我本身在用socket.io開發,對官方網站上的文檔,進行簡單的整理,而後本身寫了一個簡單的聊天程序。最最開始javascript
先安裝socket.io:html
npm install socket.io
利用Node的搭建Http服務java
分爲兩個文件,服務端文件app.js和客戶端index.htmlnode
app.js var app = require('http').createServer(handler) io = require('socket.io').listen(app) fs = require('fs') app.listen(80) function handler (req, res) { fs.readFile(__dirname + '/index.html',function (err, data) { if (err) {res.writeHead(500); return res.end('Error loading index.html'); } res.writeHead(200); res.end(data); }); } io.sockets.on('connection', function (socket) { socket.emit('news', { hello: 'world' }); socket.on('my other event', function (data) { console.log(data);}); });
這裏須要注意的是: require(‘socket.io’).listen(app) 實際上這句就是講socket的監聽加入的app設置的http模塊了 io.sockets.on('connection’,function()…)這裏設置了在鏈接後進行的處理,代碼示例中,主要包含兩件事,一個是向前段發送news的事件,一個是監聽my other event事件。web
index.html <script src="/socket.io/socket.io.js"></script> <script> var socket = io.connect('http://localhost'); socket.on('news', function (data) { console.log(data); socket.emit('my other event', { my: 'data' }); }); </script>
客戶端一個引用了socket.io.js的javscript庫還有就是鏈接服務器(經過io.connect(‘http://localhost’)) 以後在監聽收到news的事件後,發送my other event事件express
利用Express3框架上面的例子只是使用nodejs創建了一個交互,也能夠使用express2的web框架, 具體app.js代碼以下:npm
var app = require('express')() server = require('http').createServer(app) io = require('socket.io').listen(server); server.listen(80); app.get('/', function (req, res) { res.sendfile(__dirname + '/index.html');}); io.sockets.on('connection', function (socket) { socket.emit('news', { hello: 'world' }); socket.on('my other event', function (data) { console.log(data); });});
接收發送事件 socket.io容許用戶自定義發送接收的事件。除了connect,message,disconnect三個事件外,用戶能夠自定義本身的事件服務器
// note, io.listen(<port>) will create a http server for youvar io = require('socket.io').listen(80); io.sockets.on('connection', function (socket) { io.sockets.emit('this', { will: 'be received by everyone'}); socket.on('private message', function (from, msg) { console.log('I received a private message by ', from, ' saying ', msg); }); socket.on('disconnect', function () { io.sockets.emit('user disconnected'); });});
存儲數據有的時候須要存儲一些和客戶端關聯的數據在會話裏,socket.io也是支持的,代碼以下:app
var io = require('socket.io').listen(80); io.sockets.on('connection', function (socket) { socket.on('set nickname', function (name) { socket.set('nickname', name, function () { socket.emit('ready'); }); }); socket.on('msg', function () { socket.get('nickname', function (err, name) { console.log('Chat message by ', name); }); });});
socket.set和socket.get方法分爲用於設置和獲取變量。框架
設置命名空間有的時候要一個程序支持多個應用,若是使用默認的 「/」 命名空間可能會比較混亂。若是想讓一個鏈接能夠支持多個鏈接,能夠使用以下的命名空間的方法:
app.js var io = require('socket.io').listen(80);var chat = io .of('/chat') .on('connection', function (socket) { socket.emit('a message', { that: 'only' , '/chat': 'will get' }); chat.emit('a message', { everyone: 'in' , '/chat': 'will get' }); });
var news = io .of(‘/news’) .on('connection’, function (socket) { socket.emit('item’, { news: ‘item’ }); });
client.js <script> var chat = io.connect('http://localhost/chat') , news = io.connect('http://localhost/news'); chat.on('connect', function () { chat.emit('hi!'); }); news.on('news', function () { news.emit('woot'); });</script>
發送獲取數據有的時候,你須要在發送數據後,等待服務器的消息確認。固然簡單的發,能夠經過兩次消息發送,來完成。這裏介紹一種使用回調函數的方法:
app.js var io = require('socket.io').listen(80); io.sockets.on('connection', function (socket) { socket.on('ferret', function (name, fn) { fn('woot'); });}); client.html <script> var socket = io.connect(); // TIP: .connect with no args does auto-discovery socket.on('connect', function () { // TIP: you can avoid listening on `connect` and listen on events directly too! socket.emit('ferret', 'tobi', function (data) { console.log(data); // data will be 'woot' }); });</script>
廣播向全部的鏈接觸發事件,這裏注意:不包括自己鏈接的事件。
var io = require('socket.io').listen(80); io.sockets.on('connection', function (socket) { socket.broadcast.emit('user connected');});
我寫的聊天程序:
index.html
<script src="/socket.io/socket.io.js"></script><script> var socket = io.connect('http://localhost'); socket.on("notice", function(data){ var msg = document.getElementById('all').value; document.getElementById('all').innerText = msg + "\n" + data.message; }); var chat_fn = function(){ var msg = document.getElementById("message").value; socket.emit("chat", {message: msg}); }; socket.on("nickname ready", function(data){ alert("nickname changed."); }); var change_nickname = function(){ var nickname = document.getElementById("nickname").value; socket.emit('set nickname', nickname); };</script><textarea id="all" cols=40 rows=20></textarea><br /><label>Message:</label><input id="message" type="text" name="message" cols=120/><input id="chat_btn" type="button" value="chat" onclick="javascript:chat_fn()" /><label>NickName:</label><input id="nickname" typee="text" name="nickname" /><input id="chang_name" type="button" value="nickname" onclick="javascript:change_nickname()" /> app.js var app = require('http').createServer(handler) , io = require('socket.io').listen(app) , fs = require('fs'); app.listen(80);function handler (req, res) { fs.readFile(__dirname + '/index.html', function (err, data) { if (err) { res.writeHead(500); return res.end('Error loading index.html'); } res.writeHead(200); res.end(data); });} io.sockets.on('connection', function (socket) { // socket.emit('news', { hello: 'world' }); // socket.on('my other event', function (data) { // console.log(data); // }); socket.set('nickname', 'nickname', function(){ }); socket.on('set nickname', function(name){ socket.set('nickname', name, function(){ console.log("change nickname=>" + name); socket.emit('nickname ready'); }); }); socket.on('chat', function(data){ socket.get('nickname', function(err, name){ socket.emit("notice", {message: name + ":" + data.message}); socket.broadcast.emit("notice", {message: name + ":" + data.message}); console.log("chat: " + data.message); }); });});