一、在SimpleAudioEngine.h文件中添加函數名: virtual void setEffectVolume(unsigned int nSoundId,float volume);ios
二、在audio/ios/SimpleAudioEngine.mm中實現setEffectVolume:函數
void SimpleAudioEngine::setEffectVolume(unsigned int nSoundId, float volume) { alSourcef(nSoundId, AL_GAIN, volume); }
三、從新處處lua接口:lua
a、安裝必要的模塊 mac下spa
sudo easy_install pipcode
sudo pip install PyYAML接口
sudo pip install Cheetahip
b、執行項目/frameworks/cocos2d-x/tools/tolua/genbindings.py腳本get
c、中間出現一些警告都是正常過程,最後出現Generating lua bindings succeedit
四、在lua裏面添加方法 pip
-- 設置音效聲音大小 function audio.setEffectVolume( soundid,volume ) cc.SimpleAudioEngine:getInstance():setEffectVolume(soundid,volume) end