ES6中經過class關鍵字,定義類express
class Parent { constructor(name,age){ this.name = name; this.age = age; } speakSomething(){ console.log("I can speek chinese"); } }
通過babel轉碼以後babel
"use strict"; var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } var Parent = function () { function Parent(name, age) { _classCallCheck(this, Parent); this.name = name; this.age = age; } _createClass(Parent, [{ key: "speakSomething", value: function speakSomething() { console.log("I can speek chinese"); } }]); return Parent; }();
能夠看到ES6類的底層仍是經過構造函數去建立的。函數
經過ES6建立的類,是不容許你直接調用的。在ES5中,構造函數是能夠直接運行的,好比Parent()
。可是在ES6就不行。咱們能夠看到轉碼的構造函數中有_classCallCheck(this, Parent)
語句,這句話是防止你經過構造函數直接運行的。你直接在ES6運行Parent()
,這是不容許的,ES6中拋出Class constructor Parent cannot be invoked without 'new'
錯誤。轉碼後的會拋出Cannot call a class as a function
.我以爲這樣的規範挺好的,可以規範化類的使用方式。this
轉碼中_createClass
方法,它調用Object.defineProperty
方法去給新建立的Parent
添加各類屬性。defineProperties(Constructor.prototype, protoProps)
是給原型添加屬性。若是你有靜態屬性,會直接添加到構造函數上defineProperties(Constructor, staticProps)
。可是貌似並無用到,下面能夠證實.spa
這兩個流程走下來,其實就建立了一個類。prototype
上面講的是建立一個類的過程,那ES6如何實現繼承的呢?仍是上面的例子,此次咱們給Parent
添加靜態屬性,原型屬性,內部屬性翻譯
class Parent { static height = 12 constructor(name,age){ this.name = name; this.age = age; } speakSomething(){ console.log("I can speek chinese"); } } Parent.prototype.color = 'yellow' //定義子類,繼承父類 class Child extends Parent { static width = 18 constructor(name,age){ super(name,age); } coding(){ console.log("I can code JS"); } } var c = new Child("job",30); c.coding()
轉碼以後的代碼變成了這樣code
"use strict"; var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } var Parent = function () { function Parent(name, age) { _classCallCheck(this, Parent); this.name = name; this.age = age; } _createClass(Parent, [{ key: "speakSomething", value: function speakSomething() { console.log("I can speek chinese"); } }]); return Parent; }(); Parent.height = 12; Parent.prototype.color = 'yellow'; //定義子類,繼承父類 var Child = function (_Parent) { _inherits(Child, _Parent); function Child(name, age) { _classCallCheck(this, Child); return _possibleConstructorReturn(this, (Child.__proto__ || Object.getPrototypeOf(Child)).call(this, name, age)); } _createClass(Child, [{ key: "coding", value: function coding() { console.log("I can code JS"); } }]); return Child; }(Parent); Child.width = 18; var c = new Child("job", 30); c.coding();
咱們能夠看到,構造類的方法都沒變,只是添加了_inherits
核心方法來實現繼承,下面咱們就看下這個方法作了什麼?blog
首先是判斷父類的類型,而後繼承
subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } });
這段代碼翻譯下來就是
function F(){} F.prototype = superClass.prototype subClass.prototype = new F() subClass.prototype.constructor = subClass
接下來subClass.__proto__ = superClass
_inherits
核心思想就是下面兩句
subClass.prototype.__proto__ = superClass.prototype subClass.__proto__ = superClass
一圖勝千言
那爲何這樣一倒騰,它就實現了繼承了呢?
首先 subClass.prototype.__proto__ = superClass.prototype
保證了c instanceof Parent
是true,Child的實例能夠訪問到父類的屬性,包括內部屬性,以及原型屬性。其次,subClass.__proto__ = superClass
,保證了Child.height也能訪問到,也就是靜態方法。
subClass.__proto__ = superClass
不是很好理解,能夠經過下面的方式理解
function A(){} var a = new A() a.__proto__ = A.prototype
a是一個實例,A.prototype是構造方法的原型。經過這種方式,那麼a就能夠訪問A.prototype上面的方法。
那把 subClass類比成 a,superClass類比成A.prototype,那是否是subClass能夠直接訪問 superClass的靜態屬性,靜態方法了。