#ArrayList和LinkedList學習 ##1.ArrayListnode
###1.1源碼分析 //默認數組容量即長度爲10 private static final int DEFAULT_CAPACITY = 10;數組
//存儲對象數組 transient Object[] elementData; //數組長度 private int size; //最大數組長度 private static final int MAX_ARRAY_SIZE = Integer.MAX_VALUE - 8; //爲空的對象數組 private static final Object[] DEFAULTCAPACITY_EMPTY_ELEMENTDATA = {}; //添加數據 public boolean add(E e) { //檢驗數組長度 ensureCapacityInternal(size + 1); elementData[size++] = e; return true; } private void ensureCapacityInternal(int minCapacity) { //若是對象數組爲空 if (elementData == DEFAULTCAPACITY_EMPTY_ELEMENTDATA) { //容量爲默認容量和當前數組容量的最大值 minCapacity = Math.max(DEFAULT_CAPACITY, minCapacity); } //確保當前容量是否須要擴容 ensureExplicitCapacity(minCapacity); } private void ensureExplicitCapacity(int minCapacity) { //操做數加一 modCount++; //若是當前數組容量大於存儲對象數組大小 if (minCapacity - elementData.length > 0) //擴展容量 grow(minCapacity); } //擴容 private void grow(int minCapacity) { int oldCapacity = elementData.length; int newCapacity = oldCapacity + (oldCapacity >> 1); if (newCapacity - minCapacity < 0) newCapacity = minCapacity; if (newCapacity - MAX_ARRAY_SIZE > 0) //確認新的數組長度 newCapacity = hugeCapacity(minCapacity); //進行拷貝操做 elementData = Arrays.copyOf(elementData, newCapacity); } private static int hugeCapacity(int minCapacity) { if (minCapacity < 0) throw new OutOfMemoryError(); return (minCapacity > MAX_ARRAY_SIZE) ? Integer.MAX_VALUE : MAX_ARRAY_SIZE; } // 根據下標獲取 public E get(int index) { //檢驗下標是否超過數組長度 rangeCheck(index); return elementData(index); } public E remove(int index) { //檢驗下標是否超過數組長度 rangeCheck(index); //操做數加一 modCount++; E oldValue = elementData(index); int numMoved = size - index - 1; if (numMoved > 0) //數組拷貝 System.arraycopy(elementData, index+1, elementData, index,numMoved); elementData[--size] = null; return oldValue; }
##2.LinkedList源碼分析
###2.1源碼分析學習
//鏈表長度 transient int size = 0; //添加數據 public boolean add(E e) { linkLast(e); return true; } //添加數據到鏈表尾部 void linkLast(E e) { final Node<E> l = last; final Node<E> newNode = new Node<>(l, e, null); last = newNode; if (l == null) //表示鏈表爲空 first = newNode; else //鏈表不爲空,則當前尾節點的下一節點爲新節點 l.next = newNode; //鏈表長度加一 size++; //操做數加一 modCount++; } //刪除數據 public E remove(int index) { //檢驗下標 checkElementIndex(index); return unlink(node(index)); } //根據下標得到節點 Node<E> node(int index) { // >>:右移運算符,size >> 1,至關於size除以2的1次方 if (index < (size >> 1)) { Node<E> x = first; for (int i = 0; i < index; i++) x = x.next; return x; } else { Node<E> x = last; for (int i = size - 1; i > index; i--) x = x.prev; return x; } } //刪除某個節點 E unlink(Node<E> x) { // assert x != null; final E element = x.item; final Node<E> next = x.next; final Node<E> prev = x.prev; if (prev == null) { first = next; } else { prev.next = next; x.prev = null; } if (next == null) { last = prev; } else { next.prev = prev; x.next = null; } x.item = null; //鏈表長度減一 size--; //操做數加一 modCount++; return element; }
##3.比較指針
當讀取數據時,採用ArrayList更快,由於是根據下標訪問,時間爲O(1),而code
LinkedList會先遍歷鏈表,才能找到下標表明的節點,時間爲O(m)。對象
當寫入,刪除數據時,採用LinkedList更快,由於他經過修改頭尾指針指向的對象,便可ci
完成添加,或者刪除。而ArrayList則須要進行數組的拷貝。element