做爲一名前端工程師,手寫輪播圖應該是最基本掌握的技能,如下是我本身原生js寫的輪播,歡迎指點批評;javascript
a{text-decoration:none;color:#3DBBF5;} *{ margin: 0; padding: 0; } .wrapper{ width: 400px; height: 300px; margin: 100px auto; } #lunbo{ position: relative; overflow: hidden; } #list{ position: relative; white-space: nowrap; // 這塊用行元素模擬,因此才用該屬性,塊元素可修改這塊 } #list span{ display: inline-block; width: 400px; height: 300px; text-align: center; line-height: 300px; font-weight: bold; font-size: 100px; color: #fff; } #buttons{ position: absolute; bottom: 0; text-align: center; width: 100%; height: 40px; line-height: 40px; } #buttons span{ display: inline-block; width: 15px; height: 5px; background: #fff; margin: 0 10px; cursor: pointer; transition: all .5s; } #buttons span.on{ height: 20px; } .arrow{ position: absolute; top: 50%; transform: translateY(-50%); font-size: 80px; font-weight: bold; color: #fff; opacity: .3; transition: all .5s; } .wrapper:hover .arrow{ opacity: 1; } #prev{ left: 10px; } #next{ right: 10px; }
<div class="wrapper">
<div id="lunbo">
<div id="list" style="left: -400px;">
<span style="background:yellow;">5</span><span style="background: red;">1</span><span style="background:black;">2</span><span style="background:green;">3</span><span style="background:blue;">4</span><span style="background:yellow;">5</span><span style="background: red;">1</span>
</div>
<div id="buttons">
<span index="1" class="on"></span>
<span index="2"></span>
<span index="3"></span>
<span index="4"></span>
<span index="5"></span>
</div>
<a href="javascript:;" id="prev" class="arrow"><</a>
<a href="javascript:;" id="next" class="arrow">></a>
</div>
</div>
window.onload=function () { var lunBo = document.getElementById("lunbo"); var list = document.getElementById("list"); var btn = document.getElementById("buttons").getElementsByTagName('span'); var prev = document.getElementById("prev"); var next = document.getElementById('next'); var interval = 3000; var timer; var index = 1; var animated = false; for (var i=0;i<btn.length;i++) { //按鈕加點擊事件 btn[i].onclick=function () { if(this.className=='on') //若是是狀態按鈕直接返回節約資源 { return }; var myIndex =parseInt(this.getAttribute('index'));//獲取按鈕的index屬性值 var offset = -400*(myIndex-index); //根據屬性值 計算偏移量 animate(offset) //輪播動畫 index = myIndex; // 改變索引值 showBtn(); //顯示狀態按鈕 } } function showBtn () { for (var i=0;i<btn.length;i++) { btn[i].className=''; } btn[index-1].className='on'; } prev.onclick=function () { //上一頁事件 if (animated) { //若是是動畫狀態 直接返回解決bug return; } if (index==1) { index =btn.length; } else{ index-=1; } animate(400); showBtn(); } next.onclick=function () { if (animated) { return; } if (index==btn.length) { index =1; } else{ index+=1; } animate(-400); showBtn(); } function animate(offset) { animated = true; //表示在動畫狀態 var newLeft = parseInt(list.style.left) + offset; //計算新的left值 var time = 400; //設置動畫總時間 var interval = 10; //動畫幀時間 var speed = offset/(time/interval); //每幀運動距離 function go () { if ((speed>0 && parseInt(list.style.left)<newLeft) || (speed<0 && parseInt(list.style.left)>newLeft)) { //經過條件判斷到它是否還要繼續進行動畫 list.style.left = parseInt(list.style.left) + speed +'px'; setTimeout(go,interval) } else{ animated = false; //動畫狀態結束 list.style.left = newLeft + 'px'; //如今的位移 if (parseInt(list.style.left)<-2000) { // 輔助假圖 list.style.left = -400 + 'px'; } else if( parseInt(list.style.left)>-400){ list.style.left = -2000 + 'px'; } } } go(); } function play () { timer = setTimeout(function () { next.onclick(); play(); },interval) } play(); function stop () { clearTimeout(timer); } lunBo.onmouseover=stop; lunBo.onmouseout=play; }
以上是全部代碼,歡迎指點交流!css