本文主要從下面幾個部分進行分析html
咱們執行一個構建任務的時候,都是執行 ./gradlew assembleDebug 這樣的命令,其中的 gradlew 腳本就是整個 gradle 構建的入口,咱們先從這裏看起。
前面的代碼基本上就是判斷環境,設置變量的,直接看最後一行:java
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
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最後執行的命令基本上以下:android
exec $JAVA_HOME/bin/java -classpath $APP_HOME/gradle/wrapper/gradle-wrapper.jar org.gradle.wrapper.GradleWrapperMain
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基本上能夠看到,就是執行了 gradle/wrapper/gradle-wrapper.jar 裏的 org.gradle.wrapper.GradleWrapperMain,這樣咱們就知道了,gradle 的入口類是 org.gradle.wrapper.GradleWrapperMain,也就知道代碼該從何開始看了。
先看 GradleWrapperMain 的 main 函數:git
// GradleWrapperMain public static void main(String[] args) throws Exception { // ... WrapperExecutor wrapperExecutor = WrapperExecutor.forWrapperPropertiesFile(propertiesFile); wrapperExecutor.execute( args, new Install(logger, new Download(logger, "gradlew", wrapperVersion()), new PathAssembler(gradleUserHome)), new BootstrapMainStarter()); } 複製代碼
重要的類有兩個 org.gradle.wrapper.WrapperExecutor 和 org.gradle.wrapper.BootstrapMainStarter。咱們繼續跟進 WrapperExecutor.execute 裏看一下:github
// WrapperExecutor.execute public void execute(String[] args, Install install, BootstrapMainStarter bootstrapMainStarter) throws Exception { File gradleHome = install.createDist(config); bootstrapMainStarter.start(args, gradleHome); } 複製代碼
這裏就作了兩件事:shell
// DefaultGradleLauncher public GradleInternal executeTasks() { doBuildStages(Stage.Build); return gradle; } private void doBuildStages(Stage upTo) { // ... loadSettings(); configureBuild(); constructTaskGraph(); runTasks(); finishBuild(); } 複製代碼
基本上構建過程就是分五步走,下面分別看這五個流程。bootstrap
loadSettings 主要是加載 settings.gradle 文件,而後建立對應的 project。api
// DefaultGradleLauncher.loadSettings private void loadSettings() { if (stage == null) { buildListener.buildStarted(gradle); buildOperationExecutor.run(new LoadBuild()); stage = Stage.Load; } } 複製代碼
總體構建流程:緩存
通知構建開始。這個就是咱們以前在 Gradle 基本使用 裏說的生命週期回調。bash
調用鏈路
LoadBuild.run -> InitScriptHandler.executeScripts
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以前在 Gradle 基本使用 裏說過 init.gradle 的做用,會在每一個項目 build 以前被調用,作一些初始化的操做,就是在這裏被調用的。
調用鏈路
LoadBuild.run -> NotifyingSettingsLoader.findAndLoadSettings -> CompositeBuildSettingsLoader.findAndLoadSettings -> DefaultSettingsLoader.findAndLoadSettings -> DefaultSettingsLoader.findSettingsAndLoadIfAppropriate -> DefaultSettingsLoader.findSettings -> DefaultSettingsFinder.find -> BuildLayoutFactory.getLayoutFor
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實現分析
在 getLayoutFor 裏,查找 settings.gradle 文件邏輯以下:
// BuildLayoutFactory public BuildLayout getLayoutFor(BuildLayoutConfiguration configuration) { if (configuration.isUseEmptySettings()) { return new BuildLayout(configuration.getCurrentDir(), configuration.getCurrentDir(), null); } File explicitSettingsFile = configuration.getSettingsFile(); if (explicitSettingsFile != null) { if (!explicitSettingsFile.isFile()) { throw new MissingResourceException(explicitSettingsFile.toURI(), String.format("Could not read settings file '%s' as it does not exist.", explicitSettingsFile.getAbsolutePath())); } return new BuildLayout(configuration.getCurrentDir(), configuration.getCurrentDir(), explicitSettingsFile); } File currentDir = configuration.getCurrentDir(); boolean searchUpwards = configuration.isSearchUpwards(); return getLayoutFor(currentDir, searchUpwards ? null : currentDir.getParentFile()); } 複製代碼
調用鏈路
LoadBuild.run -> NotifyingSettingsLoader.findAndLoadSettings -> CompositeBuildSettingsLoader.findAndLoadSettings -> DefaultSettingsLoader.findAndLoadSettings -> DefaultSettingsLoader.findSettingsAndLoadIfAppropriate -> BuildSourceBuilder.buildAndCreateClassLoader
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在上一步找到 settings.gradle 文件之後,會以 settings.gradle 所在的同級目錄下,查找 buildSrc 目錄,並進行編譯,這樣能夠保證在構建 settings.gradle 的時候能夠引用到 buildSrc 目錄裏的內容。
調用鏈路
LoadBuild.run -> NotifyingSettingsLoader.findAndLoadSettings -> CompositeBuildSettingsLoader.findAndLoadSettings -> DefaultSettingsLoader.findAndLoadSettings -> DefaultSettingsLoader.findSettingsAndLoadIfAppropriate -> NotifyingSettingsProcessor.process -> PropertiesLoadingSettingsProcessor.process -> DefaultGradlePropertiesLoader.loadProperties
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實現分析
這一步會讀取 gradle.properties 文件裏的配置,系統配置,環境變量,以及命令行傳入的配置並存儲。
// DefaultGradlePropertiesLoader void loadProperties(File settingsDir, StartParameter startParameter, Map<String, String> systemProperties, Map<String, String> envProperties) { defaultProperties.clear(); overrideProperties.clear(); addGradleProperties(defaultProperties, new File(settingsDir, Project.GRADLE_PROPERTIES)); addGradleProperties(overrideProperties, new File(startParameter.getGradleUserHomeDir(), Project.GRADLE_PROPERTIES)); setSystemProperties(startParameter.getSystemPropertiesArgs()); overrideProperties.putAll(getEnvProjectProperties(envProperties)); overrideProperties.putAll(getSystemProjectProperties(systemProperties)); overrideProperties.putAll(startParameter.getProjectProperties()); } 複製代碼
調用鏈路
LoadBuild.run -> NotifyingSettingsLoader.findAndLoadSettings -> CompositeBuildSettingsLoader.findAndLoadSettings -> DefaultSettingsLoader.findAndLoadSettings -> DefaultSettingsLoader.findSettingsAndLoadIfAppropriate -> NotifyingSettingsProcessor.process -> PropertiesLoadingSettingsProcessor.process -> ScriptEvaluatingSettingsProcessor.process -> ScriptEvaluatingSettingsProcessor.applySettingsScript -> BuildOperationScriptPlugin.apply
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實現分析
在 ScriptEvaluatingSettingsProcessor 裏,先建立了 SettingsInternal 實例,以及 ScriptSource 實例,表明 settings.gradle 文件在內存中的映射,以後就調用 BuildOperationScriptPlugin.apply 去執行 settings.gradle 文件了。
關於 BuildOperationScriptPlugin.apply,咱們後面細說,由於在解析 build.gradle 文件的時候也會用到這個方法。
下面是對應的代碼:
// ScriptEvaluatingSettingsProcessor public SettingsInternal process(GradleInternal gradle, SettingsLocation settingsLocation, ClassLoaderScope buildRootClassLoaderScope, StartParameter startParameter) { Timer settingsProcessingClock = Timers.startTimer(); Map<String, String> properties = propertiesLoader.mergeProperties(Collections.<String, String>emptyMap()); SettingsInternal settings = settingsFactory.createSettings(gradle, settingsLocation.getSettingsDir(), settingsLocation.getSettingsScriptSource(), properties, startParameter, buildRootClassLoaderScope); applySettingsScript(settingsLocation, settings); LOGGER.debug("Timing: Processing settings took: {}", settingsProcessingClock.getElapsed()); return settings; } private void applySettingsScript(SettingsLocation settingsLocation, final SettingsInternal settings) { ScriptSource settingsScriptSource = settingsLocation.getSettingsScriptSource(); ClassLoaderScope settingsClassLoaderScope = settings.getClassLoaderScope(); ScriptHandler scriptHandler = scriptHandlerFactory.create(settingsScriptSource, settingsClassLoaderScope); ScriptPlugin configurer = configurerFactory.create(settingsScriptSource, scriptHandler, settingsClassLoaderScope, settings.getRootClassLoaderScope(), true); configurer.apply(settings); } 複製代碼
調用鏈路
LoadBuild.run -> NotifyingSettingsLoader.findAndLoadSettings -> CompositeBuildSettingsLoader.findAndLoadSettings -> DefaultSettingsLoader.findAndLoadSettings -> DefaultSettingsLoader.findSettingsAndLoadIfAppropriate -> NotifyingSettingsProcessor.process -> ProjectPropertySettingBuildLoader.load -> InstantiatingBuildLoader.load
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實現分析
在解析了 settings.gradle 文件之後,就能夠知道項目裏有哪些 project,就能夠建立 project 實例了。
// InstantiatingBuildLoader // 這裏傳入的參數對應的是:rootProjectDescriptor: SettingsInternal.getRootProject() defaultProject: SettingsInternal.getDefaultProject() buildRootClassLoaderScope:SettingsInternal.getRootClassLoaderScope() public void load(ProjectDescriptor rootProjectDescriptor, ProjectDescriptor defaultProject, GradleInternal gradle, ClassLoaderScope buildRootClassLoaderScope) { createProjects(rootProjectDescriptor, gradle, buildRootClassLoaderScope); attachDefaultProject(defaultProject, gradle); } private void attachDefaultProject(ProjectDescriptor defaultProject, GradleInternal gradle) { gradle.setDefaultProject(gradle.getRootProject().getProjectRegistry().getProject(defaultProject.getPath())); } private void createProjects(ProjectDescriptor rootProjectDescriptor, GradleInternal gradle, ClassLoaderScope buildRootClassLoaderScope) { // 建立主項目實例 // ProjectInternal 繼承自 Project,最終返回的 rootProject 是 DefaultProject 類型 ProjectInternal rootProject = projectFactory.createProject(rootProjectDescriptor, null, gradle, buildRootClassLoaderScope.createChild("root-project"), buildRootClassLoaderScope); gradle.setRootProject(rootProject); addProjects(rootProject, rootProjectDescriptor, gradle, buildRootClassLoaderScope); } private void addProjects(ProjectInternal parent, ProjectDescriptor parentProjectDescriptor, GradleInternal gradle, ClassLoaderScope buildRootClassLoaderScope) { // 建立子項目實例 for (ProjectDescriptor childProjectDescriptor : parentProjectDescriptor.getChildren()) { ProjectInternal childProject = projectFactory.createProject(childProjectDescriptor, parent, gradle, parent.getClassLoaderScope().createChild("project-" + childProjectDescriptor.getName()), buildRootClassLoaderScope); addProjects(childProject, childProjectDescriptor, gradle, buildRootClassLoaderScope); } } // ProjectFactory public DefaultProject createProject(ProjectDescriptor projectDescriptor, ProjectInternal parent, GradleInternal gradle, ClassLoaderScope selfClassLoaderScope, ClassLoaderScope baseClassLoaderScope) { // 獲取 project 對應的 build.gradle File buildFile = projectDescriptor.getBuildFile(); ScriptSource source = UriScriptSource.file("build file", buildFile); // 建立 project 實例 DefaultProject project = instantiator.newInstance(DefaultProject.class, projectDescriptor.getName(), parent, projectDescriptor.getProjectDir(), source, gradle, gradle.getServiceRegistryFactory(), selfClassLoaderScope, baseClassLoaderScope ); // 設置 project 的層級關係 if (parent != null) { parent.addChildProject(project); } // 註冊 project projectRegistry.addProject(project); return project; } 複製代碼
這裏根據 settings.gradle 的配置,建立項目實例。建立子項目的時候,若是父項目不爲空,就將本身設置成父項目的子項目,這樣就能夠經過 project.getChildProjects 獲取項目的子項目了。
咱們在寫 gradle 腳本的時候,常常會用到的 project 屬性,就是在這個時候建立出來了。
到此爲止,就解析了 settings.gradle 文件而後建立了項目實例。
咱們以前有說到,gradle 構建過程分爲配置階段和運行階段,配置階段主要是執行腳本的內容,運行階段是執行 task 的內容,這裏就是配置階段的流程。要注意,以前說的配置和運行階段,是從總體來看的兩個階段,從源碼來理解,就是這篇文章介紹的幾個階段,要更細化一點。
配置階段執行的內容比較簡單,就是把 gradle 腳本編譯成 class 文件,而後運行(gradle 是採用 groovy 語言編寫的,groovy 是一門 jvm 語言,因此必需要編譯成 class 才能運行)。
// DefaultGradleLauncher private void configureBuild() { if (stage == Stage.Load) { buildOperationExecutor.run(new ConfigureBuild()); stage = Stage.Configure; } } 複製代碼
在配置項目的時候,若是指定了 configure-on-demand 參數,只會配置主項目以及執行 task 須要的項目,默認沒有指定,會配置全部的項目,這裏只看默認狀況。
調用鏈路
ConfigureBuild.run -> DefaultBuildConfigurer.configure -> TaskPathProjectEvaluator.configureHierarchy -> TaskPathProjectEvaluator.configure -> DefaultProject.evaluate -> LifecycleProjectEvaluator.evaluate -> LifecycleProjectEvaluator.doConfigure -> ConfigureActionsProjectEvaluator.evaluate
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實現分析
// TaskPathProjectEvaluator public void configureHierarchy(ProjectInternal project) { configure(project); for (Project sub : project.getSubprojects()) { configure((ProjectInternal) sub); } } 複製代碼
最終執行到了 LifecycleProjectEvaluator.doConfigure
在這裏回調 beforeEvaluate 接口,通知配置將要開始。咱們也就知道了這個回調執行的階段。
調用鏈路
ConfigureBuild.run -> DefaultBuildConfigurer.configure -> TaskPathProjectEvaluator.configureHierarchy -> TaskPathProjectEvaluator.configure -> DefaultProject.evaluate -> LifecycleProjectEvaluator.evaluate -> LifecycleProjectEvaluator.doConfigure -> ConfigureActionsProjectEvaluator.evaluate -> PluginsProjectConfigureActions.execute
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實現分析
在 PluginsProjectConfigureActions 裏,會給 project 添加兩個 task:init 和 wrapper,而後添加幫助插件:org.gradle.help-tasks。
調用鏈路
ConfigureBuild.run -> DefaultBuildConfigurer.configure -> TaskPathProjectEvaluator.configureHierarchy -> TaskPathProjectEvaluator.configure -> DefaultProject.evaluate -> LifecycleProjectEvaluator.evaluate -> LifecycleProjectEvaluator.doConfigure -> ConfigureActionsProjectEvaluator.evaluate -> BuildScriptProcessor.execute -> BuildOperationScriptPlugin.apply
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實現分析
這裏調用的仍是 BuildOperationScriptPlugin.apply 去編譯和執行 build.gradle 腳本,和前面解析 settings.gradle 是同樣的,這裏咱們先知道這個就是編譯 build.gradle 爲 class。
文件而且執行,而後先日後看流程,後面再詳細說腳本是如何編譯和執行的。
這一步是構建 task 依賴圖
// DefaultGradleLauncher private void constructTaskGraph() { if (stage == Stage.Configure) { buildOperationExecutor.run(new CalculateTaskGraph()); stage = Stage.TaskGraph; } } 複製代碼
調用鏈路
CalculateTaskGraph.run -> DefaultBuildConfigurationActionExecuter.select -> ExcludedTaskFilteringBuildConfigurationAction.configure
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實現分析
// ExcludedTaskFilteringBuildConfigurationAction public void configure(BuildExecutionContext context) { GradleInternal gradle = context.getGradle(); Set<String> excludedTaskNames = gradle.getStartParameter().getExcludedTaskNames(); if (!excludedTaskNames.isEmpty()) { final Set<Spec<Task>> filters = new HashSet<Spec<Task>>(); for (String taskName : excludedTaskNames) { filters.add(taskSelector.getFilter(taskName)); } gradle.getTaskGraph().useFilter(Specs.intersect(filters)); } context.proceed(); } 複製代碼
這一步是用來處理須要排除的 task,也就是在命令行經過 -x or --exclude-task 指定的 task,這裏主要是給 TaskGraph 設置了 filter,以便在後面計算依賴的時候排除相應的 task。
調用鏈路
CalculateTaskGraph.run -> DefaultBuildConfigurationActionExecuter.select -> DefaultTasksBuildExecutionAction.configure
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實現分析
這裏會檢查命令行裏是否有傳入 Task 名稱進來,若是指定了要執行的 task,那麼什麼都不作。
若是沒有指定,就看 project 是否有默認的 task,默認的 task 能夠經過 defaultTasks 在 build.gradle 裏進行指定。
若是也默認 task 也沒有,那麼就把要指定的 task 設置成 help task,也就是輸出 gradle 的幫助內容。
調用鏈路
CalculateTaskGraph.run -> DefaultBuildConfigurationActionExecuter.select -> TaskNameResolvingBuildConfigurationAction.configure
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實現分析
CalculateTaskGraph.run -> DefaultBuildConfigurationActionExecuter.select -> TaskNameResolvingBuildConfigurationAction.configure -> CommandLineTaskParser.parseTasks
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CalculateTaskGraph.run -> DefaultBuildConfigurationActionExecuter.select -> TaskNameResolvingBuildConfigurationAction.configure -> DefaultTaskGraphExecuter.addTasks
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調用鏈路
CalculateTaskGraph.run -> TaskGraphExecuter.populate -> DefaultTaskExecutionPlan.determineExecutionPlan
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實現分析
根據上一步計算的 task 及其依賴,生成 task 圖
task 圖生成之後,就開始執行 task
調用鏈路
DefaultBuildExecuter.execute -> DryRunBuildExecutionAction.execute
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實現分析
若是在命令行裏指定了 --dry-run,在這裏就會攔截 task 的執行,直接輸出 task 的名稱以及執行的前後關係。
調用鏈路
DefaultBuildExecuter.execute -> SelectedTaskExecutionAction.execute -> DefaultTaskPlanExecutor.process
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實現分析
建立 TaskExecutorWorker 去執行 task,默認是 8 個線程。
// DefaultTaskPlanExecutor public void process(TaskExecutionPlan taskExecutionPlan, Action<? super TaskInternal> taskWorker) { ManagedExecutor executor = executorFactory.create("Task worker for '" + taskExecutionPlan.getDisplayName() + "'"); try { WorkerLease parentWorkerLease = workerLeaseService.getCurrentWorkerLease(); // 開線程 startAdditionalWorkers(taskExecutionPlan, taskWorker, executor, parentWorkerLease); taskWorker(taskExecutionPlan, taskWorker, parentWorkerLease).run(); taskExecutionPlan.awaitCompletion(); } finally { executor.stop(); } } 複製代碼
調用鏈路
DefaultBuildExecuter.execute -> SelectedTaskExecutionAction.execute -> DefaultTaskPlanExecutor.process -> TaskExecutorWorker.run -> DefaultTaskExecutionPlan.executeWithTask -> DefaultTaskExecutionPlan.selectNextTask -> DefaultTaskExecutionPlan.processTask -> EventFiringTaskWorker.execute -> DefaultBuildOperationExecutor.run
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實現分析
到這裏就正式開始 task 的執行過程了。有幾個步驟:
CatchExceptionTaskExecuter.execute // 加了 try catch,防止執行過程當中異常 ExecuteAtMostOnceTaskExecuter.execute // 判斷 task 是否執行過 SkipOnlyIfTaskExecuter.execute // 判斷 task 的 onlyif 條件是否知足執行 SkipTaskWithNoActionsExecuter.execute // 跳過沒有 action 的 task,沒有 action 說明 task 不須要執行 ResolveTaskArtifactStateTaskExecuter.execute // 設置 artifact 狀態 SkipEmptySourceFilesTaskExecuter.execute // 跳過設置了 source file 可是 source file 爲空的 task,source file 爲空說明 task 沒有須要處理的資源 ValidatingTaskExecuter.execute() // 確認 task 是否能夠執行 ResolveTaskOutputCachingStateExecuter.execute // 處理 task output 緩存 SkipUpToDateTaskExecuter.execute // 跳過 update-to-date 的 task ExecuteActionsTaskExecuter.execute // 真正執行 task 複製代碼
調用鏈路
DefaultBuildExecuter.execute -> SelectedTaskExecutionAction.execute -> DefaultTaskPlanExecutor.process -> TaskExecutorWorker.run -> DefaultTaskExecutionPlan.executeWithTask -> DefaultTaskExecutionPlan.selectNextTask -> DefaultTaskExecutionPlan.processTask -> EventFiringTaskWorker.execute -> DefaultBuildOperationExecutor.run -> ExecuteActionsTaskExecuter.execute
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實現分析
通過前面一系列處理,這裏開始真正執行 task 了。
// ExecuteActionsTaskExecuter private GradleException executeActions(TaskInternal task, TaskStateInternal state, TaskExecutionContext context) { final List<ContextAwareTaskAction> actions = new ArrayList<ContextAwareTaskAction>(task.getTaskActions()); int actionNumber = 1; for (ContextAwareTaskAction action : actions) { // ... executeAction("Execute task action " + actionNumber + "/" + actions.size() + " for " + task.getPath(), task, action, context); // ... actionNumber++; } return null; } 複製代碼
這裏能夠看到,Task 的本質,其實就是執行其中的 Actions。舉個例子來講,咱們通常自定義 Task 的時候,常常用下面的寫法:
task { doLast { // task 具體任務 } } 複製代碼
這裏的 doLast 就至關於給 Task 添加了一個 Action。
看一下 AbstractTask 的 doLast 方法
// AbstractTask public Task doLast(final Action<? super Task> action) { // ... taskMutator.mutate("Task.doLast(Action)", new Runnable() { public void run() { getTaskActions().add(wrap(action)); } }); return this; } private ContextAwareTaskAction wrap(final Action<? super Task> action) { if (action instanceof ContextAwareTaskAction) { return (ContextAwareTaskAction) action; } return new TaskActionWrapper(action); } 複製代碼
能夠看到,咱們傳入的閉包,最終是包裝成 TaskActionWrapper 添加到 task 的 actions 中的。
private void finishBuild(BuildResult result) { if (stage == Stage.Finished) { return; } buildListener.buildFinished(result); if (!isNestedBuild()) { gradle.getServices().get(IncludedBuildControllers.class).stopTaskExecution(); } stage = Stage.Finished; } 複製代碼
這裏邏輯很少,回調了 BuildListener.buildFinished 接口
經過上面幾個步驟,咱們基本上看到了 gradle 的執行流程,簡單來講,步驟以下:
在前面介紹 loadSettings 和 configureBuild 階段的時候,咱們提到了 BuildOperationScriptPlugin.apply 這個方法,只是簡單帶過,是用來編譯 gradle 腳本並執行的,這裏來具體分析一下。
調用鏈路
BuildOperationScriptPlugin.apply -> DefaultScriptPluginFactory.ScriptPluginImpl.apply -> DefaultScriptCompilerFactory.ScriptCompilerImpl.compile -> BuildScopeInMemoryCachingScriptClassCompiler.compile -> CrossBuildInMemoryCachingScriptClassCache.getOrCompile -> FileCacheBackedScriptClassCompiler.compile
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實現分析
這裏編譯過程分爲兩部分,首先編譯腳本的 buildscript {} 部分,忽略其餘部分,而後再編譯腳本的其餘部分並執行。因此 buildscript {} 裏的內容會先於其餘內容執行。
會先檢查緩存,若是有緩存的話,直接使用,沒有緩存再進行編譯
最終會調用到 CompileToCrossBuildCacheAction.execute -> DefaultScriptCompilationHandler.compileToDir -> DefaultScriptCompilationHandler.compileScript 去執行真正的編譯操做
腳本緩存路徑: /Users/zy/.gradle/caches/4.1/scripts-remapped/build_a3v29m9cbrge95ug6eejz9wuw/31f5shvfkfunwn5ullupyy7xt/cp_proj4dada6424967ba8dfea75e81c8880f7f/classes
目錄下的 class 以下:
具體編譯方法是經過 RemappingScriptSource.getResource().getText() 獲取到腳本內容,而後經過 GroovyClassLoader.parseClass 編譯的。
咱們以 app/build.gradle 爲例,看一下最終生成的腳本是什麼樣子的。
build.gradle 腳本內容
apply plugin: 'com.android.application' apply plugin: 'myplugin' android { compileSdkVersion 26 defaultConfig { applicationId "com.zy.easygradle" minSdkVersion 19 targetSdkVersion 26 versionCode 1 versionName "1.0" } buildTypes { release { minifyEnabled false proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro' } } compileOptions { sourceCompatibility 1.8 targetCompatibility 1.8 } flavorDimensions "size", "color" productFlavors { big { dimension "size" } small { dimension "size" } blue { dimension "color" } red { dimension "color" } } } dependencies { // implementation gradleApi() implementation fileTree(dir: 'libs', include: ['*.jar']) implementation 'com.android.support:appcompat-v7:26.1.0' implementation 'com.android.support.constraint:constraint-layout:1.1.3' implementation project(':module1') } gradle.addBuildListener(new BuildListener() { @Override void buildStarted(Gradle gradle) { // println('構建開始') } @Override void settingsEvaluated(Settings settings) { // println('settings 文件解析完成') } @Override void projectsLoaded(Gradle gradle) { // println('項目加載完成') } @Override void projectsEvaluated(Gradle gradle) { // println('項目解析完成') } @Override void buildFinished(BuildResult result) { // println('構建完成') } }) gradle.addProjectEvaluationListener(new ProjectEvaluationListener() { @Override void beforeEvaluate(Project project) { // println("${project.name} 項目配置以前調用") } @Override void afterEvaluate(Project project, ProjectState state) { // println("${project.name} 項目配置以後調用") } }) gradle.taskGraph.whenReady { // println("task 圖構建完成") } gradle.taskGraph.beforeTask { // println("task 執行完成") } gradle.taskGraph.afterTask { // println("task 執行完成") } task task1 { doLast { println('task2') } } task task2 { doLast { println('task2') } } task1.finalizedBy(task2) 複製代碼
編譯後 class 內容
package defpackage; import groovy.lang.MetaClass; import java.lang.ref.SoftReference; import org.codehaus.groovy.reflection.ClassInfo; import org.codehaus.groovy.runtime.GStringImpl; import org.codehaus.groovy.runtime.ScriptBytecodeAdapter; import org.codehaus.groovy.runtime.callsite.CallSite; import org.codehaus.groovy.runtime.callsite.CallSiteArray; import org.codehaus.groovy.runtime.typehandling.ShortTypeHandling; import org.gradle.api.internal.project.ProjectScript; import org.gradle.internal.scripts.ScriptOrigin; /* compiled from: /Users/zy/workspace/note/blog/android-training/gradle/EasyGradle/app/build.gradle */ public class build_ak168fqfikdepd6py4yef8tgs extends ProjectScript implements ScriptOrigin { private static /* synthetic */ SoftReference $callSiteArray = null; private static /* synthetic */ ClassInfo $staticClassInfo = null; public static transient /* synthetic */ boolean __$stMC = false; private static final /* synthetic */ String __originalClassName = "_BuildScript_"; private static final /* synthetic */ String __signature = "988274f32891a2a3d3b8d16074617c05"; private static /* synthetic */ CallSiteArray $createCallSiteArray() { String[] strArr = new String[22]; build_ak168fqfikdepd6py4yef8tgs.$createCallSiteArray_1(strArr); return new CallSiteArray(build_ak168fqfikdepd6py4yef8tgs.class, strArr); } private static /* synthetic */ void $createCallSiteArray_1(String[] strArr) { strArr[0] = "apply"; strArr[1] = "apply"; strArr[2] = "android"; strArr[3] = "dependencies"; strArr[4] = "addBuildListener"; strArr[5] = "gradle"; strArr[6] = "addProjectEvaluationListener"; strArr[7] = "gradle"; strArr[8] = "whenReady"; strArr[9] = "taskGraph"; strArr[10] = "gradle"; strArr[11] = "beforeTask"; strArr[12] = "taskGraph"; strArr[13] = "gradle"; strArr[14] = "afterTask"; strArr[15] = "taskGraph"; strArr[16] = "gradle"; strArr[17] = "task"; strArr[18] = "task"; strArr[19] = "finalizedBy"; strArr[20] = "task1"; strArr[21] = "task2"; } /* JADX WARNING: inconsistent code. */ /* Code decompiled incorrectly, please refer to instructions dump. */ private static /* synthetic */ org.codehaus.groovy.runtime.callsite.CallSite[] $getCallSiteArray() { /* r0 = $callSiteArray; if (r0 == 0) goto L_0x000e; L_0x0004: r0 = $callSiteArray; r0 = r0.get(); r0 = (org.codehaus.groovy.runtime.callsite.CallSiteArray) r0; if (r0 != 0) goto L_0x0019; L_0x000e: r0 = defpackage.build_ak168fqfikdepd6py4yef8tgs.$createCallSiteArray(); r1 = new java.lang.ref.SoftReference; r1.<init>(r0); $callSiteArray = r1; L_0x0019: r0 = r0.array; return r0; */ throw new UnsupportedOperationException("Method not decompiled: build_ak168fqfikdepd6py4yef8tgs.$getCallSiteArray():org.codehaus.groovy.runtime.callsite.CallSite[]"); } public build_ak168fqfikdepd6py4yef8tgs() { build_ak168fqfikdepd6py4yef8tgs.$getCallSiteArray(); } protected /* synthetic */ MetaClass $getStaticMetaClass() { if (getClass() != build_ak168fqfikdepd6py4yef8tgs.class) { return ScriptBytecodeAdapter.initMetaClass(this); } ClassInfo classInfo = $staticClassInfo; if (classInfo == null) { classInfo = ClassInfo.getClassInfo(getClass()); $staticClassInfo = classInfo; } return classInfo.getMetaClass(); } public String getContentHash() { return __signature; } public String getOriginalClassName() { return __originalClassName; } public Object run() { CallSite[] $getCallSiteArray = build_ak168fqfikdepd6py4yef8tgs.$getCallSiteArray(); $getCallSiteArray[0].callCurrent(this, ScriptBytecodeAdapter.createMap(new Object[]{"plugin", "com.android.application"})); $getCallSiteArray[1].callCurrent(this, ScriptBytecodeAdapter.createMap(new Object[]{"plugin", "myplugin"})); $getCallSiteArray[2].callCurrent(this, new _run_closure1(this, this)); $getCallSiteArray[3].callCurrent(this, new _run_closure2(this, this)); $getCallSiteArray[4].call($getCallSiteArray[5].callGroovyObjectGetProperty(this), new 1(this)); $getCallSiteArray[6].call($getCallSiteArray[7].callGroovyObjectGetProperty(this), new 2(this)); $getCallSiteArray[8].call($getCallSiteArray[9].callGetProperty($getCallSiteArray[10].callGroovyObjectGetProperty(this)), new _run_closure3(this, this)); $getCallSiteArray[11].call($getCallSiteArray[12].callGetProperty($getCallSiteArray[13].callGroovyObjectGetProperty(this)), new _run_closure4(this, this)); $getCallSiteArray[14].call($getCallSiteArray[15].callGetProperty($getCallSiteArray[16].callGroovyObjectGetProperty(this)), new _run_closure5(this, this)); $getCallSiteArray[17].callCurrent(this, "task1", new _run_closure6(this, this)); $getCallSiteArray[18].callCurrent(this, "task2", new _run_closure7(this, this)); return $getCallSiteArray[19].call($getCallSiteArray[20].callGroovyObjectGetProperty(this), $getCallSiteArray[21].callGroovyObjectGetProperty(this)); } public /* synthetic */ Object this$dist$get$7(String name) { build_ak168fqfikdepd6py4yef8tgs.$getCallSiteArray(); return ScriptBytecodeAdapter.getGroovyObjectProperty(build_ak168fqfikdepd6py4yef8tgs.class, this, ShortTypeHandling.castToString(new GStringImpl(new Object[]{name}, new String[]{"", ""}))); } public /* synthetic */ Object this$dist$invoke$7(String name, Object args) { build_ak168fqfikdepd6py4yef8tgs.$getCallSiteArray(); return ScriptBytecodeAdapter.invokeMethodOnCurrentN(build_ak168fqfikdepd6py4yef8tgs.class, this, ShortTypeHandling.castToString(new GStringImpl(new Object[]{name}, new String[]{"", ""})), ScriptBytecodeAdapter.despreadList(new Object[0], new Object[]{args}, new int[]{0})); } public /* synthetic */ void this$dist$set$7(String name, Object value) { build_ak168fqfikdepd6py4yef8tgs.$getCallSiteArray(); ScriptBytecodeAdapter.setGroovyObjectProperty(value, build_ak168fqfikdepd6py4yef8tgs.class, this, ShortTypeHandling.castToString(new GStringImpl(new Object[]{name}, new String[]{"", ""}))); } } 複製代碼
能夠看到,腳本類繼承自 ProjectScript,實現了 run 方法。
run 方法裏作了些什麼呢,先看第一行,
CallSite[] $getCallSiteArray = build_ak168fqfikdepd6py4yef8tgs.$getCallSiteArray();
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獲取到 callsiteArray,這個就是 createCallSiteArray_1() 方法中賦值的,能夠看到,此處的 callsiteArray,都是腳本中的 dsl,其實也就是調用的方法名。 獲取到 callsiteArray 之後,執行 $getCallSiteArray[0].callCurrent() 相似的方法,這個就是在調用方法。調用的方法對應的腳本代碼在下面加了註釋。
public Object run() { CallSite[] $getCallSiteArray = build_ak168fqfikdepd6py4yef8tgs.$getCallSiteArray(); // apply plugin "com.android.application" 依賴插件 $getCallSiteArray[0].callCurrent(this, ScriptBytecodeAdapter.createMap(new Object[]{"plugin", "com.android.application"})); // apply plugin myplugin $getCallSiteArray[1].callCurrent(this, ScriptBytecodeAdapter.createMap(new Object[]{"plugin", "myplugin"})); // android {} $getCallSiteArray[2].callCurrent(this, new _run_closure1(this, this)); // dependencies {} $getCallSiteArray[3].callCurrent(this, new _run_closure2(this, this)); // task {} $getCallSiteArray[17].callCurrent(this, "task1", new _run_closure6(this, this)); // ... return $getCallSiteArray[19].call($getCallSiteArray[20].callGroovyObjectGetProperty(this), $getCallSiteArray[21].callGroovyObjectGetProperty(this)); } 複製代碼
上面看到,task1 對應的是 _run_closure6 這個類,咱們看看這個類的內容。
/* compiled from: /Users/zy/workspace/note/blog/android-training/gradle/EasyGradle/app/build.gradle */ public class build_ak168fqfikdepd6py4yef8tgs$_run_closure6 extends Closure implements GeneratedClosure, ScriptOrigin { private static final /* synthetic */ String __originalClassName = "_BuildScript_$_run_closure6"; private static /* synthetic */ CallSiteArray $createCallSiteArray() { String[] strArr = new String[1]; strArr[0] = "doLast"; return new CallSiteArray(build_ak168fqfikdepd6py4yef8tgs$_run_closure6.class, strArr); } public build_ak168fqfikdepd6py4yef8tgs$_run_closure6(Object _outerInstance, Object _thisObject) { build_ak168fqfikdepd6py4yef8tgs$_run_closure6.$getCallSiteArray(); super(_outerInstance, _thisObject); } public Object doCall() { build_ak168fqfikdepd6py4yef8tgs$_run_closure6.$getCallSiteArray(); return doCall(null); } public Object doCall(Object it) { return build_ak168fqfikdepd6py4yef8tgs$_run_closure6.$getCallSiteArray()[0].callCurrent(this, new _closure17(this, getThisObject())); } } 複製代碼
省略了一些內容,能夠看到,這個閉包的類繼承了 Closure,而後實現了 doCall 方法,在 doCall 方法裏,調用了 doLast 方法,傳入了 _closure17 實例。這個就是腳本中的 task { doLast {} } 對應的實現。
咱們再看看 _closure17 的實現。
/* compiled from: /Users/zy/workspace/note/blog/android-training/gradle/EasyGradle/app/build.gradle */ public class build_ak168fqfikdepd6py4yef8tgs$_run_closure6$_closure17 extends Closure implements GeneratedClosure, ScriptOrigin { private static /* synthetic */ SoftReference $callSiteArray = null; private static /* synthetic */ ClassInfo $staticClassInfo = null; public static transient /* synthetic */ boolean __$stMC = false; private static final /* synthetic */ String __originalClassName = "_BuildScript_$_run_closure6$_closure17"; private static final /* synthetic */ String __signature = "ab46bccc923a8e0a93329f7333d732c8"; private static /* synthetic */ CallSiteArray $createCallSiteArray() { String[] strArr = new String[1]; strArr[0] = "println"; return new CallSiteArray(build_ak168fqfikdepd6py4yef8tgs$_run_closure6$_closure17.class, strArr); } public Object doCall() { build_ak168fqfikdepd6py4yef8tgs$_run_closure6$_closure17.$getCallSiteArray(); return doCall(null); } public Object doCall(Object it) { return build_ak168fqfikdepd6py4yef8tgs$_run_closure6$_closure17.$getCallSiteArray()[0].callCurrent(this, "task2"); } } 複製代碼
一樣也是繼承了 Closure,在 doCall 方法裏調用了 println,這正是咱們在 task 的裏執行的任務,也就是前面提到的 task 的 actions。
這裏咱們再理順一下,每個 build.gradle 腳本,對應一個繼承了 ProjectScript 的類,每個閉包,對應了一個繼承自 Closure 的類
接着就是執行腳本類的 run 方法,也就是咱們在上面分析的 run 方法。
其中強調的一點是,run 方法裏對 task 的建立,僅僅是執行了 task.doCall,這也就是爲何配置階段不會執行 task 任務,但會執行 task 閉包裏的內容。
task task1 { // 配置階段會執行 println('configure') doLast { // 運行階段執行 println('run') } } 複製代碼
以前在 Gradle的基本使用 裏講到過自定義插件,使用的時候是經過 apply plugin 'xxx' 來使用的,具體的調用鏈路以下:
apply: "xxx" -> Script.run -> ProjectScript.apply -> DefaultObjectConfigurationAction.run -> DefaultObjectConfigurationAction.applyType(pluginId) -> DefaultPluginManager.apply -> DefaultPluginManager.AddPluginBuildOperation.run -> AddPluginBuildOperation.addPlugin -> RuleBasedPluginTarget.applyImpreative -> ImperativeOnlyPluginTarget.applyImperative -> Plugin.apply 複製代碼
最後的 Plugin.apply 就調用到插件裏實現的 apply() 函數了
總體結構圖
loadSettings
configureBuild
constructTaskGraph
runTasks
finishBuild
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