gRPC 是一個高性能、開源和通用的 RPC 框架,面向移動和 HTTP/2 設計,帶來諸如雙向流、流控、頭部壓縮、單 TCP 鏈接上的多複用請求等特。這些特性使得其在移動設備上表現更好,更省電和節省空間佔用。php
grpc
使用protobuf
做爲IDL(interface descriton language)
,且要求protobuf 3.0
以上,這裏咱們直接選用當前最新版本 3.8,git下載地址。java
選擇操做系統對應的版本下載,這裏咱們直接使用已經編譯好的protoc
可執行文件(或者下載安裝包編譯安裝)。python
wget https://github.com/protocolbuffers/protobuf/releases/download/v3.8.0-rc1/protoc-3.8.0-rc-1-linux-x86_64.zip tar -zxvf protoc-3.8.0-rc-1-linux-x86_64.zip mv protoc-3.8.0-rc-1-linux-x86_64 /usr/local/protoc ln -s /usr/local/protoc/bin/protoc /usr/local/bin/protoc #查看 protoc protoc --version
protoc-gen-go
是Go
的protoc
編譯插件,protobuf
內置了許多高級語言的編譯器,但沒有Go
的。linux
# 運行 protoc -h 命令能夠發現內置的只支持如下語言 protoc -h ... --cpp_out=OUT_DIR Generate C++ header and source. --csharp_out=OUT_DIR Generate C# source file. --java_out=OUT_DIR Generate Java source file. --js_out=OUT_DIR Generate JavaScript source. --objc_out=OUT_DIR Generate Objective C header and source. --php_out=OUT_DIR Generate PHP source file. --python_out=OUT_DIR Generate Python source file. --ruby_out=OUT_DIR Generate Ruby source file. ...
因此咱們使用protoc
編譯生成Go
版的grpc
時,須要先安裝此插件。git
go get -u github.com/golang/protobuf/protoc-gen-go
grpc-go
包含了Go
的grpc
庫。github
go get google.golang.org/grpc
可能會被牆掉了,使用以下方式手動安裝。golang
git clone https://github.com/grpc/grpc-go.git $GOPATH/src/google.golang.org/grpc git clone https://github.com/golang/net.git $GOPATH/src/golang.org/x/net git clone https://github.com/golang/text.git $GOPATH/src/golang.org/x/text git clone https://github.com/google/go-genproto.git $GOPATH/src/google.golang.org/genproto cd $GOPATH/src/ go install google.golang.org/grpc
grpc
藉口的類型分爲一下四種: A
爲接受參數,B
爲返回參數數據庫
- rpc GetFeature(Point) returns (Feature) {} 普通調用:A-B
- rpc ListFeatures(Rectangle) returns (stream Feature) {} 單向流:A - B(流)
- rpc RecordRoute(stream Point) returns (RouteSummary) {} 單向流:A(流) - B
- rpc RouteChat(stream RouteNote) returns (stream RouteNote) {} 雙向流:A(流) - B(流)
咱們只演示最基礎的普通調用,開始擼。編程
下面咱們將建立一個提供CURD
操做的User
服務。segmentfault
#建立一個 grpc 服務庫 mkdir $GOPATH/src/grpc/user -p && cd $GOPATH/src/grpc
使用proto3
IDL 編寫以下的用戶服務,proto3
語法文檔。
同proto2
相比,proto3
更爲簡潔,再也不須要使用required/optional
來區分必須/可選
參數,各參數根據自身數據類型自行設定默認值。
proto3
的標量數據類型(repeated
emun
複合數類型沒有在其中說起):
vi user.proto
syntax = "proto3"; // user 包 package user; // 指定 go 的包路徑及包名 // option go_package="app/services;services"; // 指定 php 的命名空間 // option php_namespace="App\\Services"; // User 服務及服務接口的定義 service User { rpc UserIndex(UserIndexRequest) returns (UserIndexResponse) {} rpc UserView(UserViewRequest) returns (UserViewResponse) {} rpc UserPost(UserPostRequest) returns (UserPostResponse) {} rpc UserDelete(UserDeleteRequest) returns (UserDeleteResponse) {} } // 枚舉類型 emun EnumUserSex { SEX_INIT = 0; // 枚舉類型必須以 0 起始 SEX_MALE = 1; SEX_FEMALE = 2; } // 用戶實體模型 message UserEntity { string name = 1; int32 age = 2; } // User 服務的各個接口的請求/響應結構 message UserIndexRequest { int32 page = 1; int32 page_size = 2; } message UserIndexResponse { int32 err = 1; string msg = 2; // 返回一個 UserEntity 對象的列表數據 repeated UserEntity data = 3; } message UserViewRequest { int32 uid = 1; } message UserViewResponse { int32 err = 1; string msg = 2; // 返回一個 UserEntity 對象 UserEntity data = 3; } message UserPostRequest { string name = 1; string password = 2; int32 age = 3; } message UserPostResponse { int32 err = 1; string msg = 2; } message UserDeleteRequest { int32 uid = 1; } message UserDeleteResponse { int32 err = 1; string msg = 2; }
# 加載 protoc-gen-go 插件 生成 grpc 的 go 服務端/客戶端 # 注意要安裝好 protoc-gen-go 插件 protoc -I. --go_out=plugins=grpc:./user user.proto
vi server.go
package main import ( "context" "log" "net" "google.golang.org/grpc" "google.golang.org/grpc/reflection" user "grpc/user" ) const ( port = ":50051" ) type UserService struct { // 實現 User 服務的業務對象 } // UserService 實現了 User 服務接口中聲明的全部方法 func (userService *UserService) UserIndex(ctx context.Context, in *user.UserIndexRequest) (*user.UserIndexResponse, error) { log.Printf("receive user index request: page %d page_size %d", in.Page, in.PageSize) return &user.UserIndexResponse{ Err: 0, Msg: "success", Data: []*user.UserEntity{ {Name: "big_cat", Age: 28}, {Name: "sqrt_cat", Age: 29}, }, }, nil } func (userService *UserService) UserView(ctx context.Context, in *user.UserViewRequest) (*user.UserViewResponse, error) { log.Printf("receive user view request: uid %d", in.Uid) return &user.UserViewResponse{ Err: 0, Msg: "success", Data: &user.UserEntity{Name: "james", Age: 28}, }, nil } func (userService *UserService) UserPost(ctx context.Context, in *user.UserPostRequest) (*user.UserPostResponse, error) { log.Printf("receive user post request: name %s password %s age %d", in.Name, in.Password, in.Age) return &user.UserPostResponse{ Err: 0, Msg: "success", }, nil } func (userService *UserService) UserDelete(ctx context.Context, in *user.UserDeleteRequest) (*user.UserDeleteResponse, error) { log.Printf("receive user delete request: uid %d", in.Uid) return &user.UserDeleteResponse{ Err: 0, Msg: "success", }, nil } func main() { lis, err := net.Listen("tcp", port) if err != nil { log.Fatalf("failed to listen: %v", err) } // 建立 RPC 服務容器 grpcServer := grpc.NewServer() // 爲 User 服務註冊業務實現 將 User 服務綁定到 RPC 服務容器上 user.RegisterUserServer(grpcServer, &UserService{}) // 註冊反射服務 這個服務是CLI使用的 跟服務自己沒有關係 reflection.Register(grpcServer) if err := grpcServer.Serve(lis); err != nil { log.Fatalf("failed to serve: %v", err) } }
vi client.go
package main import ( "context" "fmt" "log" "time" "google.golang.org/grpc" user "grpc/user" ) const ( address = "localhost:50051" ) func main() { //創建連接 conn, err := grpc.Dial(address, grpc.WithInsecure()) if err != nil { log.Fatalf("did not connect: %v", err) } defer conn.Close() userClient := user.NewUserClient(conn) // 設定請求超時時間 3s ctx, cancel := context.WithTimeout(context.Background(), time.Second*3) defer cancel() // UserIndex 請求 userIndexReponse, err := userClient.UserIndex(ctx, &user.UserIndexRequest{Page: 1, PageSize: 12}) if err != nil { log.Printf("user index could not greet: %v", err) } if 0 == userIndexReponse.Err { log.Printf("user index success: %s", userIndexReponse.Msg) // 包含 UserEntity 的數組列表 userEntityList := userIndexReponse.Data for _, row := range userEntityList { fmt.Println(row.Name, row.Age) } } else { log.Printf("user index error: %d", userIndexReponse.Err) } // UserView 請求 userViewResponse, err := userClient.UserView(ctx, &user.UserViewRequest{Uid: 1}) if err != nil { log.Printf("user view could not greet: %v", err) } if 0 == userViewResponse.Err { log.Printf("user view success: %s", userViewResponse.Msg) userEntity := userViewResponse.Data fmt.Println(userEntity.Name, userEntity.Age) } else { log.Printf("user view error: %d", userViewResponse.Err) } // UserPost 請求 userPostReponse, err := userClient.UserPost(ctx, &user.UserPostRequest{Name: "big_cat", Password: "123456", Age: 29}) if err != nil { log.Printf("user post could not greet: %v", err) } if 0 == userPostReponse.Err { log.Printf("user post success: %s", userPostReponse.Msg) } else { log.Printf("user post error: %d", userPostReponse.Err) } // UserDelete 請求 userDeleteReponse, err := userClient.UserDelete(ctx, &user.UserDeleteRequest{Uid: 1}) if err != nil { log.Printf("user delete could not greet: %v", err) } if 0 == userDeleteReponse.Err { log.Printf("user delete success: %s", userDeleteReponse.Msg) } else { log.Printf("user delete error: %d", userDeleteReponse.Err) } }
go run server.go # 新建一個窗口 go run client.go
運行結果
#server [root@localhost rpc]# go run server.go 2019/05/16 00:28:01 receive user index request: page 1 page_size 12 2019/05/16 00:28:01 receive user view request: uid 1 2019/05/16 00:28:01 receive user post request: name big_cat password 123456 age 29 2019/05/16 00:28:01 receive user delete request: uid 1 #client [root@localhost rpc]# go run client.go 2019/05/16 00:28:01 user index success: success big_cat 28 sqrt_cat 29 2019/05/16 00:28:01 user view success: success james 28 2019/05/16 00:28:01 user post success: success 2019/05/16 00:28:01 user delete success: success
grpc
面向服務接口編程大體就是這樣啦,你能夠更好的組織業務庫,我這裏全放在package main
裏了,後面的工做就是把數據庫拉進來了。