UGUI 長按 點擊按鈕組件

UGUI 長按 點擊按鈕組件

在這裏插入圖片描述

直接上代碼

參照UGUI Button源碼做一個類似原聲Button可以以直接拖拽序列化事件的長按 點擊的按鈕腳本,方便開發

using System;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Events;
using UnityEngine.Serialization;

public class LongClickBtton : MonoBehaviour, IPointerDownHandler, IPointerUpHandler
{
	/// <summary>
	/// 長按確認時間
	/// </summary>
	[Range(0.2f, 2f)]
	public float longTime = 0.8f;
	[FormerlySerializedAs("onClick"), SerializeField]
	private UnityEngine.UI.Button.ButtonClickedEvent m_OnClick = new UnityEngine.UI.Button.ButtonClickedEvent();
	[FormerlySerializedAs("onLongClick"), SerializeField]
	private UnityEngine.UI.Button.ButtonClickedEvent m_LongOnClick = new UnityEngine.UI.Button.ButtonClickedEvent();

	public UnityEngine.UI.Button.ButtonClickedEvent onClick { 
		get { 
			return m_OnClick;
		}
		set{ 
			m_OnClick = value;
		}
	}
	public UnityEngine.UI.Button.ButtonClickedEvent onLongClick { 
		get { 
			return m_LongOnClick;
		}
		set{ 
			m_LongOnClick = value;
		}
	}

	private bool ispress = false;
	private float timer = 0;


	public void OnPointerDown ( PointerEventData data)
	{
		timer = 0f;
		ispress = true;
	}

	public void OnPointerUp ( PointerEventData data)
	{
		if (ispress) {
			if (m_OnClick != null) {
				m_OnClick.Invoke ();
			}
		}
		ispress = false;
		timer = 0;
	}

	void Update ()
	{
		if (ispress) {
			timer += Time.deltaTime;
			if (timer >= longTime) {
				if (m_LongOnClick != null) {
					ispress = false;
					m_LongOnClick.Invoke ();
					timer = 0;
				}
			}
		}
	}
}