Static Nested Class是被聲明爲靜態(static)的內部類,它能夠不依賴於外部類實例被實例化。而一般的內部類須要在外部類實例化後才能實例化,其語法看起來挺詭異的,以下所示。java
/**
* 撲克類(一副撲克)
* @author 駱昊
*
*/
public
class
Poker {
private
static
String[] suites = {
"黑桃"
,
"紅桃"
,
"草花"
,
"方塊"
};
private
static
int
[] faces = {
1
,
2
,
3
,
4
,
5
,
6
,
7
,
8
,
9
,
10
,
11
,
12
,
13
};
private
Card[] cards;
/**
* 構造器
*
*/
public
Poker() {
cards =
new
Card[
52
];
for
(
int
i =
0
; i < suites.length; i++) {
for
(
int
j =
0
; j < faces.length; j++) {
cards[i *
13
+ j] =
new
Card(suites[i], faces[j]);
}
}
}
/**
* 洗牌 (隨機亂序)
*
*/
public
void
shuffle() {
for
(
int
i =
0
, len = cards.length; i < len; i++) {
int
index = (
int
) (Math.random() * len);
Card temp = cards[index];
cards[index] = cards[i];
cards[i] = temp;
}
}
/**
* 發牌
* @param index 發牌的位置
*
*/
public
Card deal(
int
index) {
return
cards[index];
}
/**
* 卡片類(一張撲克)
* [內部類]
* @author 駱昊
*
*/
public
class
Card {
private
String suite;
// 花色
private
int
face;
// 點數
public
Card(String suite,
int
face) {
this
.suite = suite;
this
.face = face;
}
@Override
public
String toString() {
String faceStr =
""
;
switch
(face) {
case
1
: faceStr =
"A"
;
break
;
case
11
: faceStr =
"J"
;
break
;
case
12
: faceStr =
"Q"
;
break
;
case
13
: faceStr =
"K"
;
break
;
default
: faceStr = String.valueOf(face);
}
return
suite + faceStr;
}
}
}
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測試代碼:dom
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class
PokerTest {
public
static
void
main(String[] args) {
Poker poker =
new
Poker();
poker.shuffle();
// 洗牌
Poker.Card c1 = poker.deal(
0
);
// 發第一張牌
// 對於非靜態內部類Card
// 只有經過其外部類Poker對象才能建立Card對象
Poker.Card c2 = poker.
new
Card(
"紅心"
,
1
);
// 本身建立一張牌
System.out.println(c1);
// 洗牌後的第一張
System.out.println(c2);
// 打印: 紅心A
}
}
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