考網站:shell
http://www.ibm.com/developerworks/cn/java/os-ecplug/app
開發環境:window七、jdk1.六、eclipse4.4 eclipse
選擇 Plug-in Project ,新建一個eclipse插件工程,填入工程名稱 TestPlugin,使用默認路徑、默認項目設置,選擇插件運行在eclipse的版本。ide
點擊下一步進入插件項目的詳細設置頁面,工具
ID: 插件的ID學習
Version: 插件版本號網站
Name: 插件名稱ui
Vendor: 插件的做者信息this
Execution Environment: 插件的執行環境
option中的 Generate an activator, a Java class that controls the plug-in's life cycle ,下面緊跟着有一個 Activator的輸入框,這兒選中後表明生成一個啓動器,這個java類用來控制插件的聲明週期,這個啓動器相似java的main方法,Activator後面輸入框內的內容表明要生成啓動器的java類名稱
進入下一步後有一些模板能夠選擇,爲了方便選擇Hello,World實例項目。
點擊完成,項目新建成功。目錄以下:
src : 項目源代碼目錄
icons:項目圖片資源目錄
META-INF/MANIFEST.MF: 項目基本配置信息,版本、名稱、啓動器等
build.properties: 項目的編譯配置信息,包括,源代碼路徑、輸出路徑、
plugin.xml:插件的操做配置信息,包含彈出菜單及點擊菜單後對應的操做執行類等,
包含了版本、名稱、啓動器類、必須加載的插件、運行環境等
Manifest-Version: 1.0
Bundle-ManifestVersion: 2
Bundle-Name: TestPlugin
Bundle-SymbolicName: TestPlugin;singleton:=true
Bundle-Version: 1.0.0.qualifier
Bundle-Activator: testplugin.Activator
Require-Bundle: org.eclipse.ui,
org.eclipse.core.runtime
Bundle-RequiredExecutionEnvironment: JavaSE-1.6
Bundle-ActivationPolicy: lazy
對應的在經過Plug-in Manifest Editor中打開以下:
文件包含了源文件路徑、編譯輸出路徑及編譯包含的目錄等
source.. = src/
output.. = bin/
bin.includes = plugin.xml,\
META-INF/,\
.,\
icons/
對應的在經過Plug-in Manifest Editor中打開以下:
相對來說 plugin.xml 是內容最多也最容易更改的地方,包含了插件的操做集合,內容以下:
<?xml version="1.0" encoding="UTF-8"?>
<?eclipse version="3.4"?>
<plugin>
<extension
point="org.eclipse.ui.actionSets">
<actionSet
label="Sample Action Set"
visible="true"
id="TestPlugin.actionSet">
<menu
label="Sample &Menu"
id="sampleMenu">
<separator
name="sampleGroup">
</separator>
</menu>
<action
label="&Sample Action"
icon="icons/sample.gif"
class="testplugin.actions.SampleAction"
tooltip="Hello, Eclipse world"
menubarPath="sampleMenu/sampleGroup"
toolbarPath="sampleGroup"
id="testplugin.actions.SampleAction">
</action>
</actionSet>
</extension>
</plugin>
extension: 表明一個擴展點, point=org.eclipse.ui.actionSets 表明改擴展點用來添加菜單、工具欄按鈕
actionSet : 一組工具集
menu: 菜單
action: 菜單項,這裏的action中有一個屬性class=」testplugin.actions.SampleAction」表明在點擊該菜單項時將觸發此action類的run方法。
SimpleAction 爲自動生成的一個類,裏面包含了一個簡單的實現hello world的程序代碼,以下:
package testplugin.actions;
import org.eclipse.jface.action.IAction;
import org.eclipse.jface.viewers.ISelection;
import org.eclipse.ui.IWorkbenchWindow;
import org.eclipse.ui.IWorkbenchWindowActionDelegate;
import org.eclipse.jface.dialogs.MessageDialog;
/**
* Our sample action implements workbench action delegate.
* The action proxy will be created by the workbench and
* shown in the UI. When the user tries to use the action,
* this delegate will be created and execution will be
* delegated to it.
* @see IWorkbenchWindowActionDelegate
*/
public class SampleAction implements IWorkbenchWindowActionDelegate {
private IWorkbenchWindow window;
/**
* The constructor.
*/
public SampleAction() {
}
/**
* The action has been activated. The argument of the
* method represents the 'real' action sitting
* in the workbench UI.
* @see IWorkbenchWindowActionDelegate#run
*/
public void run(IAction action) {
MessageDialog.openInformation(
window.getShell(),
"TestPlugin",
"Hello, Eclipse world");
}
/**
* Selection in the workbench has been changed. We
* can change the state of the 'real' action here
* if we want, but this can only happen after
* the delegate has been created.
* @see IWorkbenchWindowActionDelegate#selectionChanged
*/
public void selectionChanged(IAction action, ISelection selection) {
}
/**
* We can use this method to dispose of any system
* resources we previously allocated.
* @see IWorkbenchWindowActionDelegate#dispose
*/
public void dispose() {
}
/**
* We will cache window object in order to
* be able to provide parent shell for the message dialog.
* @see IWorkbenchWindowActionDelegate#init
*/
public void init(IWorkbenchWindow window) {
this.window = window;
}
}
在點擊工具欄的按鈕時會自動調用此類的run方法,該方法彈出一個提示框,提示Hello, Eclipse world;
此類爲插件的啓動類,控制插件的生命週期,內容以下:
package testplugin;
import org.eclipse.jface.resource.ImageDescriptor;
import org.eclipse.ui.plugin.AbstractUIPlugin;
import org.osgi.framework.BundleContext;
/**
* The activator class controls the plug-in life cycle
*/
public class Activator extends AbstractUIPlugin {
// The plug-in ID
public static final String PLUGIN_ID = "TestPlugin"; //$NON-NLS-1$
// The shared instance
private static Activator plugin;
/**
* The constructor
*/
public Activator() {
}
/*
* (non-Javadoc)
* @see org.eclipse.ui.plugin.AbstractUIPlugin#start(org.osgi.framework.BundleContext)
*/
public void start(BundleContext context) throws Exception {
super.start(context);
plugin = this;
}
/*
* (non-Javadoc)
* @see org.eclipse.ui.plugin.AbstractUIPlugin#stop(org.osgi.framework.BundleContext)
*/
public void stop(BundleContext context) throws Exception {
plugin = null;
super.stop(context);
}
/**
* Returns the shared instance
*
* @return the shared instance
*/
public static Activator getDefault() {
return plugin;
}
/**
* Returns an image descriptor for the image file at the given
* plug-in relative path
*
* @param path the path
* @return the image descriptor
*/
public static ImageDescriptor getImageDescriptor(String path) {
return imageDescriptorFromPlugin(PLUGIN_ID, path);
}
}
首先在項目名稱上點擊右鍵 > Run as > Eclipse Application 會新打開一個eclipse窗口,在裏面能夠看到剛剛新建的插件,如圖:
把鼠標移入插件圖標的上面會出現提示文字,點擊查看效果:
最簡單的插件就這樣了,後面會在裏面添加一些其餘的功能,以完成一個代碼生成器的基本功能,因爲剛接觸eclipse插件,文中若有不正確的地方敬請指正。