啓動N個線程, 這N個線程要不間斷按順序打印數字1-N. 將問題簡化爲3個線程無限循環打印1到3java
三個線程無序競爭同步鎖, 若是趕上的是本身的數字, 就打印. 這種方式會浪費大量的循環bash
public class TestSequential1 { private volatile int pos = 1; private volatile int count = 0; public void one(int i) { synchronized (this) { if (pos == i) { System.out.println("T-" + i + " " + count); pos = i % 3 + 1; count = 0; } else { count++; } } } public static void main(String[] args) { TestSequential1 demo = new TestSequential1(); for (int i = 1; i <=3; i++) { int j = i; new Thread(()->{ while(true) { demo.one(j); } }).start(); } } }
輸出this
T-1 0 T-2 5793 T-3 5285 T-1 2616 T-2 33 T-3 28 T-1 22 T-2 44 T-3 6 T-1 881 T-2 118358 T-3 247380 T-1 30803 T-2 29627 T-3 52044 ...
競爭同步鎖時使用wait()和notifyAll(), 能夠避免浪費循環線程
public class TestSequential4 { private volatile int pos = 1; private volatile int count = 0; private final Object obj = new Object(); public void one(int i) { System.out.println(i + " try"); synchronized (obj) { System.out.println(i + " in"); try { while (pos != i) { count++; System.out.println(i + " wait"); obj.wait(); } System.out.println("T-" + i + " " + count); pos = i % 3 + 1; count = 0; obj.notifyAll(); } catch (InterruptedException e) { e.printStackTrace(); } } } public static void main(String[] args) { TestSequential4 demo = new TestSequential4(); for (int i = 3; i >=1; i--) { int j = i; new Thread(()->{ while(true) { demo.one(j); } }).start(); } } }
輸出blog
3 try 3 in 3 wait 2 try 2 in 2 wait 1 try 1 in T-1 2 1 try 1 in 1 wait T-2 1 2 try 2 in 2 wait T-3 1 3 try 3 in 3 wait 2 wait T-1 2 1 try 1 in 1 wait T-2 1 2 try 2 in 2 wait T-3 1 3 try 3 in 3 wait 2 wait T-1 2 1 try 1 in 1 wait T-2 1 2 try 2 in 2 wait T-3 1 3 try 3 in 3 wait 2 wait T-1 2 1 try 1 in 1 wait T-2 1 2 try 2 in 2 wait T-3 1 3 try 3 in 3 wait 2 wait T-1 2 1 try 1 in 1 wait T-2 1 2 try 2 in 2 wait T-3 1 3 try 3 in 3 wait 2 wait T-1 2 1 try 1 in 1 wait T-2 1 2 try 2 in 2 wait T-3 1 3 try 3 in 3 wait 2 wait T-1 2 1 try 1 in 1 wait T-2 1 2 try 2 in 2 wait T-3 1 3 try 3 in 3 wait 2 wait T-1 2 1 try 1 in 1 wait T-2 1 2 try 2 in 2 wait T-3 1 3 try 3 in 3 wait 2 wait T-1 2 1 try 1 in 1 wait T-2 1 2 try 2 in 2 wait T-3 1 3 try 3 in 3 wait 2 wait T-1 2 ...
.同步
用Lock作, 非公平鎖, 三個線程競爭, 若是趕上的是本身的數字, 就打印. 這種方式也會浪費大量的循環it
public class TestSequential2 { private final Lock lock = new ReentrantLock(); private volatile int pos = 1; private volatile int count = 0; public void one(int i) { lock.lock(); if (pos == i) { System.out.println("T-" + i + " " + count); pos = i % 3 + 1; count = 0; } else { count++; } lock.unlock(); } public static void main(String[] args) { TestSequential2 demo = new TestSequential2(); for (int i = 1; i <=3; i++) { int j = i; new Thread(()->{ while(true) { demo.one(j); } }).start(); } } }
輸出io
T-1 0 T-2 0 T-3 323 T-1 54 T-2 68964 T-3 97642 T-1 6504 T-2 100603 T-3 6989 T-1 1313 T-2 0 T-3 183741 T-1 233 T-2 5081 T-3 164367 ..
.class
和3同樣, 可是使用公平鎖, 這種狀況下基本上能夠作到順序執行, 偶爾會產生多一次循環循環
private final Lock lock = new ReentrantLock(true);
輸出
T-1 0 T-2 0 T-3 0 T-1 0 T-2 0 T-3 0 T-1 0 T-2 0 T-3 0 T-1 0 T-2 0 T-3 1 T-1 1 T-2 1 T-3 1 ...
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每一個線程若是看到不是本身的計數, 就await(), 若是是本身的計數, 就完成打印動做, 再signalAll()全部其餘線程去繼續運行, 本身在下一個循環後, 即便又繼續執行, 也會由於計數已經變了而await.
若是ReentrantLock構造參數使用true, 能夠基本消除 ~await 這一步的輸出.
public class ReentrantLockCondition2 { private static Lock lock = new ReentrantLock(); private static Condition condition = lock.newCondition(); private volatile int state = 1; private void handle(int state) { lock.lock(); try { while(true) { while(this.state != state) { System.out.println(state + " ~await"); condition.await(); } System.out.println(state); this.state = state % 3 + 1; condition.signalAll(); System.out.println(state + " await"); condition.await(); } } catch (InterruptedException e) { e.printStackTrace(); } finally { lock.unlock(); } } public static void main(String[] args) { ReentrantLockCondition2 rlc = new ReentrantLockCondition2(); new Thread(()->rlc.handle(1)).start(); new Thread(()->rlc.handle(2)).start(); new Thread(()->rlc.handle(3)).start(); } }
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給每一個線程不一樣的condition. 這個和4的區別是, 能夠用condition.signal()精確地通知對應的線程繼續執行(在對應的condition上await的線程, 多是多個). 這種狀況下是能夠多個線程都不unlock鎖的狀況下進行協做的. 注意下面的while(true)循環是在lock.lock()方法內部的.
public class ReentrantLockCondition { private static Lock lock = new ReentrantLock(); private static Condition[] conditions = {lock.newCondition(), lock.newCondition(), lock.newCondition()}; private volatile int state = 1; private void handle(int state) { lock.lock(); try { while(true) { while(this.state != state) { conditions[state - 1].await(); } System.out.println(state); this.state = state % 3 + 1; conditions[this.state - 1].signal(); conditions[state - 1].await(); } } catch (InterruptedException e) { e.printStackTrace(); } finally { lock.unlock(); } } public static void main(String[] args) { ReentrantLockCondition rlc = new ReentrantLockCondition(); new Thread(()->rlc.handle(1)).start(); new Thread(()->rlc.handle(2)).start(); new Thread(()->rlc.handle(3)).start(); } }
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