/* Predefined character attributes for text. If the key is not in the dictionary, then use the default values as described below. // 預約義的文本屬性值,若是鍵不是一個字典,那麼使用默認的值做爲如下描述
UIKIT_EXTERN NSString *const NSKernAttributeName NS_AVAILABLE_IOS(6_0); // NSNumber containing floating point value, in points; amount to modify default kerning. 0 means kerning is disabled. (note: values other than nil and 0 are unsupported on iOS)
UIKIT_EXTERN NSString *const NSStrokeColorAttributeName NS_AVAILABLE_IOS(6_0); // UIColor, default nil: same as foreground color
UIKIT_EXTERN NSString *const NSStrokeWidthAttributeName NS_AVAILABLE_IOS(6_0); // NSNumber containing floating point value, in percent of font point size, default 0: no stroke; positive for stroke alone, negative for stroke and fill (a typical value for outlined text would be 3.0)
UIKIT_EXTERN NSString *const NSLinkAttributeName NS_AVAILABLE_IOS(7_0); // NSURL (preferred) or NSString
UIKIT_EXTERN NSString *const NSBaselineOffsetAttributeName NS_AVAILABLE_IOS(7_0); // NSNumber containing floating point value, in points; offset from baseline, default 0
UIKIT_EXTERN NSString *const NSUnderlineColorAttributeName NS_AVAILABLE_IOS(7_0); // UIColor, default nil: same as foreground color
UIKIT_EXTERN NSString *const NSStrikethroughColorAttributeName NS_AVAILABLE_IOS(7_0); // UIColor, default nil: same as foreground color
UIKIT_EXTERN NSString *const NSObliquenessAttributeName NS_AVAILABLE_IOS(7_0); // NSNumber containing floating point value; skew to be applied to glyphs, default 0: no skew
UIKIT_EXTERN NSString *const NSExpansionAttributeName NS_AVAILABLE_IOS(7_0); // NSNumber containing floating point value; log of expansion factor to be applied to glyphs, default 0: no expansion
UIKIT_EXTERN NSString *const NSWritingDirectionAttributeName NS_AVAILABLE_IOS(7_0); // NSArray of NSNumbers representing the nested levels of writing direction overrides as defined by Unicode LRE, RLE, LRO, and RLO characters. The control characters can be obtained by masking NSWritingDirection and NSTextWritingDirection values. LRE: NSWritingDirectionLeftToRight|NSTextWritingDirectionEmbedding, RLE: NSWritingDirectionRightToLeft|NSTextWritingDirectionEmbedding, LRO: NSWritingDirectionLeftToRight|NSTextWritingDirectionOverride, RLO: NSWritingDirectionRightToLeft|NSTextWritingDirectionOverride,
UIKIT_EXTERN NSString *const NSVerticalGlyphFormAttributeName NS_AVAILABLE_IOS(6_0); // An NSNumber containing an integer value. 0 means horizontal text. 1 indicates vertical text. If not specified, it could follow higher-level vertical orientation settings. Currently on iOS, it's always horizontal. The behavior for any other value is undefined.
*/
// NSParagraphStyle 段落樣式
// typedef NS_ENUM(NSInteger, NSLineBreakMode) { /* What to do with long lines */ //對於長內容或多行內容的處理方式
// NSLineBreakByWordWrapping = 0, /* Wrap at word boundaries, default */ //按包含單詞爲界限截斷
// NSLineBreakByCharWrapping, /* Wrap at character boundaries */ //按字符爲界限截斷