AWD is a compact binary format for the storing and retrieval of 3D data. It is primarily designed for use in websites and installable mobile and desktop applications, and is optimised for use with the Away3D framework. For an up-to-date document of the specification, you can download theAWD Format Specification from GitHub as a PDF.python
AWD is a format designed for online use, be it through a web browser, mobile or desktop application. It defines and delivers on the following requirements for a general purpose 3D format for the web:git
As well as the above, the AWD format has many data structures that transfer seamlessly with the data structures in Away3D-based 3D scenes, offering many options for asset storage and retrieval when dealing with Away3D-based projects.github
AWD is a publishing format for 3D files.web
AWD is not designed to be multi-purpose or multi-compatible. AWD is built to provide a standard for scene data in Away3D projects. Rather than looking to replace existing interchange formats like Collada and FBX, AWD is intended as a container for assets in a live application. The former can still be used for the majority of production work, but it is in the process of publishing that we see AWD being used to its greatest potential. Our focus with AWD is therefore around the tools and extensions that allow seamless conversion between production assets and published assets, and it is here that we look to supporting resources in the Away Tools collection such as Away Builder and Away Extensionsapache
Currently there are a number of Away Tools projects using the AWD format, as well as the Away3D engine itself. These are:app
With the exception of the Away Builder project (written in ActionScript 3), all projects have a dependency on the AWD SDK repository, which contains, among other things:less
The latter can be compiled as a wrapper for libawd, or as a standalone (with poorer writing performance) and currently works for both Python 2.6 and 3.x.ide
The AWD SDK is available for unrestricted use in your own tools and workflows, using the Apache 2.0 license for distribution. The latest sources are always available for download from GitHub, or can be forked and worked on in your own git repositories.ui