Bio Nio

Bio

阻塞IO,在accept和IO讀寫時當前線程阻塞。 java

Socket clientScoket=server.accept(); //阻塞等待客戶端Socket連接服務器

取得鏈接後,把clientScoket封裝到Runable中交給ThreadPool線程池中線程去處理讀寫。socket

clientScoket.getInputStream();//取得客戶端Socket輸入流this

阻塞的進行IO讀寫操做.net

可是當線程池佔滿時,其餘連接必須等待有連接釋放線程。線程

 

Nio

只用一個線程經過Selector,就能夠控制客戶端Channel連接註冊,狀態監控,以及讀寫操做,實現多路複用。rest

此時多個客戶端能夠同時鏈接,和服務器進行IO讀寫操做。code

由於如今是一個線程關注多個Channel,並且每一個Channel的數據發送都是不連貫的。因此增長了Buffer做爲緩衝區。server

此線程無線循環,Selector只會監控Channel註冊時綁定的事件。通常ServerSocketChannel 綁定OP_ACCEPT事件,事件

客戶端SocketChannel綁定OP_READ。

public class NioServer {
    //通道管理器
    private Selector selector;
    
    //獲取一個ServerSocket通道,並初始化通道
    public NioServer init(int port) throws IOException{
        //獲取一個ServerSocket通道
        ServerSocketChannel serverChannel = ServerSocketChannel.open();
        serverChannel.configureBlocking(false);
        serverChannel.socket().bind(new InetSocketAddress(port));
        //獲取通道管理器
        selector=Selector.open();
        //將通道管理器與ServerSocketChannel綁定,併爲該通道註冊SelectionKey.OP_ACCEPT事件,
        //只有當該事件到達時,Selector.select()會返回,不然一直阻塞。
        serverChannel.register(selector, SelectionKey.OP_ACCEPT);
        return this;
    }
    
    public void listen() throws IOException{
        System.out.println("服務器端啓動成功");
        
        //使用輪詢訪問selector
        while(true){
            //當有註冊的事件觸發時,方法返回,不然阻塞。
            selector.select();
            
            //獲取selector中的迭代器,選中項爲註冊的事件
            Iterator<SelectionKey> ite=selector.selectedKeys().iterator();
            
            while(ite.hasNext()){
                SelectionKey key = ite.next();
                //刪除已選key,防止重複處理
                ite.remove();
                //服務端接收客戶端請求鏈接事件
                if(key.isAcceptable()){
                    //服務端
                    ServerSocketChannel server = (ServerSocketChannel)key.channel();
                    //得到客戶端鏈接通道
                    SocketChannel channel = server.accept();
                    channel.configureBlocking(false);
                    //向客戶端發消息
                    channel.write(ByteBuffer.wrap(new String("send message to client").getBytes()));
                    //在與客戶端鏈接成功後,爲客戶端通道註冊SelectionKey.OP_READ事件。
                    channel.register(selector, SelectionKey.OP_READ);
                    
                    System.out.println("客戶端請求鏈接事件");
                }else if(key.isReadable()){//客戶端有可讀數據事件
                    //獲取客戶端傳輸數據可讀取消息通道。
                    SocketChannel channel = (SocketChannel)key.channel();
                    //建立讀取數據緩衝器
                    ByteBuffer buffer = ByteBuffer.allocate(10);
                    int read = channel.read(buffer);
                    byte[] data = buffer.array();
                    String message = new String(data);
                    
                    System.out.println("receive message from client, size:" + buffer.position() + " msg: " + message);
//                    ByteBuffer outbuffer = ByteBuffer.wrap(("server.".concat(msg)).getBytes());
//                    channel.write(outbuffer);
                }
            }
        }
    }
    
    public static void main(String[] args) throws IOException {
        new NioServer().init(9981).listen();
    }
}

 

雖然NIO是非阻塞的,一個線程就能夠經過多路複用器完成對多個客戶端的讀寫操做。可是當業務複雜時,推薦用ThreadPool來解決業務問題,從而解放IO線程。因此區分BossThreadPool和WorkerThreadPool。

import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.SelectableChannel;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.ServerSocketChannel;
import java.nio.channels.SocketChannel;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.List;

public class ServerSocketThreadPool{
	private static final int MAX_THREAD = Runtime.getRuntime().availableProcessors();
	private ThreadPool pool = new ThreadPool(MAX_THREAD);

	private static int PORT_NUMBER = 1234;

	public static void main(String[] args) throws Exception {
		new ServerSocketThreadPool().go();

	}

	public void go() throws Exception {
		int port = PORT_NUMBER;
		System.out.println("Listenning on port:" + port);
		// 建立通道 ServerSocketChannel
		ServerSocketChannel serverSocketChannel = ServerSocketChannel.open();
		// 綁定監聽端口
		serverSocketChannel.socket().bind(new InetSocketAddress(port));
		// 設置爲非阻塞方式
		serverSocketChannel.configureBlocking(false);
		// 建立選擇器
		Selector selector = Selector.open();

		// 通道註冊到選擇器
		serverSocketChannel.register(selector, SelectionKey.OP_ACCEPT);
		
		while (true) {
			// 一直阻塞,直到有數據請求
			int n = selector.select();
			if (n == 0) {
				continue;
			}
			Iterator<SelectionKey> it = selector.selectedKeys().iterator();
			while (it.hasNext()) {
				SelectionKey key = it.next();
				if (key.isAcceptable()) {
					ServerSocketChannel server = (ServerSocketChannel) key.channel();
					SocketChannel socket = server.accept();
					registerChannel(selector,socket, SelectionKey.OP_READ);
					sayHello(socket);
				}
				if (key.isReadable()) {
					readDataFromSocket(key);
				}
				it.remove();
			}

		}

	}
	
	public void registerChannel(Selector selector,SelectableChannel channel,int ops)throws Exception{
		if(channel==null){
			return;
		}
		channel.configureBlocking(false);
		channel.register(selector, ops);
		
	}
	
	public void sayHello(SocketChannel socket) throws Exception{
		ByteBuffer buffer=ByteBuffer.allocate(1024);
		buffer.clear();
		buffer.put("hello client".getBytes());
		buffer.flip();
			socket.write(buffer);
	}

	public void readDataFromSocket(SelectionKey key) throws Exception {
		WorkThread thread=pool.getWork();
		if(thread==null){
			return;
		}
		thread.serviceChannel(key);
	}

	private class ThreadPool {
		List idle=new LinkedList();
		

		public ThreadPool(int poolSize) {
			for(int i=0;i<poolSize;i++){
				WorkThread thread=new WorkThread(this);
				thread.setName("worker"+(i+1));
				thread.start();
				idle.add(thread);
			}

		}
		public WorkThread getWork(){
			WorkThread thread=null;
			synchronized (idle) {
				if(idle.size()>0){
					thread=(WorkThread) idle.remove(0);
					
				}
			}
			return thread;
		}

		public void returnWorker(WorkThread workThread) {
			synchronized (idle) {
				idle.add(workThread);
			}
		}

	}

	private class WorkThread extends Thread {
		private ByteBuffer buffer = ByteBuffer.allocate(1024);
		private ThreadPool pool;
		private SelectionKey key;

		public WorkThread(ThreadPool pool) {
			this.pool = pool;
		}

		public synchronized void run() {
			System.out.println(this.getName() + " is ready");
			while (true) {
				try {
					this.wait();
				} catch (InterruptedException e) {
					e.printStackTrace();
					this.interrupt();
				}
				if (key == null) {
					continue;
				}
				System.out.println(this.getName() + " has been awaken");
				try{
					drainChannel(key);
				}catch(Exception e){
					System.out.println("caught '"+e+"' closing channel");
					try{
						key.channel().close();
					}catch(IOException ioe){
						ioe.printStackTrace();
					}
					key.selector().wakeup();
				}
				key=null;
				this.pool.returnWorker(this);

			}

		}
		synchronized void serviceChannel(SelectionKey key){
			this.key=key;
			key.interestOps(key.interestOps()&(~SelectionKey.OP_READ));
			this.notify();
		}
		
		void drainChannel(SelectionKey key)throws Exception{
			SocketChannel channel=(SocketChannel) key.channel();
			buffer.clear();
			int count;
			while((count=channel.read(buffer))>0){
				buffer.flip();
				/*while(buffer.hasRemaining()){
					channel.write(buffer);
				}*/
				byte[] bytes;
				bytes=new byte[count];
				buffer.get(bytes);
				System.out.println(new String(bytes));
				buffer.clear();
			}
			if(count<0){
				channel.close();
				return;
			}
			key.interestOps(key.interestOps()|SelectionKey.OP_READ);
			key.selector().wakeup();			
		}

	}

}
相關文章
相關標籤/搜索