05.封裝低入侵性狀態庫php
06.封裝庫極致優化點說明android
在Android中,不論是activity或者fragment,在加載視圖的時候都有可能會出現多種不一樣的狀態頁面View。好比常見的就有這些:git
同時,思考一下幾個問題。github
爲什麼要這樣?面試
直接把這些界面include到main界面中,而後動態去切換界面,具體一點的作法以下所示。segmentfault
<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/activity_main" android:orientation="vertical" android:layout_width="match_parent" android:layout_height="match_parent"> <!--正常時佈局--> <include layout="@layout/activity_content"/> <!--加載loading佈局--> <include layout="@layout/activity_loading"/> <!--異常時佈局--> <include layout="@layout/activity_error"/> <!--空數據時佈局--> <include layout="@layout/activity_emptydata"/> </LinearLayout>
存在的問題分析數組
首先是定義一個自定義的控件,好比把它命名成LoadingView,而後在這個裏面include一個佈局,該佈局包含一些不一樣狀態的視圖。代碼思路以下所示:markdown
public class LoadingView extends LinearLayout implements View.OnClickListener { public static final int LOADING = 0; public static final int STOP_LOADING = 1; public static final int NO_DATA = 2; public static final int NO_NETWORK = 3; public static final int GONE = 4; public static final int LOADING_DIALOG = 5; private TextView mNoDataTextView; private ProgressBar mLoadingProgressBar; private RelativeLayout mRlError; private LinearLayout mLlLoading; private View mView; private OnRefreshListener mListener; public void setRefrechListener(OnRefreshListener mListener) { this.mListener = mListener; } public interface OnRefreshListener { void refresh(); } public LoadingView(Context context) { super(context); init(context); } public LoadingView(Context context, AttributeSet attrs) { super(context, attrs); init(context); } public LoadingView(Context context, AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); init(context); } private void init(Context context) { LayoutInflater inflater = (LayoutInflater) context.getSystemService(Context.LAYOUT_INFLATER_SERVICE); mView = inflater.inflate(R.layout.common_loading_get, this); mLoadingProgressBar = (ProgressBar) mView.findViewById(R.id.mLoadingProgressBar); mNoDataTextView = (TextView) mView.findViewById(R.id.mNoDataTextView); mLlLoading = (LinearLayout) mView.findViewById(R.id.ll_loading); mRlError = (RelativeLayout) mView.findViewById(R.id.rl_error); mRlError.setOnClickListener(this); setStatue(GONE); } public void setStatue(int status) { setVisibility(View.VISIBLE); try { if (status == LOADING) {//更新 mRlError.setVisibility(View.GONE); mLlLoading.setVisibility(View.VISIBLE); } else if (status == STOP_LOADING) { setVisibility(View.GONE); } else if (status == NO_DATA) {//無數據狀況 mRlError.setVisibility(View.VISIBLE); mLlLoading.setVisibility(View.GONE); mNoDataTextView.setText("暫無數據"); } else if (status == NO_NETWORK) {//無網絡狀況 mRlError.setVisibility(View.VISIBLE); mLlLoading.setVisibility(View.GONE); mNoDataTextView.setText("網絡加載失敗,點擊從新加載"); } else { setVisibility(View.GONE); } } catch (OutOfMemoryError e) { } } @Override public void onClick(View v) { mListener.refresh(); setStatue(LOADING); } }
而後在BaseActivity/BaseFragment中封裝LoadingView的初始化邏輯,並封裝加載狀態切換時的UI顯示邏輯,暴露給子類如下方法:網絡
void showLoading(); //調用此方法顯示加載中的動畫 void showLoadFailed(); //調用此方法顯示加載失敗界面 void showEmpty(); //調用此方法顯示空頁面 void onClickRetry(); //子類中實現,點擊重試的回調方法
具體如何使用它進行狀態管理呢?能夠看到在對應的佈局中須要寫上LoadingViewapp
<?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent"> <com.cheoo.app.view.recyclerview.TypeRecyclerView android:id="@+id/mRecyclerView" android:layout_width="match_parent" android:layout_height="match_parent" android:overScrollMode="never" android:scrollbars="none"> </com.cheoo.app.view.recyclerview.TypeRecyclerView> <com.cheoo.app.view.LoadingView android:id="@+id/mLoadingView" android:layout_width="match_parent" android:layout_height="match_parent" /> </RelativeLayout>
那麼,若是某個子類不想繼承BaseActivity類,如何使用該狀態管理器呢?代碼中能夠這種使用。
mLoadingView = (LoadingView)findViewById(R.id.mLoadingView); mLoadingView.setStatue(LoadingView.LOADING); mLoadingView.setStatue(LoadingView.STOP_LOADING); mLoadingView.setStatue(LoadingView.NO_NETWORK); mLoadingView.setStatue(LoadingView.NO_DATA);
在不一樣的項目中能夠須要的View也不同,因此考慮把管理類設計成builder模式來自由的添加須要的狀態View。
那麼如何下降耦合性,讓代碼入侵性低。方便維護和修改,且移植性強呢?大概具有這樣的條件……
首先須要自定義一個狀態StateFrameLayout佈局,它是繼承FrameLayout。在這個類中,目前是設置五種不一樣狀態的視圖佈局,主要的功能操做是顯示或者隱藏佈局。爲了後期代碼維護性,根據面向對象的思想,類儘可能保證單一職責,因此關於狀態切換,以及設置自定義狀態佈局,把這個功能分離處理,放到一個StateLayoutManager中處理。
/** * <pre> * @author yangchong * blog : https://github.com/yangchong211/YCStateLayout * time : 2017/7/6 * desc : 自定義幀佈局 * revise: * </pre> */ public class StateFrameLayout extends FrameLayout { /** * loading 加載id */ public static final int LAYOUT_LOADING_ID = 1; /** * 內容id */ public static final int LAYOUT_CONTENT_ID = 2; /** * 異常id */ public static final int LAYOUT_ERROR_ID = 3; /** * 網絡異常id */ public static final int LAYOUT_NETWORK_ERROR_ID = 4; /** * 空數據id */ public static final int LAYOUT_EMPTY_DATA_ID = 5; /** * 存放佈局集合 */ private SparseArray<View> layoutSparseArray = new SparseArray<>(); //private HashMap<Integer,View> map = new HashMap<>(); /** * 佈局管理器 */ private StateLayoutManager mStatusLayoutManager; public StateFrameLayout(Context context) { super(context); } public StateFrameLayout(Context context, AttributeSet attrs) { super(context, attrs); } public StateFrameLayout(Context context, AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); } public void setStatusLayoutManager(StateLayoutManager statusLayoutManager) { mStatusLayoutManager = statusLayoutManager; //添加全部的佈局到幀佈局 addAllLayoutToRootLayout(); } private void addAllLayoutToRootLayout() { if (mStatusLayoutManager.contentLayoutResId != 0) { addLayoutResId(mStatusLayoutManager.contentLayoutResId, StateFrameLayout.LAYOUT_CONTENT_ID); } if (mStatusLayoutManager.loadingLayoutResId != 0) { addLayoutResId(mStatusLayoutManager.loadingLayoutResId, StateFrameLayout.LAYOUT_LOADING_ID); } if (mStatusLayoutManager.emptyDataVs != null) { addView(mStatusLayoutManager.emptyDataVs); } if (mStatusLayoutManager.errorVs != null) { addView(mStatusLayoutManager.errorVs); } if (mStatusLayoutManager.netWorkErrorVs != null) { addView(mStatusLayoutManager.netWorkErrorVs); } } private void addLayoutResId(@LayoutRes int layoutResId, int id) { View resView = LayoutInflater.from(mStatusLayoutManager.context).inflate(layoutResId, null); layoutSparseArray.put(id, resView); addView(resView); } /** * 顯示loading */ public void showLoading() { if (layoutSparseArray.get(LAYOUT_LOADING_ID) != null) { showHideViewById(LAYOUT_LOADING_ID); } } /** * 顯示內容 */ public void showContent() { if (layoutSparseArray.get(LAYOUT_CONTENT_ID) != null) { showHideViewById(LAYOUT_CONTENT_ID); } } /** * 顯示空數據 */ public void showEmptyData(int iconImage, String textTip) { if (inflateLayout(LAYOUT_EMPTY_DATA_ID)) { showHideViewById(LAYOUT_EMPTY_DATA_ID); emptyDataViewAddData(iconImage, textTip); } } /** * 根據ID顯示隱藏佈局 * @param id id值 */ private void showHideViewById(int id) { for (int i = 0; i < layoutSparseArray.size(); i++) { int key = layoutSparseArray.keyAt(i); View valueView = layoutSparseArray.valueAt(i); //顯示該view if(key == id) { valueView.setVisibility(View.VISIBLE); if(mStatusLayoutManager.onShowHideViewListener != null) { mStatusLayoutManager.onShowHideViewListener.onShowView(valueView, key); } } else { if(valueView.getVisibility() != View.GONE) { valueView.setVisibility(View.GONE); if(mStatusLayoutManager.onShowHideViewListener != null) { mStatusLayoutManager.onShowHideViewListener.onHideView(valueView, key); } } } } } /** * 這個是處理ViewStub的邏輯,主要有網絡異常佈局,加載異常佈局,空數據佈局 * @param id 佈局id * @return 布爾值 */ private boolean inflateLayout(int id) { boolean isShow = true; //若是爲null,則直接返回false if (layoutSparseArray.get(id) == null) { return false; } switch (id) { case LAYOUT_NETWORK_ERROR_ID: if (mStatusLayoutManager.netWorkErrorVs != null) { View view = mStatusLayoutManager.netWorkErrorVs.inflate(); retryLoad(view, mStatusLayoutManager.netWorkErrorRetryViewId); layoutSparseArray.put(id, view); isShow = true; } else { isShow = false; } break; case LAYOUT_ERROR_ID: if (mStatusLayoutManager.errorVs != null) { View view = mStatusLayoutManager.errorVs.inflate(); if (mStatusLayoutManager.errorLayout != null) { mStatusLayoutManager.errorLayout.setView(view); } retryLoad(view, mStatusLayoutManager.errorRetryViewId); layoutSparseArray.put(id, view); isShow = true; } else { isShow = false; } break; case LAYOUT_EMPTY_DATA_ID: if (mStatusLayoutManager.emptyDataVs != null) { View view = mStatusLayoutManager.emptyDataVs.inflate(); if (mStatusLayoutManager.emptyDataLayout != null) { mStatusLayoutManager.emptyDataLayout.setView(view); } retryLoad(view, mStatusLayoutManager.emptyDataRetryViewId); layoutSparseArray.put(id, view); isShow = true; } else { isShow = false; } break; default: break; } return isShow; } }
上面狀態的自定義佈局建立出來了,並且隱藏和展現都作了。那麼如何控制設置自定義視圖佈局,還有如何控制不一樣佈局之間切換,那麼就須要用到這個類呢!https://github.com/yangchong2...
public final class StateLayoutManager { final Context context; final int netWorkErrorRetryViewId; final int emptyDataRetryViewId; final int errorRetryViewId; final int loadingLayoutResId; final int contentLayoutResId; final int retryViewId; final int emptyDataIconImageId; final int emptyDataTextTipId; final int errorIconImageId; final int errorTextTipId; final ViewStub emptyDataVs; final ViewStub netWorkErrorVs; final ViewStub errorVs; final AbsViewStubLayout errorLayout; final AbsViewStubLayout emptyDataLayout; private final StateFrameLayout rootFrameLayout; final OnShowHideViewListener onShowHideViewListener; final OnRetryListener onRetryListener; public static Builder newBuilder(Context context) { return new Builder(context); } private StateLayoutManager(Builder builder) { this.context = builder.context; this.loadingLayoutResId = builder.loadingLayoutResId; this.netWorkErrorVs = builder.netWorkErrorVs; this.netWorkErrorRetryViewId = builder.netWorkErrorRetryViewId; this.emptyDataVs = builder.emptyDataVs; this.emptyDataRetryViewId = builder.emptyDataRetryViewId; this.errorVs = builder.errorVs; this.errorRetryViewId = builder.errorRetryViewId; this.contentLayoutResId = builder.contentLayoutResId; this.onShowHideViewListener = builder.onShowHideViewListener; this.retryViewId = builder.retryViewId; this.onRetryListener = builder.onRetryListener; this.emptyDataIconImageId = builder.emptyDataIconImageId; this.emptyDataTextTipId = builder.emptyDataTextTipId; this.errorIconImageId = builder.errorIconImageId; this.errorTextTipId = builder.errorTextTipId; this.errorLayout = builder.errorLayout; this.emptyDataLayout = builder.emptyDataLayout; //建立幀佈局 rootFrameLayout = new StateFrameLayout(this.context); ViewGroup.LayoutParams layoutParams = new ViewGroup.LayoutParams( ViewGroup.LayoutParams.MATCH_PARENT, ViewGroup.LayoutParams.MATCH_PARENT); rootFrameLayout.setLayoutParams(layoutParams); //設置狀態管理器 rootFrameLayout.setStatusLayoutManager(this); } /** * 顯示loading */ public void showLoading() { rootFrameLayout.showLoading(); } /** * 顯示內容 */ public void showContent() { rootFrameLayout.showContent(); } /** * 顯示空數據 */ public void showEmptyData(int iconImage, String textTip) { rootFrameLayout.showEmptyData(iconImage, textTip); } /** * 顯示空數據 */ public void showEmptyData() { showEmptyData(0, ""); } /** * 顯示空數據 */ public void showLayoutEmptyData(Object... objects) { rootFrameLayout.showLayoutEmptyData(objects); } /** * 顯示網絡異常 */ public void showNetWorkError() { rootFrameLayout.showNetWorkError(); } /** * 顯示異常 */ public void showError(int iconImage, String textTip) { rootFrameLayout.showError(iconImage, textTip); } /** * 顯示異常 */ public void showError() { showError(0, ""); } public void showLayoutError(Object... objects) { rootFrameLayout.showLayoutError(objects); } /** * 獲得root 佈局 */ public View getRootLayout() { return rootFrameLayout; } public static final class Builder { private Context context; private int loadingLayoutResId; private int contentLayoutResId; private ViewStub netWorkErrorVs; private int netWorkErrorRetryViewId; private ViewStub emptyDataVs; private int emptyDataRetryViewId; private ViewStub errorVs; private int errorRetryViewId; private int retryViewId; private int emptyDataIconImageId; private int emptyDataTextTipId; private int errorIconImageId; private int errorTextTipId; private AbsViewStubLayout errorLayout; private AbsViewStubLayout emptyDataLayout; private OnShowHideViewListener onShowHideViewListener; private OnRetryListener onRetryListener; Builder(Context context) { this.context = context; } /** * 自定義加載佈局 */ public Builder loadingView(@LayoutRes int loadingLayoutResId) { this.loadingLayoutResId = loadingLayoutResId; return this; } /** * 自定義網絡錯誤佈局 */ public Builder netWorkErrorView(@LayoutRes int newWorkErrorId) { netWorkErrorVs = new ViewStub(context); netWorkErrorVs.setLayoutResource(newWorkErrorId); return this; } /** * 自定義加載空數據佈局 */ public Builder emptyDataView(@LayoutRes int noDataViewId) { emptyDataVs = new ViewStub(context); emptyDataVs.setLayoutResource(noDataViewId); return this; } /** * 自定義加載錯誤佈局 */ public Builder errorView(@LayoutRes int errorViewId) { errorVs = new ViewStub(context); errorVs.setLayoutResource(errorViewId); return this; } /** * 自定義加載內容正常佈局 */ public Builder contentView(@LayoutRes int contentLayoutResId) { this.contentLayoutResId = contentLayoutResId; return this; } public Builder errorLayout(AbsViewStubLayout errorLayout) { this.errorLayout = errorLayout; this.errorVs = errorLayout.getLayoutVs(); return this; } public Builder emptyDataLayout(AbsViewStubLayout emptyDataLayout) { this.emptyDataLayout = emptyDataLayout; this.emptyDataVs = emptyDataLayout.getLayoutVs(); return this; } public Builder netWorkErrorRetryViewId(@LayoutRes int netWorkErrorRetryViewId) { this.netWorkErrorRetryViewId = netWorkErrorRetryViewId; return this; } public Builder emptyDataRetryViewId(@LayoutRes int emptyDataRetryViewId) { this.emptyDataRetryViewId = emptyDataRetryViewId; return this; } public Builder errorRetryViewId(@LayoutRes int errorRetryViewId) { this.errorRetryViewId = errorRetryViewId; return this; } public Builder retryViewId(@LayoutRes int retryViewId) { this.retryViewId = retryViewId; return this; } public Builder emptyDataIconImageId(@LayoutRes int emptyDataIconImageId) { this.emptyDataIconImageId = emptyDataIconImageId; return this; } public Builder emptyDataTextTipId(@LayoutRes int emptyDataTextTipId) { this.emptyDataTextTipId = emptyDataTextTipId; return this; } public Builder errorIconImageId(@LayoutRes int errorIconImageId) { this.errorIconImageId = errorIconImageId; return this; } public Builder errorTextTipId(@LayoutRes int errorTextTipId) { this.errorTextTipId = errorTextTipId; return this; } /** * 爲狀態View顯示隱藏監聽事件 * @param listener listener * @return */ public Builder onShowHideViewListener(OnShowHideViewListener listener) { this.onShowHideViewListener = listener; return this; } /** * 爲重試加載按鈕的監聽事件 * @param onRetryListener listener * @return */ public Builder onRetryListener(OnRetryListener onRetryListener) { this.onRetryListener = onRetryListener; return this; } /** * 建立對象 * @return */ public StateLayoutManager build() { return new StateLayoutManager(this); } } }
大約5種狀態,如何管理這些狀態?添加到集合中,Android中選用SparseArray比HashMap更省內存,在某些條件下性能更好,主要是由於它避免了對key的自動裝箱(int轉爲Integer類型),它內部則是經過兩個數組來進行數據存儲的,一個存儲key,另一個存儲value,爲了優化性能,它內部對數據還採起了壓縮的方式來表示稀疏數組的數據,從而節約內存空間
/**存放佈局集合 */ private SparseArray<View> layoutSparseArray = new SparseArray(); /**將佈局添加到集合 */ private void addLayoutResId(@LayoutRes int layoutResId, int id) { View resView = LayoutInflater.from(mStatusLayoutManager.context).inflate(layoutResId, null); layoutSparseArray.put(id, resView); addView(resView); } //那麼哪裏從集合中取數據呢 public void showContent() { if (layoutSparseArray.get(LAYOUT_CONTENT_ID) != null) { showHideViewById(LAYOUT_CONTENT_ID); } }
方法裏面經過id判斷來執行不一樣的代碼,首先判斷ViewStub是否爲空,若是爲空就表明沒有添加這個View就返回false,不爲空就加載View而且添加到集合當中,而後調用showHideViewById方法顯示隱藏View,retryLoad方法是給重試按鈕添加事件
/** * 顯示loading */ public void showLoading() { if (layoutSparseArray.get(LAYOUT_LOADING_ID) != null) showHideViewById(LAYOUT_LOADING_ID); } /** * 顯示內容 */ public void showContent() { if (layoutSparseArray.get(LAYOUT_CONTENT_ID) != null) showHideViewById(LAYOUT_CONTENT_ID); } //調用inflateLayout方法,方法返回true而後調用showHideViewById方法 private boolean inflateLayout(int id) { boolean isShow = true; if (layoutSparseArray.get(id) != null) return isShow; switch (id) { case LAYOUT_NETWORK_ERROR_ID: if (mStatusLayoutManager.netWorkErrorVs != null) { View view = mStatusLayoutManager.netWorkErrorVs.inflate(); retryLoad(view, mStatusLayoutManager.netWorkErrorRetryViewId); layoutSparseArray.put(id, view); isShow = true; } else { isShow = false; } break; case LAYOUT_ERROR_ID: if (mStatusLayoutManager.errorVs != null) { View view = mStatusLayoutManager.errorVs.inflate(); if (mStatusLayoutManager.errorLayout != null) mStatusLayoutManager.errorLayout.setView(view); retryLoad(view, mStatusLayoutManager.errorRetryViewId); layoutSparseArray.put(id, view); isShow = true; } else { isShow = false; } break; case LAYOUT_EMPTYDATA_ID: if (mStatusLayoutManager.emptyDataVs != null) { View view = mStatusLayoutManager.emptyDataVs.inflate(); if (mStatusLayoutManager.emptyDataLayout != null) mStatusLayoutManager.emptyDataLayout.setView(view); retryLoad(view, mStatusLayoutManager.emptyDataRetryViewId); layoutSparseArray.put(id, view); isShow = true; } else { isShow = false; } break; } return isShow; }
最後看看從新加載方法
/** * 重試加載 */ private void retryLoad(View view, int id) { View retryView = view.findViewById(mStatusLayoutManager.retryViewId != 0 ? mStatusLayoutManager.retryViewId : id); if (retryView == null || mStatusLayoutManager.onRetryListener == null) return; retryView.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { mStatusLayoutManager.onRetryListener.onRetry(); } }); }
能夠自由切換內容,空數據,異常錯誤,加載,網絡錯誤等5種狀態。父類BaseActivity直接暴露5中狀態,方便子類統一管理狀態切換,這裏fragment的封裝和activity差很少。
/** * ================================================ * 做 者:楊充 * 版 本:1.0 * 建立日期:2017/7/6 * 描 述:抽取類 * 修訂歷史:
*/ public abstract class BaseActivity extends AppCompatActivity { protected StatusLayoutManager statusLayoutManager; @Override protected void onCreate(@Nullable Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_base_view); initStatusLayout(); initBaseView(); initToolBar(); initView(); } //子類必須重寫該方法 protected abstract void initStatusLayout(); protected abstract void initView(); /** * 獲取到佈局 */ private void initBaseView() { LinearLayout ll_main = (LinearLayout) findViewById(R.id.ll_main); ll_main.addView(statusLayoutManager.getRootLayout()); } //正常展現數據狀態 protected void showContent() { statusLayoutManager.showContent(); } //加載數據爲空時狀態 protected void showEmptyData() { statusLayoutManager.showEmptyData(); } //加載數據錯誤時狀態 protected void showError() { statusLayoutManager.showError(); } //網絡錯誤時狀態 protected void showNetWorkError() { statusLayoutManager.showNetWorkError(); } //正在加載中狀態 protected void showLoading() { statusLayoutManager.showLoading(); } } ```
子類繼承BaseActivity後,該如何操做呢?具體以下所示
@Override protected void initStatusLayout() { statusLayoutManager = StateLayoutManager.newBuilder(this) .contentView(R.layout.activity_main) .emptyDataView(R.layout.activity_emptydata) .errorView(R.layout.activity_error) .loadingView(R.layout.activity_loading) .netWorkErrorView(R.layout.activity_networkerror) .build(); } //或者添加上監聽事件 @Override protected void initStatusLayout() { statusLayoutManager = StateLayoutManager.newBuilder(this) .contentView(R.layout.activity_content_data) .emptyDataView(R.layout.activity_empty_data) .errorView(R.layout.activity_error_data) .loadingView(R.layout.activity_loading_data) .netWorkErrorView(R.layout.activity_networkerror) .onRetryListener(new OnRetryListener() { @Override public void onRetry() { //爲重試加載按鈕的監聽事件 } }) .onShowHideViewListener(new OnShowHideViewListener() { @Override public void onShowView(View view, int id) { //爲狀態View顯示監聽事件 } @Override public void onHideView(View view, int id) { //爲狀態View隱藏監聽事件 } }) .build(); } //如何切換狀態呢? showContent(); showEmptyData(); showError(); showLoading(); showNetWorkError(); //或者這樣操做也能夠 statusLayoutManager.showLoading(); statusLayoutManager.showContent();
那麼如何設置狀態頁面的交互事件呢?當狀態是加載數據失敗時,點擊能夠刷新數據;當狀態是無網絡時,點擊能夠設置網絡。代碼以下所示:
/**
*/ private void initErrorDataView() { statusLayoutManager.showError(); LinearLayout ll_error_data = (LinearLayout) findViewById(R.id.ll_error_data); ll_error_data.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View view) { initData(); adapter.notifyDataSetChanged(); showContent(); } }); } /** * 點擊設置網絡 */ private void initSettingNetwork() { statusLayoutManager.showNetWorkError(); LinearLayout ll_set_network = (LinearLayout) findViewById(R.id.ll_set_network); ll_set_network.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View view) { Intent intent = new Intent("android.settings.WIRELESS_SETTINGS"); startActivity(intent); } }); } ```
那有些頁面想要自定義指定的狀態頁面UI,又該如何操做呢?假若有些頁面想定製狀態佈局,也能夠自由實現,很簡單:
/**
*/ private void initEmptyDataView() { statusLayoutManager.showEmptyData(); //此處是本身定義的狀態佈局 statusLayoutManager.showLayoutEmptyData(R.layout.activity_emptydata); LinearLayout ll_empty_data = (LinearLayout) findViewById(R.id.ll_empty_data); ll_empty_data.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View view) { initData(); adapter.notifyDataSetChanged(); showContent(); } }); } ```