Lifecycle組件,做爲LiveDada和ViewModel的支撐的同時,也爲咱們提供了一種新的監控生命週期的方法,因此咱們頗有必要了解一下其實現方式。 #1.從getLifecycle()
開始 經過Lifecycle的使用流程發現,咱們實現的LifecycleObserver
的最終都要在Lifecycle#addObserver
中註冊。那麼Lifecycle
到底是什麼呢。 查閱源碼咱們發現,該類是一個抽象類,聲明瞭三個重要的方法:java
addObserver(@NonNull LifecycleObserver observer)
removeObserver(@NonNull LifecycleObserver observer)
getCurrentState()
經過前兩個方法,咱們能夠添加/刪除回調,而經過getCurrentState()
則能夠獲取一個State
類型的實例,來知曉當前Activity/Fragment生命週期,State
類聲明以下:public enum State {
/** * Destroyed state for a LifecycleOwner. After this event, this Lifecycle will not dispatch * any more events. For instance, for an {@link android.app.Activity}, this state is reached * <b>right before</b> Activity's {@link android.app.Activity#onDestroy() onDestroy} call. */
DESTROYED,
/** * Initialized state for a LifecycleOwner. For an {@link android.app.Activity}, this is * the state when it is constructed but has not received * {@link android.app.Activity#onCreate(android.os.Bundle) onCreate} yet. */
INITIALIZED,
/** * Created state for a LifecycleOwner. For an {@link android.app.Activity}, this state * is reached in two cases: * <ul> * <li>after {@link android.app.Activity#onCreate(android.os.Bundle) onCreate} call; * <li><b>right before</b> {@link android.app.Activity#onStop() onStop} call. * </ul> */
CREATED,
/** * Started state for a LifecycleOwner. For an {@link android.app.Activity}, this state * is reached in two cases: * <ul> * <li>after {@link android.app.Activity#onStart() onStart} call; * <li><b>right before</b> {@link android.app.Activity#onPause() onPause} call. * </ul> */
STARTED,
/** * Resumed state for a LifecycleOwner. For an {@link android.app.Activity}, this state * is reached after {@link android.app.Activity#onResume() onResume} is called. */
RESUMED;
/** * Compares if this State is greater or equal to the given {@code state}. * * @param state State to compare with * @return true if this State is greater or equal to the given {@code state} */
public boolean isAtLeast(@NonNull State state) {
return compareTo(state) >= 0;
}
}
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註釋很好的解釋了每種狀態的意義。那麼這個Lifecycle
又是什麼時候在Activity/Fragment中賦值的呢?android
getLifecycle()
方法以下:public Lifecycle getLifecycle() {
return mLifecycleRegistry;
}
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mLifecycleRegistry
是LifecycleRegistry
類型的,而LifecycleRegistry
是Lifecycle
的子類,其在Activity被構造時便已經生成:app
private final LifecycleRegistry mLifecycleRegistry = new LifecycleRegistry(this);
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能夠看到,這裏把Activity做爲參數傳給了LifecycleRegistry
,其構造函數以下:ide
public LifecycleRegistry(@NonNull LifecycleOwner provider) {
mLifecycleOwner = new WeakReference<>(provider);
mState = INITIALIZED;
}
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而ComponentActivity
實現瞭如下接口:函數
LifecycleOwner
ViewModelStoreOwner
SavedStateRegistryOwner
LifecycleOwner
接口僅僅聲明瞭getLifecycle()
這一個方法。咱們先把目光放在LifecycleRegistry#addObserver()
上:public void addObserver(@NonNull LifecycleObserver observer) {
State initialState = mState == DESTROYED ? DESTROYED : INITIALIZED;
ObserverWithState statefulObserver = new ObserverWithState(observer, initialState);
ObserverWithState previous = mObserverMap.putIfAbsent(observer, statefulObserver);
// 已添加則無需處理
if (previous != null) {
return;
}
// 這裏使用弱引用的方式防止Activity泄露
LifecycleOwner lifecycleOwner = mLifecycleOwner.get();
if (lifecycleOwner == null) {
// it is null we should be destroyed. Fallback quickly
return;
}
// 正在處理事件或者添加了新的監聽器
boolean isReentrance = mAddingObserverCounter != 0 || mHandlingEvent;
State targetState = calculateTargetState(observer);
mAddingObserverCounter++;
while ((statefulObserver.mState.compareTo(targetState) < 0
&& mObserverMap.contains(observer))) {
pushParentState(statefulObserver.mState);
statefulObserver.dispatchEvent(lifecycleOwner, upEvent(statefulObserver.mState));
popParentState();
// mState / subling may have been changed recalculate
targetState = calculateTargetState(observer);
}
if (!isReentrance) {
// we do sync only on the top level.
// 僅在最頂層同步
sync();
}
mAddingObserverCounter--;
}
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該方法經過mObserverMap.putIfAbsent(observer, statefulObserver)
將監聽器填入到mObserverMap
,該變量實際就是一個鏈表map,key爲LifecycleObserver
。實際上最終的生命週期回調都是在ObserverWithState#dispatchEvent(LifecycleOwner, Event)
完成的,該類的存在,主要是爲了處理臨時添加監聽器致使的狀態不一致的問題。那麼Lifecycle到底是如何感知聲明週期的呢,答案在ComponentActivity#onCreate()
中:ui
protected void onCreate(@Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mSavedStateRegistryController.performRestore(savedInstanceState);
// 關鍵代碼
ReportFragment.injectIfNeededIn(this);
if (mContentLayoutId != 0) {
setContentView(mContentLayoutId);
}
}
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咱們繼續看ReportFragment.injectIfNeededIn()
:this
public static void injectIfNeededIn(Activity activity) {
// ProcessLifecycleOwner should always correctly work and some activities may not extend
// FragmentActivity from support lib, so we use framework fragments for activities
android.app.FragmentManager manager = activity.getFragmentManager();
if (manager.findFragmentByTag(REPORT_FRAGMENT_TAG) == null) {
manager.beginTransaction().add(new ReportFragment(), REPORT_FRAGMENT_TAG).commit();
// Hopefully, we are the first to make a transaction.
manager.executePendingTransactions();
}
}
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該方法的做用就是若是當前Activity不存在ReportFragment
便添加一個。manager.executePendingTransactions()
這一行很關鍵,表示這一操做並不會添加到FragmentManager的消息隊列中,而是當即執行,以此指望該Fragment可以第一被添加到Activity中。相信不少讀者此時已經猜出答案了:Lifecycle正是經過一個無界面的Fragment來感知Activity的生命週期的。但這是以前版本的實現方式,在最新AndroidX 2.2.0版本中,採用了在相關生命週期中直接調用的方式來實現,以State.CREATED
爲例,該狀態在ComponentActivity#onSaveInstanceState()
被回調:spa
protected void onSaveInstanceState(@NonNull Bundle outState) {
Lifecycle lifecycle = getLifecycle();
if (lifecycle instanceof LifecycleRegistry) {
// 關鍵代碼
((LifecycleRegistry) lifecycle).markState(Lifecycle.State.CREATED);
}
super.onSaveInstanceState(outState);
mSavedStateRegistryController.performSave(outState);
}
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能夠發現,CREATED這一狀態實在onCreate()
調用以後,onSaveInstanceState()
調用以前切換的,而LifecycleRegistry#markState
內部則會經過sync()
方法來讓每個Observer都追遇上當前的狀態。這裏之因此用追趕,是由於它並不會只通知當前狀態,而是從observer所處的狀態過渡到當前狀態,這期間通過的每一狀態都會產生回調,與Fragment生命週期頗爲類似:code
private void forwardPass(LifecycleOwner lifecycleOwner) {
Iterator<Entry<LifecycleObserver, ObserverWithState>> ascendingIterator =
mObserverMap.iteratorWithAdditions();
while (ascendingIterator.hasNext() && !mNewEventOccurred) {
Entry<LifecycleObserver, ObserverWithState> entry = ascendingIterator.next();
ObserverWithState observer = entry.getValue();
while ((observer.mState.compareTo(mState) < 0 && !mNewEventOccurred
&& mObserverMap.contains(entry.getKey()))) {
pushParentState(observer.mState);
observer.dispatchEvent(lifecycleOwner, upEvent(observer.mState));
popParentState();
}
}
}
private void backwardPass(LifecycleOwner lifecycleOwner) {
Iterator<Entry<LifecycleObserver, ObserverWithState>> descendingIterator =
mObserverMap.descendingIterator();
while (descendingIterator.hasNext() && !mNewEventOccurred) {
Entry<LifecycleObserver, ObserverWithState> entry = descendingIterator.next();
ObserverWithState observer = entry.getValue();
while ((observer.mState.compareTo(mState) > 0 && !mNewEventOccurred
&& mObserverMap.contains(entry.getKey()))) {
Event event = downEvent(observer.mState);
pushParentState(getStateAfter(event));
observer.dispatchEvent(lifecycleOwner, event);
popParentState();
}
}
}
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回調代碼以下[ObserverWithState#dispatchEvent()
]:orm
void dispatchEvent(LifecycleOwner owner, Event event) {
State newState = getStateAfter(event);
mState = min(mState, newState);
mLifecycleObserver.onStateChanged(owner, event);
mState = newState;
}
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這裏的mLifecycleObserver
類型爲LifecycleEventObserver
,它是在ObserverWithState
構造函數中經過Lifecycling.lifecycleEventObserver(observer)
生成的,其實是Lifecycling
的實例。那麼咱們轉到Lifecycling.lifecycleEventObserver()
,看看他作了什麼:
static LifecycleEventObserver lifecycleEventObserver(Object object) {
// LifecycleEventObserver 僅擁有onStateChanged()方法的接口
boolean isLifecycleEventObserver = object instanceof LifecycleEventObserver;
// FullLifecycleObserver 擁有所有生命週期回調的接口
boolean isFullLifecycleObserver = object instanceof FullLifecycleObserver;
// 若是同時實現了這兩個接口
if (isLifecycleEventObserver && isFullLifecycleObserver) {
// FullLifecycleObserverAdapter是FullLifecycleObserver,LifecycleEventObserver
// 的適配器,實現的是LifecycleEventObserver接口,用於在onStateChanged()轉發生命週期
return new FullLifecycleObserverAdapter((FullLifecycleObserver) object,
(LifecycleEventObserver) object);
}
// 若是僅實現了FullLifecycleObserver
if (isFullLifecycleObserver) {
return new FullLifecycleObserverAdapter((FullLifecycleObserver) object, null);
}
// 若是僅實現了LifecycleEventObserver 直接返回該observer
if (isLifecycleEventObserver) {
return (LifecycleEventObserver) object;
}
// 若是使用的是
final Class<?> klass = object.getClass();
int type = getObserverConstructorType(klass);
// 若是是生成類型 @OnLifecycleEvent 註解
if (type == GENERATED_CALLBACK) {
// 獲取GeneratedAdapter的列表
List<Constructor<? extends GeneratedAdapter>> constructors =
sClassToAdapters.get(klass);
// 若是僅存在一個對應的adapter
if (constructors.size() == 1) {
GeneratedAdapter generatedAdapter = createGeneratedAdapter(
constructors.get(0), object);
// 經過反射生成GeneratedAdapter並填入dadoter
return new SingleGeneratedAdapterObserver(generatedAdapter);
}
// 若是父類及接口列表中有多個實現了LifecycleObserver,則對應的adapter都會收到通知
GeneratedAdapter[] adapters = new GeneratedAdapter[constructors.size()];
for (int i = 0; i < constructors.size(); i++) {
adapters[i] = createGeneratedAdapter(constructors.get(i), object);
}
return new CompositeGeneratedAdaptersObserver(adapters);
}
// 若是是反射類型,直接反射調用
// 反射方法支持三種聲明:
// 1.沒有參數
// 2.僅有LifecycleOwner
// 3.(LifecycleOwner,Lifecycle.Event)
return new ReflectiveGenericLifecycleObserver(object);
}
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這裏是解析咱們自定義的LifecycleObserver的關鍵,主要作了如下工做,即識別Observer的類型並返回包裝類:
LifecycleEventObserver
或者FullLifecycleObserver
的實現類,則直接返回對應適配器,這些適配器主要是爲了兼顧使用@OnLifecycleEvent
的方式。@OnLifecycleEvent
的方式
CompositeGeneratedAdaptersObserver
ReflectiveGenericLifecycleObserver
由此看出最終都是經過包裝類,最終調用到咱們自定義的Observer,完成生命週期的回調。Fragment的實現與Activity相似,咱們先看LifecycleRegistry
的生成:
private void initLifecycle() {
mLifecycleRegistry = new LifecycleRegistry(this);
mSavedStateRegistryController = SavedStateRegistryController.create(this);
if (Build.VERSION.SDK_INT >= 19) {
mLifecycleRegistry.addObserver(new GenericLifecycleObserver() {
@Override
public void onStateChanged(@NonNull LifecycleOwner source, @NonNull Lifecycle.Event event) {
if (event == Lifecycle.Event.ON_STOP) {
if (mView != null) {
mView.cancelPendingInputEvents();
}
}
}
});
}
}
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該方法在FragmentManagerImpl#makeInactive
中調用,用於初始化LifecycleRegistry
。那麼又是如何感知Fragment的生命週期的呢?答案在Fragment的performXXX
方法中,以onCreated爲例:
void performCreate(Bundle savedInstanceState) {
mChildFragmentManager.noteStateNotSaved();
mState = CREATED;
mCalled = false;
mSavedStateRegistryController.performRestore(savedInstanceState);
onCreate(savedInstanceState);
mIsCreated = true;
if (!mCalled) {
throw new SuperNotCalledException("Fragment " + this
+ " did not call through to super.onCreate()");
}
mLifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_CREATE);
}
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handleLifecycleEvent()
一樣調用了makeState()
來變動狀態。而Fragment的performXXX
正是由FragmentManagerImpl
調用的。至此便實現了Fragment聲明週期的感知。