生成縮略圖服務器
#region 生成縮略圖 /// <summary> /// 生成縮略圖 /// </summary> /// <param name="originalImagePath">源圖路徑(物理路徑)</param> /// <param name="thumbnailPath">縮略圖路徑(物理路徑)</param> /// <param name="width">縮略圖寬度</param> /// <param name="height">縮略圖高度</param> /// <param name="mode">生成縮略圖的方式</param> public static void MakeThumbnail(string originalImagePath, string thumbnailPath, int width, int height, string mode) { Image originalImage = Image.FromFile(originalImagePath); int towidth = width; int toheight = height; int x = 0; int y = 0; int ow = originalImage.Width; int oh = originalImage.Height; switch (mode) { case "HW"://指定高寬縮放(可能變形) break; case "WC": if (originalImage.Width > width) { toheight = originalImage.Height * width / originalImage.Width; } else { towidth = originalImage.Width; toheight = originalImage.Height; } break; case "W"://指定寬,高按比例 toheight = originalImage.Height * width / originalImage.Width; break; case "H"://指定高,寬按比例 towidth = originalImage.Width * height / originalImage.Height; break; case "Cut"://指定高寬裁減(不變形) if ((double)originalImage.Width / (double)originalImage.Height > (double)towidth / (double)toheight) { oh = originalImage.Height; ow = originalImage.Height * towidth / toheight; y = 0; x = (originalImage.Width - ow) / 2; } else { ow = originalImage.Width; oh = originalImage.Width * height / towidth; x = 0; y = (originalImage.Height - oh) / 2; } break; default: break; } //新建一個bmp圖片 Image bitmap = new System.Drawing.Bitmap(towidth, toheight); //新建一個畫板 Graphics g = System.Drawing.Graphics.FromImage(bitmap); //設置高質量插值法 g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High; //設置高質量,低速度呈現平滑程度 g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; //清空畫布並以透明背景色填充 g.Clear(Color.Transparent); //在指定位置而且按指定大小繪製原圖片的指定部分 g.DrawImage(originalImage, new Rectangle(0, 0, towidth, toheight), new Rectangle(x, y, ow, oh), GraphicsUnit.Pixel); try { //以jpg格式保存縮略圖 bitmap.Save(thumbnailPath, System.Drawing.Imaging.ImageFormat.Jpeg); } catch (System.Exception e) { throw e; } finally { originalImage.Dispose(); bitmap.Dispose(); g.Dispose(); } } #endregion
在圖片上生成圖片水印ide
#region 在圖片上生成圖片水印 /// <summary> /// 在圖片上生成圖片水印 /// </summary> /// <param name="Path">原服務器圖片路徑 </param> /// <param name="Path_syp">生成的帶圖片水印的圖片路徑 </param> /// <param name="Path_sypf">水印圖片路徑 </param> public static void AddWaterPic(string Path, string Path_syp, string Path_sypf,string style) { Path = HttpContext.Current.Server.MapPath(Path); Path_syp = HttpContext.Current.Server.MapPath(Path_syp); System.Drawing.Image image = System.Drawing.Image.FromFile(Path); System.Drawing.Image copyImage = System.Drawing.Image.FromFile(Path_sypf); Graphics g = Graphics.FromImage(image); int x=0; int y=0; switch (style) { case "C": x = image.Width/2 - copyImage.Width/2; y = Convert.ToInt32(image.Height * 0.8) - copyImage.Height/2; break; case "RD": x = (image.Width - copyImage.Width) - 20; y = (image.Height - copyImage.Height) - 20; break; } Rectangle rect = new Rectangle(x, y, copyImage.Width, copyImage.Height); g.DrawImage(copyImage, rect, 0, 0, copyImage.Width, copyImage.Height, GraphicsUnit.Pixel); g.Dispose(); image.Save(Path_syp); image.Dispose(); } #endregion