C# 經過ServiceStack 操做Redis——List類型的使用及示例

Redis list的實現爲一個雙向鏈表,便可以支持反向查找和遍歷,更方便操做,不過帶來了部分額外的內存開銷,api

/// <summary>
    ///  Redis list的實現爲一個雙向鏈表,便可以支持反向查找和遍歷,更方便操做,不過帶來了部分額外的內存開銷,
    ///  Redis內部的不少實現,包括髮送緩衝隊列等也都是用的這個數據結構。  
    /// </summary>
    public class RedisListService : RedisBase
    {
        #region 賦值
        /// <summary>
        /// 從左側向list中添加值
        /// </summary>
        public void LPush(string key, string value)
        {
            base.iClient.PushItemToList(key, value);
        }
        /// <summary>
        /// 從左側向list中添加值,並設置過時時間
        /// </summary>
        public void LPush(string key, string value, DateTime dt)
        {

            base.iClient.PushItemToList(key, value);
            base.iClient.ExpireEntryAt(key, dt);
        }
        /// <summary>
        /// 從左側向list中添加值,設置過時時間
        /// </summary>
        public void LPush(string key, string value, TimeSpan sp)
        {
            base.iClient.PushItemToList(key, value);
            base.iClient.ExpireEntryIn(key, sp);
        }
        /// <summary>
        /// 從右側向list中添加值
        /// </summary>
        public void RPush(string key, string value)
        {
            base.iClient.PrependItemToList(key, value);
        }
        /// <summary>
        /// 從右側向list中添加值,並設置過時時間
        /// </summary>    
        public void RPush(string key, string value, DateTime dt)
        {
            base.iClient.PrependItemToList(key, value);
            base.iClient.ExpireEntryAt(key, dt);
        }
        /// <summary>
        /// 從右側向list中添加值,並設置過時時間
        /// </summary>        
        public void RPush(string key, string value, TimeSpan sp)
        {
            base.iClient.PrependItemToList(key, value);
            base.iClient.ExpireEntryIn(key, sp);
        }
        /// <summary>
        /// 添加key/value
        /// </summary>     
        public void Add(string key, string value)
        {
            base.iClient.AddItemToList(key, value);
        }
        /// <summary>
        /// 添加key/value ,並設置過時時間
        /// </summary>  
        public void Add(string key, string value, DateTime dt)
        {
            base.iClient.AddItemToList(key, value);
            base.iClient.ExpireEntryAt(key, dt);
        }
        /// <summary>
        /// 添加key/value。並添加過時時間
        /// </summary>  
        public void Add(string key, string value, TimeSpan sp)
        {
            base.iClient.AddItemToList(key, value);
            base.iClient.ExpireEntryIn(key, sp);
        }
        /// <summary>
        /// 爲key添加多個值
        /// </summary>  
        public void Add(string key, List<string> values)
        {
            base.iClient.AddRangeToList(key, values);
        }
        /// <summary>
        /// 爲key添加多個值,並設置過時時間
        /// </summary>  
        public void Add(string key, List<string> values, DateTime dt)
        {
            base.iClient.AddRangeToList(key, values);
            base.iClient.ExpireEntryAt(key, dt);
        }
        /// <summary>
        /// 爲key添加多個值,並設置過時時間
        /// </summary>  
        public void Add(string key, List<string> values, TimeSpan sp)
        {
            base.iClient.AddRangeToList(key, values);
            base.iClient.ExpireEntryIn(key, sp);
        }
        #endregion

        #region 獲取值
        /// <summary>
        /// 獲取list中key包含的數據數量
        /// </summary>  
        public long Count(string key)
        {
            return base.iClient.GetListCount(key);
        }
        /// <summary>
        /// 獲取key包含的全部數據集合
        /// </summary>  
        public List<string> Get(string key)
        {
            return base.iClient.GetAllItemsFromList(key);
        }
        /// <summary>
        /// 獲取key中下標爲star到end的值集合 
        /// </summary>  
        public List<string> Get(string key, int star, int end)
        {
            return base.iClient.GetRangeFromList(key, star, end);
        }
        #endregion

        #region 阻塞命令
        /// <summary>
        ///  阻塞命令:從list爲key的尾部移除一個值,並返回移除的值,阻塞時間爲sp
        /// </summary>  
        public string BlockingPopItemFromList(string key, TimeSpan? sp)
        {
            return base.iClient.BlockingPopItemFromList(key, sp);
        }
        /// <summary>
        ///  阻塞命令:從多個list中尾部移除一個值,並返回移除的值&key,阻塞時間爲sp
        /// </summary>  
        public ItemRef BlockingPopItemFromLists(string[] keys, TimeSpan? sp)
        {
            return base.iClient.BlockingPopItemFromLists(keys, sp);
        }


        /// <summary>
        ///  阻塞命令:從list中keys的尾部移除一個值,並返回移除的值,阻塞時間爲sp
        /// </summary>  
        public string BlockingDequeueItemFromList(string key, TimeSpan? sp)
        {
            return base.iClient.BlockingDequeueItemFromList(key, sp);
        }

        /// <summary>
        /// 阻塞命令:從多個list中尾部移除一個值,並返回移除的值&key,阻塞時間爲sp
        /// </summary>  
        public ItemRef BlockingDequeueItemFromLists(string[] keys, TimeSpan? sp)
        {
            return base.iClient.BlockingDequeueItemFromLists(keys, sp);
        }

        /// <summary>
        /// 阻塞命令:從list中一個fromkey的尾部移除一個值,添加到另一個tokey的頭部,並返回移除的值,阻塞時間爲sp
        /// </summary>  
        public string BlockingPopAndPushItemBetweenLists(string fromkey, string tokey, TimeSpan? sp)
        {
            return base.iClient.BlockingPopAndPushItemBetweenLists(fromkey, tokey, sp);
        }
        #endregion

        #region 刪除
        /// <summary>
        /// 從尾部移除數據,返回移除的數據
        /// </summary>  
        public string PopItemFromList(string key)
        {
            var sa = base.iClient.CreateSubscription();
            return base.iClient.PopItemFromList(key);
        }
        /// <summary>
        /// 從尾部移除數據,返回移除的數據
        /// </summary>  
        public string DequeueItemFromList(string key)
        {
            return base.iClient.DequeueItemFromList(key);
        }

        /// <summary>
        /// 移除list中,key/value,與參數相同的值,並返回移除的數量
        /// </summary>  
        public long RemoveItemFromList(string key, string value)
        {
            return base.iClient.RemoveItemFromList(key, value);
        }
        /// <summary>
        /// 從list的尾部移除一個數據,返回移除的數據
        /// </summary>  
        public string RemoveEndFromList(string key)
        {
            return base.iClient.RemoveEndFromList(key);
        }
        /// <summary>
        /// 從list的頭部移除一個數據,返回移除的值
        /// </summary>  
        public string RemoveStartFromList(string key)
        {
            return base.iClient.RemoveStartFromList(key);
        }
        #endregion

        #region 其它
        /// <summary>
        /// 從一個list的尾部移除一個數據,添加到另一個list的頭部,並返回移動的值
        /// </summary>  
        public string PopAndPushItemBetweenLists(string fromKey, string toKey)
        {
            return base.iClient.PopAndPushItemBetweenLists(fromKey, toKey);
        }


        public void TrimList(string key, int start, int end)
        {
            base.iClient.TrimList(key, start, end);
        }
        #endregion

        #region 發佈訂閱
        public void Publish(string channel, string message)
        {
            base.iClient.PublishMessage(channel, message);
        }

        public void Subscribe(string channel, Action<string, string, IRedisSubscription> actionOnMessage)
        {
            var subscription = base.iClient.CreateSubscription();
            subscription.OnSubscribe = c =>
            {
                Console.WriteLine($"訂閱頻道{c}");
                Console.WriteLine();
            };
            //取消訂閱
            subscription.OnUnSubscribe = c =>
            {
                Console.WriteLine($"取消訂閱 {c}");
                Console.WriteLine();
            };
            subscription.OnMessage += (c, s) =>
            {
                actionOnMessage(c, s, subscription);
            };
            Console.WriteLine($"開始啓動監聽 {channel}");
            subscription.SubscribeToChannels(channel); //blocking
        }

        public void UnSubscribeFromChannels(string channel)
        {
            var subscription = base.iClient.CreateSubscription();
            subscription.UnSubscribeFromChannels(channel);
        }
        #endregion
    }
View Code

我在這裏將註解添加上去,有不正確之處,歡迎指正、服務器

                //尾部追加數據
                client.PushItemToList(listId, value);
                //設置過時時間
                client.ExpireEntryAt(key, expireAt);
                //設置滑動過時時間
                client.ExpireEntryIn(key, expireIn);
                client.PrependItemToList(listId, value);
                client.AddItemToList(listId, value);
                client.AddRangeToList(listId, values);

                //獲取listId包含的數據數量
                client.GetListCount(listId);
                //獲取listId包含的全部數據集合
                client.GetAllItemsFromList(listId);
                //獲取listId中下標爲startingFrom到endingAt的值集合 
                client.GetRangeFromList(listId, startingFrom, endingAt);


                //  阻塞命令:從listId的頭部移除一個值,並返回移除的值,阻塞時間爲sp
                client.BlockingPopItemFromList(listId, timeOut);
                //  阻塞命令:從多個listId的尾部移除一個值,並返回移除的值,阻塞時間爲sp
                client.BlockingPopItemFromLists(listIds, timeOut);
                // 阻塞命令:從listId的尾部移除一個值,並返回移除的值,阻塞時間爲sp
                client.BlockingDequeueItemFromList(listId, timeOut);
                // 阻塞命令:從多個listId的尾部移除一個值,並返回移除的值,阻塞時間爲sp
                client.BlockingDequeueItemFromLists(listIds, timeOut);
                //阻塞命令:從一個fromListId的頭部移除一個值,添加到另一個toListId的頭部,並返回移除的值,阻塞時間爲sp
                client.BlockingPopAndPushItemBetweenLists(fromListId, toListId, timeOut);

                //從尾部移除數據,返回移除的數據
                client.PopItemFromList(listId);
                // 從尾部移除數據,返回移除的數據
                client.DequeueItemFromList(listId);
                //移除listId中,與value相同的值的數據,並返回移除的數量
                client.RemoveItemFromList(listId, value);
                // 從list的尾部移除一個數據,返回移除的數據
                client.RemoveEndFromList(listId);
                //從list的頭部移除一個數據,返回移除的數據
                client.RemoveStartFromList(listId);
                //從一個list的尾部移除一個數據,添加到另一個list的頭部,並返回移動的值
                client.PopAndPushItemBetweenLists(fromListId, toListId);

添加

                //1. 添加
                //1.1 
                client.PushItemToList("group1", "你好1");
                client.PushItemToList("group1", "你好2");
                client.PushItemToList("group1", "你好3");
                client.PushItemToList("group1", "你好4");
                client.PushItemToList("group1", "你好5");
                //1.2
                client.PrependItemToList("group2", "早上1");
                client.PrependItemToList("group2", "早上2");
                client.PrependItemToList("group2", "早上3");
                client.PrependItemToList("group2", "早上4");
                client.PrependItemToList("group2", "早上5");
                //1.3
                client.AddItemToList("group3", "中午1");
                client.AddItemToList("group3", "中午2");
                client.AddItemToList("group3", "中午3");
                client.AddItemToList("group3", "中午4");
                client.AddItemToList("group3", "中午5");
                //1.4
                List<string> values1 = new List<string>() { "晚上1", "晚上2", "晚上3", "晚上4", "晚上5" };
                client.AddRangeToList("group4",values1);

 插入

                //2.插入
                //2.1尾部插入
                client.PushItemToList("group3", "a1");
                client.PushItemToList("group3", "a2");
                client.PushItemToList("group3", "a3");
                //2.2頭部插入
                client.PrependItemToList("group3", "b1");
                client.PrependItemToList("group3", "b2");
                client.PrependItemToList("group3", "b3");

 從效果圖看,Push方式是往鏈表的尾部逐步插入數據,Prepend是往鏈表的頭部逐步插入數據數據結構

移除

                //3.刪除
                client.PopItemFromList("group1");
                client.PopItemFromList("group1");
                client.PopItemFromList("group1");
                client.DequeueItemFromList("group3");
                client.DequeueItemFromList("group3");

                client.RemoveEndFromList("group4");
                client.RemoveStartFromList("group4");
                client.RemoveStartFromList("group4");

 

對比先後的數據變化,能夠得出Pop、Dequeue方法效果都是同樣,刪除鏈表尾部數據。RemoveEnd 刪除鏈表尾部數據、RemoveStart刪除鏈表頭部數據ide

 訂閱發佈

                //4.發佈訂閱
                //4.1(服務器)發佈消息
                client.PublishMessage(toChanner, message);
                //4.2 (客戶端)訂閱
               var subscription= client.CreateSubscription();
                //4.2.1(客戶端)訂閱頻道
                subscription.SubscribeToChannels(channels);
                //4.2.2 (客戶端)取消頻道
                subscription.UnSubscribeFromChannels(channels);

 

其它的一些api方法,就不作數據效果展現了~spa

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