#include <iostream> #include <windows.h> using namespace std; CRITICAL_SECTION cs; // LockCount 它被初始化爲數值 -1,此數值等於或大於 0 時,表示此臨界區被佔用;等待得到臨界區的線程數:LockCount - (RecursionCount -1) // RecursionCount 此字段包含全部者線程已經得到該臨界區的次數 // OwningThread 此字段包含當前佔用此臨界區的線程的線程標識符,此線程 ID 與GetCurrentThreadId 所返回的 ID 相同 DWORD WINAPI ThreadProc1(LPVOID lpParameter) { for (int x = 0; x < 1000; x++) { EnterCriticalSection(&cs); Sleep(1000); printf("11111:%x %x %x\n", cs.LockCount, cs.RecursionCount, cs.OwningThread); LeaveCriticalSection(&cs); } return 0; } DWORD WINAPI ThreadProc2(LPVOID lpParameter) { for (int x = 0; x < 1000; x++) { EnterCriticalSection(&cs); Sleep(1000); printf("22222:%x %x %x\n", cs.LockCount, cs.RecursionCount, cs.OwningThread); LeaveCriticalSection(&cs); } return 0; } DWORD WINAPI ThreadProc3(LPVOID lpParameter) { for (int x = 0; x < 1000; x++) { EnterCriticalSection(&cs); Sleep(1000); printf("33333:%x %x %x\n", cs.LockCount, cs.RecursionCount, cs.OwningThread); LeaveCriticalSection(&cs); } return 0; } DWORD WINAPI ThreadProc4(LPVOID lpParameter) { for (int x = 0; x < 1000; x++) { EnterCriticalSection(&cs); Sleep(1000); printf("44444:%x %x %x\n", cs.LockCount, cs.RecursionCount, cs.OwningThread); LeaveCriticalSection(&cs); } return 0; } int main() { // 初始化臨界區 InitializeCriticalSection(&cs); // printf("%x %x %x", cs.LockCount, cs.RecursionCount, cs.OwningThread); // 建立一個新的線程 HANDLE hTread1 = CreateThread(0, 0, ThreadProc1, 0, 0, 0); // 建立一個新的線程 HANDLE hTread2 = CreateThread(0, 0, ThreadProc2, 0, 0, 0); // 建立一個新的線程 HANDLE hTread3 = CreateThread(0, 0, ThreadProc3, 0, 0, 0); // 建立一個新的線程 HANDLE hTread4 = CreateThread(0, 0, ThreadProc4, 0, 0, 0); // 若是不在其它的地方引用它就關閉句柄 ::CloseHandle(hTread1); ::CloseHandle(hTread2); ::CloseHandle(hTread3); ::CloseHandle(hTread4); // 銷燬臨界區 // DeleteCriticalSection(&cs); getchar(); return 0; }