Netty 超時機制及心跳程序實現

Netty 超時機制的介紹

Netty 的超時類型 IdleState 主要分爲:css

  • ALL_IDLE : 一段時間內沒有數據接收或者發送
  • READER_IDLE : 一段時間內沒有數據接收
  • WRITER_IDLE : 一段時間內沒有數據發送

在 Netty 的 timeout 包下,主要類有:html

  • IdleStateEvent : 超時的事件
  • IdleStateHandler : 超時狀態處理
  • ReadTimeoutHandler : 讀超時狀態處理
  • WriteTimeoutHandler : 寫超時狀態處理

其中 IdleStateHandler 包含了讀\寫超時狀態處理,好比java

private static final int READ_IDEL_TIME_OUT = 4; // 讀超時 private static final int WRITE_IDEL_TIME_OUT = 5;// 寫超時 private static final int ALL_IDEL_TIME_OUT = 7; // 全部超時 new IdleStateHandler(READ_IDEL_TIME_OUT, WRITE_IDEL_TIME_OUT, ALL_IDEL_TIME_OUT, TimeUnit.SECONDS)); 

上述例子,在 IdleStateHandler 中定義了讀超時的時間是 4 秒, 寫超時的時間是 5 秒,其餘全部的超時時間是 7 秒。api

應用 IdleStateHandler

既然 IdleStateHandler 包括了讀\寫超時狀態處理,那麼不少時候 ReadTimeoutHandler 、 WriteTimeoutHandler 均可以不用使用。定義另外一個名爲 HeartbeatHandlerInitializer 的 ChannelInitializer :服務器

public class HeartbeatHandlerInitializer extends ChannelInitializer<Channel> { private static final int READ_IDEL_TIME_OUT = 4; // 讀超時 private static final int WRITE_IDEL_TIME_OUT = 5;// 寫超時 private static final int ALL_IDEL_TIME_OUT = 7; // 全部超時 @Override protected void initChannel(Channel ch) throws Exception { ChannelPipeline pipeline = ch.pipeline(); pipeline.addLast(new IdleStateHandler(READ_IDEL_TIME_OUT, WRITE_IDEL_TIME_OUT, ALL_IDEL_TIME_OUT, TimeUnit.SECONDS)); // 1 pipeline.addLast(new HeartbeatServerHandler()); // 2 } } 
  1. 使用了 IdleStateHandler ,分別設置了讀、寫超時的時間
  2. 定義了一個 HeartbeatServerHandler 處理器,用來處理超時時,發送心跳

定義了一個心跳處理器

public class HeartbeatServerHandler extends ChannelInboundHandlerAdapter { // Return a unreleasable view on the given ByteBuf // which will just ignore release and retain calls. private static final ByteBuf HEARTBEAT_SEQUENCE = Unpooled .unreleasableBuffer(Unpooled.copiedBuffer("Heartbeat", CharsetUtil.UTF_8)); // 1 @Override public void userEventTriggered(ChannelHandlerContext ctx, Object evt) throws Exception { if (evt instanceof IdleStateEvent) { // 2 IdleStateEvent event = (IdleStateEvent) evt; String type = ""; if (event.state() == IdleState.READER_IDLE) { type = "read idle"; } else if (event.state() == IdleState.WRITER_IDLE) { type = "write idle"; } else if (event.state() == IdleState.ALL_IDLE) { type = "all idle"; } ctx.writeAndFlush(HEARTBEAT_SEQUENCE.duplicate()).addListener( ChannelFutureListener.CLOSE_ON_FAILURE); // 3 System.out.println( ctx.channel().remoteAddress()+"超時類型:" + type); } else { super.userEventTriggered(ctx, evt); } } } 
  1. 定義了心跳時,要發送的內容
  2. 判斷是不是 IdleStateEvent 事件,是則處理
  3. 將心跳內容發送給客戶端

服務器

服務器代碼比較簡單,啓動後偵聽 8082 端口socket

public final class HeartbeatServer { static final int PORT = 8082; public static void main(String[] args) throws Exception { // Configure the server. EventLoopGroup bossGroup = new NioEventLoopGroup(1); EventLoopGroup workerGroup = new NioEventLoopGroup(); try { ServerBootstrap b = new ServerBootstrap(); b.group(bossGroup, workerGroup) .channel(NioServerSocketChannel.class) .option(ChannelOption.SO_BACKLOG, 100) .handler(new LoggingHandler(LogLevel.INFO)) .childHandler(new HeartbeatHandlerInitializer()); // Start the server. ChannelFuture f = b.bind(PORT).sync(); // Wait until the server socket is closed. f.channel().closeFuture().sync(); } finally { // Shut down all event loops to terminate all threads. bossGroup.shutdownGracefully(); workerGroup.shutdownGracefully(); } } } 

客戶端測試

客戶端用操做系統自帶的 Telnet 程序便可:ide

telnet 127.0.0.1 8082 

效果

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