直接上圖
this
using UnityEngine; using UnityEditor; using System.Collections; public class L004Window : EditorWindow { static L004Window instance = null; public static void OpenWindow() { if (instance == null) { instance = (L004Window)ScriptableObject.CreateInstance<L004Window>(); instance.position = new Rect(500, 300, 600, 400); } instance.ShowPopup(); instance.Focus(); } void Update() { if (EditorWindow.focusedWindow != this) this.Close(); } }