咋一看,什麼是路徑裁剪,這是什麼鬼?路徑怎麼裁剪,請看下面示例圖片,是否是一目瞭然,左圖按照必定的路徑對紅色區域進行裁剪,最後變成右邊圖的樣子,有人說,這有什麼用,咱們先不急,先來完成下面這種效果,而後再進行其餘效果實現。bash
import 'package:flutter/material.dart';
import 'package:flutter_animation/animation/MyAnimation.dart';
import 'package:flutter_animation/clippath/MyClipPath.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
debugShowCheckedModeBanner: false,
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyClipPath(),
);
}
}複製代碼
import 'package:flutter/material.dart';
///create by:Administrator
///create at:2019-09-19 20:00
///des:
class MyClipPath extends StatefulWidget {
@override
_MyClipPathState createState() => _MyClipPathState();
}
class _MyClipPathState extends State<MyClipPath> {
@override
Widget build(BuildContext context) {
return Scaffold(
body: Container(
color: Colors.blue,
child: Column(
children: <Widget>[
ClipPath(
clipper: LineClipOrign(),
child: Container(
width: double.infinity,
height: 300.0,
color: Colors.red,
),
),
],
),
),
);
}
}
class LineClip extends CustomClipper<Path>{
@override
Path getClip(Size size) {
var path = Path()
..moveTo(0.0, 0.0)
..lineTo(0.0, size.height)
..lineTo(size.width/2, size.height/2)
..lineTo(size.width, size.height)
..lineTo(size.width, 0.0)
..close();
return path;
}
//是否從新裁剪
@override
bool shouldReclip(CustomClipper<Path> oldClipper) {
return true;
}
}複製代碼
運行以後就是以上圖片展現效果app
裁剪功能歸功於ClipPath這個組件,你想裁剪哪一個區域就在哪一個區域外面包裹一層ClipPath。ClipPath有個路徑屬性clipper,它規定咱們按照什麼規則去裁剪,須要一個CustomerClipper對象。爲此,咱們建立了一個名爲LineClip的類繼承自CustomerClipper,來實現咱們本身的裁剪規則,咱們重寫了兩個方法,主要看getClip方法,該方法有個參數size,它表明咱們裁剪區域的大小,裁剪區域寬高分別爲size.with,size.height。less
接下來咱們看方法內部,建立了Path對象,它就是咱們裁剪的路徑具體規則。你們都畫過圓吧,從起點到終點造成一個閉環。那麼咱們如何畫上圖所示效果呢?咱們把path對象想象成一個畫筆,把畫筆移動到(0.0, 0.0),開始畫線,因此使用lineTo()方法,方法參數就是第一條線的終點,而後下一條線的起點就是上一條線的終點,以此類推,最後經過方法close()結束咱們的路徑,表明咱們畫完了,是否是很好理解。ide
效果圖:ui
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
debugShowCheckedModeBanner: false,
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyClipPath2(),
);
}
}複製代碼
import 'package:flutter/material.dart';
///create by:Administrator
///create at:2019-09-19 21:33
///des:
class MyClipPath2 extends StatefulWidget {
@override
_MyClipPath2State createState() => _MyClipPath2State();
}
class _MyClipPath2State extends State<MyClipPath2> {
@override
Widget build(BuildContext context) {
return new Scaffold(
body: ClipPath(
child: Stack(
fit: StackFit.expand,
children: [
Container(
decoration: BoxDecoration(
gradient: LinearGradient(
//漸變色
colors: [Colors.red, Colors.blue, Colors.amberAccent],
begin: Alignment.centerRight,
end: Alignment(-1.0, -1.0))),
),
Column(
children: [
Padding(
padding: EdgeInsets.only(top: 50.0),
child: Container(
width: 100.0,
height: 100.0,
decoration: new BoxDecoration(
border: Border.all(color: Colors.yellow, width: 1.0),
color: const Color(0xFFFFFFFF), // border color
shape: BoxShape.circle,
image: DecorationImage(
image: AssetImage("images/image2.jpeg"))))),
],
),
],
),
clipper: MyHeader(),
));
}
}
class MyHeader extends CustomClipper<Path> {
@override
Path getClip(Size size) {
var path = Path()
..lineTo(0.0, size.height / 2 + 50)
..lineTo(size.width, size.height / 2 - 80)
..lineTo(size.width, 0)
..close();
return path;
}
@override
bool shouldReclip(CustomClipper<Path> oldClipper) => false;
}
複製代碼
效果圖:spa
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
debugShowCheckedModeBanner: false,
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyClipPath3(),
);
}
}複製代碼
import 'package:flutter/material.dart';
///create by:Administrator
///create at:2019-09-19 21:33
///des:
class MyClipPath3 extends StatefulWidget {
@override
_MyClipPath3State createState() => _MyClipPath3State();
}
class _MyClipPath3State extends State<MyClipPath3> {
@override
Widget build(BuildContext context) {
return new Scaffold(
body: Container(
child: Column(
children: <Widget>[
ClipPath(
clipper: BottonClipper(),
child: Container(
width: double.infinity,
height: 300.0,
child: Stack(
fit: StackFit.expand,
children: [
Container(
decoration: BoxDecoration(
gradient: LinearGradient(
//漸變色
colors: [Colors.red, Colors.blue, Colors.amberAccent],
begin: Alignment.centerRight,
end: Alignment(-1.0, -1.0))),
),
Column(
children: [
Padding(
padding: EdgeInsets.only(top: 50.0),
child: Container(
width: 100.0,
height: 100.0,
decoration: new BoxDecoration(
border: Border.all(color: Colors.yellow, width: 1.0),
shape: BoxShape.circle,
image: DecorationImage(
image: AssetImage("images/image2.jpeg"))))),
Padding(
padding: EdgeInsets.fromLTRB(0.0, 20, 0.0, 0.0),
child: Text("點我登陸",style: TextStyle(color: Colors.white,fontSize: 20.0),),
),
],
),
],
),
),
),
],
),
),
);
}
}
class BottonClipper extends CustomClipper<Path> {
@override
Path getClip(Size size) {
// 路徑
Path path = Path();
//曲度 值越大,曲線越陡峭
var curvature=50;
// 設置路徑的開始點
path.lineTo(0, 0);
path.lineTo(0, size.height-curvature);
// 設置曲線的開始樣式
var firstControlPoint = Offset(size.width / 2, size.height);
// 設置曲線的結束樣式
var firstEndPont = Offset(size.width, size.height - curvature);
// 把設置的曲線添加到路徑裏面
path.quadraticBezierTo(firstControlPoint.dx, firstControlPoint.dy,
firstEndPont.dx, firstEndPont.dy);
// 設置路徑的結束點
path.lineTo(size.width, size.height-curvature);
path.lineTo(size.width, 0);
// 返回路徑
return path;
}
@override
bool shouldReclip(CustomClipper<Path> oldClipper) {
return false;
}
}
複製代碼
裁剪規則在代碼註釋裏面很詳細,讀者能夠本身運行起來看看效果,而後修改裁剪規則看看有什麼效果。debug
裁剪規則多種多樣,這裏只列舉了簡單的三種,其餘的讀者能夠自行嘗試。code
案例中若有錯誤,煩請指正,不勝感激!cdn