今天看到3.0的正式版發佈了,就當即蕩下來試試3.0,下面記錄下環境變量配置過程java
打開用戶目錄下.bash_profile文件,配置環境linux
一、首先配置下android sdk,個人是在opt目錄下android
#sdk export ANDROID_SDK_ROOT=/opt/android-sdk-macosx export PATH=$PATH:$ANDROID_SDK_ROOT export PATH=$PATH:$ANDROID_SDK_ROOT/platform-tools
二、ndkmacos
#ndk export NDK_ROOT=/opt/android-ndk-r9b export PATH=$PATH:$NDK_ROOT
三、ant apache
#ant export ANT_ROOT=/opt/apache-ant-1.9.3/bin export PATH=$PATH:$ANT_ROOT
等一切都配置好以後,咱們如今就應該到終端下cocos2d-x3.0的目錄下執行如下命令:
bash
./setup.py
執行過以後終端會顯示如下內容ui
???mcbookpro:cocos2d-x-3.0$ ./setup.py Setting up cocos2d-x... ->Check environment variable COCOS_CONSOLE_ROOT ->Find environment variable COCOS_CONSOLE_ROOT... ->COCOS_CONSOLE_ROOT is found : /Project/cocos2d-x-3.0/tools/cocos2d-console/bin ->Configuration for Android platform only, you can also skip and manually edit "/Users/你的用戶名/.bash_profile" ->Check environment variable NDK_ROOT ->Find environment variable NDK_ROOT... ->NDK_ROOT is found : /opt/android-ndk-r9b ->Check environment variable ANDROID_SDK_ROOT ->Find environment variable ANDROID_SDK_ROOT... ->ANDROID_SDK_ROOT is found : /opt/android-sdk-macosx ->Check environment variable ANT_ROOT ->Find environment variable ANT_ROOT... ->ANT_ROOT is found : /opt/apache-ant-1.9.3/bin Please execute command: "source /Users/你的用戶名/.bash_profile" to make added system variables take effect
若是出現以上內容咱們的配置就成功了,你到你的 /Users/你的用戶名/.bash_profile文件中看一下,會默認爲咱們添加如下兩行代碼lua
# Add environment variable COCOS_CONSOLE_ROOT for cocos2d-x export COCOS_CONSOLE_ROOT=/Project/cocos2d-x-3.0/tools/cocos2d-console/bin export PATH=$COCOS_CONSOLE_ROOT:$PATH
這時候你再重啓或執行如下代碼:spa
source /Users/你的用戶名/.bash_profile
執行完成後沒有任何提示,不要緊,linux下沒有消息,就是好消息。code
完成以上以後,你在終端下敲以cocos new 命令,你會驚奇的發現
mcbookpro:cocos2d-x-3.0$ cocos new Runing command: new usage: cocos new [-h] [-p PACKAGE_NAME] -l {cpp,lua,js} [-d DIRECTORY] [-t TEMPLATE_NAME] [--no-native] [PROJECT_NAME] cocos new: error: argument -l/--language is required
你能夠敲如下命令建立本身的helloworld工程
cocos new helloworld -p com.helloworld -l cpp -d /Project/cocos2dx/
//爲第一次搞的小盆友們解釋下這幾個參數: helloworld//工程名 -p 後跟你的包名 -l cpp 這是一個cpp工程 -d 後跟的是你要建的工程路徑
命令執行完以後終端下出現:
mcbookpro:cocos2d-x-3.0$ cocos new helloworld -p com.package -l cpp -d /Project/ Runing command: new > Copy template into /Project/helloworld > Copying cocos2d-x files... > Rename project name from 'HelloCpp' to 'helloworld' > Replace the project name from 'HelloCpp' to 'helloworld' > Replace the project package name from 'org.cocos2dx.hellocpp' to 'com.package'
oh my god!咱們的配置到如今就完成了,這是多麼的簡單呀!
那就盡情的享受遊戲開發給咱們帶來的無窮樂趣吧!!!
歡迎轉帖,記得標明出處,謝謝